/****************************************************************************
** $Id: qobject.h,v 1.32 1996/05/21 08:30:18 hanord Exp $
**
** Definition of QObject class
**
** Author : Haavard Nord
** Created : 930418
**
** Copyright (C) 1993-1996 by Troll Tech AS. All rights reserved.
**
*****************************************************************************/
#ifndef QOBJECT_H
#define QOBJECT_H
#include "qobjdefs.h"
#include "qstring.h"
#include "qevent.h"
class QObject // base class for Q objects
{
public:
QObject( QObject *parent=0, const char *name=0 );
virtual ~QObject();
virtual bool event( QEvent * );
virtual bool eventFilter( QObject *, QEvent * );
virtual QMetaObject *metaObject() const { return metaObj; }
virtual const char *className() const;
bool isA( const char * ) const;
bool inherits( const char * ) const;
const char *name() const { return objname; }
void setName( const char *name );
bool isWidgetType() const { return isWidget; }
bool highPriority() const { return hiPriority; }
bool signalsBlocked() const { return blockSig; }
void blockSignals( bool b );
int startTimer( int interval );
void killTimer( int id );
void killTimers();
const QObjectList *children() const { return childObjects; }
QObjectList *queryList( const char *inheritsClass = 0,
const char *objName = 0,
bool regexpMatch = TRUE,
bool recursiveSearch = TRUE );
void insertChild( QObject * );
void removeChild( QObject * );
void installEventFilter( const QObject * );
void removeEventFilter( const QObject * );
static bool connect( const QObject *sender, const char *signal,
const QObject *receiver, const char *member );
static bool disconnect( const QObject *sender, const char *signal,
const QObject *receiver, const char *member );
bool disconnect( const char *signal=0,
const QObject *receiver=0, const char *member=0 );
bool disconnect( const QObject *receiver, const char *member=0 );
void dumpObjectTree();
void dumpObjectInfo();
signals:
void destroyed();
protected:
static bool internal42Connect(
const QObject *connectCaller,
const QObject *sender, const char *signal,
const QObject *receiver, const char *member );
QObject *parent() const { return parentObj; }
bool activate_filters( QEvent * );
QConnectionList *receivers( const char *signal ) const;
void activate_signal( const char *signal );
void activate_signal( const char *signal, short );
void activate_signal( const char *signal, int );
void activate_signal( const char *signal, long );
void activate_signal( const char *signal, const char * );
const QObject *sender();
virtual void initMetaObject();
virtual void timerEvent( QTimerEvent * );
virtual void connectNotify( const char *signal );
virtual void disconnectNotify( const char *signal );
uint isSignal : 1;
uint isWidget : 1;
uint hiPriority : 1;
uint pendTimer : 1;
uint pendEvent : 1;
uint blockSig : 1;
private slots:
void cleanupEventFilter();
private:
QMetaObject *queryMetaObject() const;
static QMetaObject *metaObj;
char *objname;
QObject *parentObj;
QObjectList *childObjects;
QSignalDict *connections;
QObjectList *senderObjects;
QObjectList *eventFilters;
QObject *sigSender;
friend class QApplication;
friend class QWidget;
friend class QSignal;
friend class QSenderObject;
#if defined(OBSOLETE)
public:
void forceConnections( bool );
#endif
};
inline bool QObject::disconnect( const char *signal,
const QObject *receiver, const char *member )
{
return disconnect( this, signal, receiver, member );
}
inline bool QObject::disconnect( const QObject *receiver, const char *member )
{
return disconnect( this, 0, receiver, member );
}
inline const QObject *QObject::sender()
{
return sigSender;
}
class QSenderObject : public QObject // object for sending signals
{
public:
void setSender( QObject *s ) { sigSender=s; }
};
#endif // QOBJECT_H
| Copyright © 1999 Troll Tech | Trademarks | Qt version 2.1.0 (pre-release)
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