osg::FrameBufferAttachment Class Reference

List of all members.

Public Member Functions

 FrameBufferAttachment ()
 FrameBufferAttachment (const FrameBufferAttachment &copy)
 FrameBufferAttachment (RenderBuffer *target)
 FrameBufferAttachment (Texture1D *target, int level=0)
 FrameBufferAttachment (Texture2D *target, int level=0)
 FrameBufferAttachment (Texture3D *target, int zoffset, int level=0)
 FrameBufferAttachment (TextureCubeMap *target, int face, int level=0)
 FrameBufferAttachment (TextureRectangle *target)
 FrameBufferAttachment (CameraNode::Attachment &attachment)
 ~FrameBufferAttachment ()
FrameBufferAttachment & operator= (const FrameBufferAttachment &copy)
void createRequiredTexturesAndApplyGenerateMipMap (State &state, const FBOExtensions *ext) const
void attach (State &state, GLenum attachment_point, const FBOExtensions *ext) const
int compare (const FrameBufferAttachment &fa) const

Constructor & Destructor Documentation

osg::FrameBufferAttachment::FrameBufferAttachment (   ) 
 

osg::FrameBufferAttachment::FrameBufferAttachment (  const FrameBufferAttachment &  copy  ) 
 

osg::FrameBufferAttachment::FrameBufferAttachment (  RenderBuffer *  target  )  [explicit]
 

osg::FrameBufferAttachment::FrameBufferAttachment (  Texture1D *  target,
int  level = 0
)  [explicit]
 

osg::FrameBufferAttachment::FrameBufferAttachment (  Texture2D *  target,
int  level = 0
)  [explicit]
 

osg::FrameBufferAttachment::FrameBufferAttachment (  Texture3D *  target,
int  zoffset,
int  level = 0
)  [explicit]
 

osg::FrameBufferAttachment::FrameBufferAttachment (  TextureCubeMap *  target,
int  face,
int  level = 0
)  [explicit]
 

osg::FrameBufferAttachment::FrameBufferAttachment (  TextureRectangle *  target  )  [explicit]
 

osg::FrameBufferAttachment::FrameBufferAttachment (  CameraNode::Attachment &  attachment  )  [explicit]
 

osg::FrameBufferAttachment::~FrameBufferAttachment (   ) 
 


Member Function Documentation

void osg::FrameBufferAttachment::attach (  State &  state,
GLenum  attachment_point,
const FBOExtensions *  ext
)  const
 

int osg::FrameBufferAttachment::compare (  const FrameBufferAttachment &  fa  )  const
 

void osg::FrameBufferAttachment::createRequiredTexturesAndApplyGenerateMipMap (  State &  state,
const FBOExtensions *  ext
)  const
 

FrameBufferAttachment& osg::FrameBufferAttachment::operator= (  const FrameBufferAttachment &  copy  ) 
 


The documentation for this class was generated from the following file:
Generated on Wed Nov 29 06:19:17 2006 for OpenSceneGraph by  doxygen 1.4.6