# data at offsets VESA ROM will read/write

# using the dreaded unix Overloaded Whitespace Operator for, uh, clarity


clump  vbe			\
	tag		1	\
	version		2 	\
	OEM		4	\
	capabilities	4	\
	mode		4	\
	memory		2


clump vmode			\
	attributes	2	\
	winattributes	1	\
	winBattributes	1	\
	granularity	2	\
	size		2	\
	segment		2	\
	Bsegment	2	\
	function	4	\
	bytesperline	2	\
	Xresolution	2	\
	Yresolution	2	\
	fontX		1	\
	fontY		1	\
	bitplanes	1	\
	pixelbits	1	\
	banks		1	\
	layout		1	\
	banksize	1	\
	imagePlanes	1	\
	spam		1		\
	redMaskSize	1		\
	redFieldPosition	1	\
	greenMaskSize		1	\
	greenFieldPosition	1	\
	blueMaskSize		1	\
	blueFieldPosition 	1	\
	reservedMaskSize	1	\
	reservedFieldPosition	1	\
	directmode		1


memPL=3
memPK=4
memRGB=6
memYUV=7 

