
  FreeCNC ChangeLog

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- 2008-02-03
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- HERE WE RELEASE VERSION V0.47 BETA

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- 2008-02-02
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- Fix half destroying structures
- Fix repairing barracks

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- 2008-02-01
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- Upgrade the ai, make building the ai-players base work better and make collecting 
  ore for the ai player work better.
- Make the background image of the popup windows display the correct color.
- Add some more progress bar's to the multiplayer menu (not all working)
- Fix the screen messages font and font color

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- 2008-01-31
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- Make it possible to have more than 1 ai opponent and make these ai opponents
  work together. Also make the number of opponents selectable from the menu.
- Add a widget for displaying a progress bar (used for selecting the number of
  ai opponents.
- Update the look of the listbox,
- Use the correct fonts in the skermish menu.
- Fix some structure animations


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- 2008-01-19
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- Change the tooltip font to better match ra.
- Finish the code for displaying 2 text lines in a tooltip
- AI: Keep attacking once we have destroyed the primary target

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- 2008-01-17
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- Make the ai respect settings from the original game's rules.ini
- Keep the attacking units together while attacking
- Start of support for two lines of text in a tooltip

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- 2008-01-10
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- Add a colorkey fix to shpimage, this results in fixing the see trough spots
  in buildings and units. Also this might fix some stuff for the window widget.
- Draw the left and right window edges (for the window widget)

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- 2008-01-08
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- HERE WE RELEASE VERSION V0.46 BETA
- Fix the distance calculation (thanks to David Longbottom)
- Fix a crash bug (where the game hit a assert())

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- 2008-01-07
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- Update the ListboxClass to have a slider bar (indicating the scrolling position).
- Use new font's that look a lot better :)
- Fix a regression in the naval yard workings (spawning of ships),
- Fix don't display worn down ground for naval buildings
- Fix some uninitialized variables comparisons,
- Make the main menu scaleble (with a lot of help from David Longbottom).
- Fix placement of the allied barraks
- Read some general sounds from the sound.ini file,
- Add some new sounds
