begin
{
 name=Bert
 print=rolf_bert_hello
 next=rolf_hallo
}

rolf_hallo
{
 name=Rolf
 print=rolf_rolf_hallo
 next=bert_whoareyou
 next=rolf_black_hand
}

#
# rumor about Black Hand - begin
#

bert_whoareyou
{
 name=Bert
 forb_item=black_hand
 print=rolf_bert_whoareyou
 next=rolf_rocknrolf
}

rolf_rocknrolf
{
 name=Rolf
 print=rolf_rolf_rocknrolf
 next=bert_guard_path
}

bert_guard_path
{
 name=Bert
 print=rolf_bert_guard_path
 next=rolf_path
}

rolf_path
{
 name=Rolf
 print=rolf_rolf_path
 next=bert_bhill
}

bert_bhill
{
 name=Bert
 print=rolf_bert_bhill
 next=rolf_rumor_01
}

rolf_rumor_01
{
 name=Rolf
 print=rolf_rolf_rumor_01
 next=rolf_rumor_02
}

rolf_rumor_02
{
 name=Rolf
 print=rolf_rolf_rumor_02
 next=rolf_rumor_03
}

rolf_rumor_03
{
 name=Rolf
 print=rolf_rolf_rumor_03
 next=rolf_rumor_04
}

rolf_rumor_04
{
 name=Rolf
 print=rolf_rolf_rumor_04
}

#
# rumor about black hand - end
#

#
# Black Hand + phantom - begin
#

rolf_black_hand
{
 name=Rolf
 req_item=black_hand
 print=rolf_rolf_black_hand
 next=rolf_phantom_01
}

rolf_phantom_01
{
 name=Rolf
 print=rolf_rolf_phantom_01
 next=bert_phantom
}

bert_phantom
{
 name=Bert
 print=rolf_bert_phantom
 next=rolf_phantom_02
}

rolf_phantom_02
{
 name=Rolf
 print=rolf_rolf_phantom_02
 next=rolf_phantom_03
}

rolf_phantom_03
{
 name=Rolf
 print=rolf_rolf_phantom_03
# increase level from zero to one
 level_max=0
 levelup
 take=Black Hand
}

#
# Black Hand + phantom - end
#
