osg::Vec3b Class Reference

List of all members.

Public Types

typedef char value_type
enum  { num_components = 3 }

Public Member Functions

 Vec3b ()
 Vec3b (value_type r, value_type g, value_type b)
bool operator== (const Vec3b &v) const
bool operator!= (const Vec3b &v) const
bool operator< (const Vec3b &v) const
value_type * ptr ()
const value_type * ptr () const
void set (value_type r, value_type g, value_type b)
void set (const Vec3b &rhs)
value_type & operator[] (unsigned int i)
value_type operator[] (unsigned int i) const
value_type & x ()
value_type & y ()
value_type & z ()
value_type x () const
value_type y () const
value_type z () const
value_type & r ()
value_type & g ()
value_type & b ()
value_type r () const
value_type g () const
value_type b () const
Vec3b operator * (float rhs) const
Vec3b & operator *= (float rhs)
Vec3b operator/ (float rhs) const
Vec3b & operator/= (float rhs)
Vec3b operator+ (const Vec3b &rhs) const
Vec3b & operator+= (const Vec3b &rhs)
Vec3b operator- (const Vec3b &rhs) const
Vec3b & operator-= (const Vec3b &rhs)

Public Attributes

value_type _v [3]

Detailed Description

General purpose float triple. Uses include representation of color coordinates. No support yet added for float * Vec3b - is it necessary? Need to define a non-member non-friend operator* etc. Vec3b * float is okay


Member Typedef Documentation

typedef char osg::Vec3b::value_type
 

Type of Vec class.


Member Enumeration Documentation

anonymous enum
 

Number of vector components.

Enumerator:
num_components 


Constructor & Destructor Documentation

osg::Vec3b::Vec3b (   )  [inline]
 

osg::Vec3b::Vec3b (  value_type  r,
value_type  g,
value_type  b
)  [inline]
 


Member Function Documentation

value_type osg::Vec3b::b (   )  const [inline]
 

value_type& osg::Vec3b::b (   )  [inline]
 

value_type osg::Vec3b::g (   )  const [inline]
 

value_type& osg::Vec3b::g (   )  [inline]
 

Vec3b osg::Vec3b::operator * (  float  rhs  )  const [inline]
 

Multiply by scalar.

Vec3b& osg::Vec3b::operator *= (  float  rhs  )  [inline]
 

Unary multiply by scalar.

bool osg::Vec3b::operator!= (  const Vec3b &  v  )  const [inline]
 

Vec3b osg::Vec3b::operator+ (  const Vec3b &  rhs  )  const [inline]
 

Binary vector add.

Vec3b& osg::Vec3b::operator+= (  const Vec3b &  rhs  )  [inline]
 

Unary vector add. Slightly more efficient because no temporary intermediate object.

Vec3b osg::Vec3b::operator- (  const Vec3b &  rhs  )  const [inline]
 

Binary vector subtract.

Vec3b& osg::Vec3b::operator-= (  const Vec3b &  rhs  )  [inline]
 

Unary vector subtract.

Vec3b osg::Vec3b::operator/ (  float  rhs  )  const [inline]
 

Divide by scalar.

Vec3b& osg::Vec3b::operator/= (  float  rhs  )  [inline]
 

Unary divide by scalar.

bool osg::Vec3b::operator< (  const Vec3b &  v  )  const [inline]
 

bool osg::Vec3b::operator== (  const Vec3b &  v  )  const [inline]
 

value_type osg::Vec3b::operator[] (  unsigned int  i  )  const [inline]
 

value_type& osg::Vec3b::operator[] (  unsigned int  i  )  [inline]
 

const value_type* osg::Vec3b::ptr (   )  const [inline]
 

value_type* osg::Vec3b::ptr (   )  [inline]
 

value_type osg::Vec3b::r (   )  const [inline]
 

value_type& osg::Vec3b::r (   )  [inline]
 

void osg::Vec3b::set (  const Vec3b &  rhs  )  [inline]
 

void osg::Vec3b::set (  value_type  r,
value_type  g,
value_type  b
)  [inline]
 

value_type osg::Vec3b::x (   )  const [inline]
 

value_type& osg::Vec3b::x (   )  [inline]
 

value_type osg::Vec3b::y (   )  const [inline]
 

value_type& osg::Vec3b::y (   )  [inline]
 

value_type osg::Vec3b::z (   )  const [inline]
 

value_type& osg::Vec3b::z (   )  [inline]
 


Member Data Documentation

value_type osg::Vec3b::_v[3]
 

Vec member varaible.


The documentation for this class was generated from the following file:
Generated on Wed Nov 29 06:19:21 2006 for OpenSceneGraph by  doxygen 1.4.6