                               Command : SHOOT

NAME
   shoot - Dispose of enemy civilians or uncompensated workers

Level: Basic

SYNTAX
   [##:##] Command : shoot c <SECTS> <NUMBER>

SYNTAX
   [##:##] Command : shoot u <SECTS> <NUMBER>

The  shoot  command allows you to shoot recalcitrant civilans or uncompensated
workers.  In order to be able to keep the populace under  control  (i.e.,  not
have  them  rebel),  you  must have one military for every ten civilians.  Any
land units in the sector count towards the mil necessary for control.

Each civ or uw shot uses mobility (see "info Mobility" for the exact formula).

Fractions  are  rounded randomly up or down, depending on size. For example, a
0.8 cost has an 80% chance of being 1, and a 20% chance of being 0.

<NUMBER> is a positive number that is the number of people shot per sector.

After the program has collected any necessary information it  will  list  each
sector  where  your  troops shoot down the poor helpless people along with the
number of people murdered.

If all the civilians in the sector are removed, and it was a conquered sector,
it  will become completely controlled by you, and you will be notified of this
fact.

Having security troops in the sector will make  the  firing  squads  use  less
mobility (they're enthusiastic).

SEE ALSO
   convert, Mobility, Citizens, Populace, Occupation

