
======================= Coyote Bluff ==============================

Coyote Bluff is my first custom map for any game, ever. Please forgive the imperfections. ;)

Coyote Bluff supports DM, TDM, RTP & BR gametypes & includes rudimentary bot support.


Thanks to map-center for the terrain texture downloads. 
http://www.map-center.com/

Many things from Sock's POM map were used in the creation of this level. Most notably, some sound files, textures & models. His level creation tutorials are excellent. Thank you Sock!
http://simland.planetquake.gamespy.com/

Micellaneous sounds courtesy of royalty free websites.

The skybox images are from http://wadfather.planethalflife.gamespy.com/index-new.htm.

The entire Smokin' Guns team has contributed to the development of this level, each in their own way. Many, many thanks to them!

Extra special thanks to L3th4l for providing some textures, shaders & a lot of advice. Without his guidance & support many features in this level would  have taken much longer or might have been impossible for me. *BIG HUG*

A big shout-out to all the WQ3 beta testers who are so numerous that I won't attempt to list them for fear of forgetting someone. Their suggestions & bug reports were invaluable. (Special thanks to my brother Chico, who has logged more hours in development testing than anyone but me!) 


Known Bugs: Bots don't perform very well in this map. In fact, they are pretty bad & often get stuck in certain places. Loading an excessive number of bots in this level degrades overall map performance on some machines.


-ReD NeCKersoN-

www.westernquake3.net
