LLVM API Documentation

CloneFunction.cpp

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00001 //===- CloneFunction.cpp - Clone a function into another function ---------===//
00002 //
00003 //                     The LLVM Compiler Infrastructure
00004 //
00005 // This file is distributed under the University of Illinois Open Source
00006 // License. See LICENSE.TXT for details.
00007 //
00008 //===----------------------------------------------------------------------===//
00009 //
00010 // This file implements the CloneFunctionInto interface, which is used as the
00011 // low-level function cloner.  This is used by the CloneFunction and function
00012 // inliner to do the dirty work of copying the body of a function around.
00013 //
00014 //===----------------------------------------------------------------------===//
00015 
00016 #include "llvm/Transforms/Utils/Cloning.h"
00017 #include "llvm/Constants.h"
00018 #include "llvm/DerivedTypes.h"
00019 #include "llvm/Instructions.h"
00020 #include "llvm/GlobalVariable.h"
00021 #include "llvm/Function.h"
00022 #include "llvm/Support/CFG.h"
00023 #include "llvm/Support/Compiler.h"
00024 #include "llvm/Transforms/Utils/ValueMapper.h"
00025 #include "llvm/Analysis/ConstantFolding.h"
00026 #include "llvm/ADT/SmallVector.h"
00027 #include <map>
00028 using namespace llvm;
00029 
00030 // CloneBasicBlock - See comments in Cloning.h
00031 BasicBlock *llvm::CloneBasicBlock(const BasicBlock *BB,
00032                                   DenseMap<const Value*, Value*> &ValueMap,
00033                                   const char *NameSuffix, Function *F,
00034                                   ClonedCodeInfo *CodeInfo) {
00035   BasicBlock *NewBB = BasicBlock::Create("", F);
00036   if (BB->hasName()) NewBB->setName(BB->getName()+NameSuffix);
00037 
00038   bool hasCalls = false, hasDynamicAllocas = false, hasStaticAllocas = false;
00039   
00040   // Loop over all instructions, and copy them over.
00041   for (BasicBlock::const_iterator II = BB->begin(), IE = BB->end();
00042        II != IE; ++II) {
00043     Instruction *NewInst = II->clone();
00044     if (II->hasName())
00045       NewInst->setName(II->getName()+NameSuffix);
00046     NewBB->getInstList().push_back(NewInst);
00047     ValueMap[II] = NewInst;                // Add instruction map to value.
00048     
00049     hasCalls |= isa<CallInst>(II);
00050     if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
00051       if (isa<ConstantInt>(AI->getArraySize()))
00052         hasStaticAllocas = true;
00053       else
00054         hasDynamicAllocas = true;
00055     }
00056   }
00057   
00058   if (CodeInfo) {
00059     CodeInfo->ContainsCalls          |= hasCalls;
00060     CodeInfo->ContainsUnwinds        |= isa<UnwindInst>(BB->getTerminator());
00061     CodeInfo->ContainsDynamicAllocas |= hasDynamicAllocas;
00062     CodeInfo->ContainsDynamicAllocas |= hasStaticAllocas && 
00063                                         BB != &BB->getParent()->getEntryBlock();
00064   }
00065   return NewBB;
00066 }
00067 
00068 // Clone OldFunc into NewFunc, transforming the old arguments into references to
00069 // ArgMap values.
00070 //
00071 void llvm::CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
00072                              DenseMap<const Value*, Value*> &ValueMap,
00073                              std::vector<ReturnInst*> &Returns,
00074                              const char *NameSuffix, ClonedCodeInfo *CodeInfo) {
00075   assert(NameSuffix && "NameSuffix cannot be null!");
00076 
00077 #ifndef NDEBUG
00078   for (Function::const_arg_iterator I = OldFunc->arg_begin(), 
00079        E = OldFunc->arg_end(); I != E; ++I)
00080     assert(ValueMap.count(I) && "No mapping from source argument specified!");
00081 #endif
00082 
00083   // Clone any attributes.
00084   if (NewFunc->arg_size() == OldFunc->arg_size())
00085     NewFunc->copyAttributesFrom(OldFunc);
00086   else {
00087     //Some arguments were deleted with the ValueMap. Copy arguments one by one
00088     for (Function::const_arg_iterator I = OldFunc->arg_begin(), 
00089            E = OldFunc->arg_end(); I != E; ++I)
00090       if (Argument* Anew = dyn_cast<Argument>(ValueMap[I]))
00091         Anew->addAttr( OldFunc->getAttributes()
00092                        .getParamAttributes(I->getArgNo() + 1));
00093     NewFunc->setAttributes(NewFunc->getAttributes()
00094                            .addAttr(0, OldFunc->getAttributes()
00095                                      .getRetAttributes()));
00096     NewFunc->setAttributes(NewFunc->getAttributes()
00097                            .addAttr(~0, OldFunc->getAttributes()
00098                                      .getFnAttributes()));
00099 
00100   }
00101 
00102   // Loop over all of the basic blocks in the function, cloning them as
00103   // appropriate.  Note that we save BE this way in order to handle cloning of
00104   // recursive functions into themselves.
00105   //
00106   for (Function::const_iterator BI = OldFunc->begin(), BE = OldFunc->end();
00107        BI != BE; ++BI) {
00108     const BasicBlock &BB = *BI;
00109 
00110     // Create a new basic block and copy instructions into it!
00111     BasicBlock *CBB = CloneBasicBlock(&BB, ValueMap, NameSuffix, NewFunc,
00112                                       CodeInfo);
00113     ValueMap[&BB] = CBB;                       // Add basic block mapping.
00114 
00115     if (ReturnInst *RI = dyn_cast<ReturnInst>(CBB->getTerminator()))
00116       Returns.push_back(RI);
00117   }
00118 
00119   // Loop over all of the instructions in the function, fixing up operand
00120   // references as we go.  This uses ValueMap to do all the hard work.
00121   //
00122   for (Function::iterator BB = cast<BasicBlock>(ValueMap[OldFunc->begin()]),
00123          BE = NewFunc->end(); BB != BE; ++BB)
00124     // Loop over all instructions, fixing each one as we find it...
00125     for (BasicBlock::iterator II = BB->begin(); II != BB->end(); ++II)
00126       RemapInstruction(II, ValueMap);
00127 }
00128 
00129 /// CloneFunction - Return a copy of the specified function, but without
00130 /// embedding the function into another module.  Also, any references specified
00131 /// in the ValueMap are changed to refer to their mapped value instead of the
00132 /// original one.  If any of the arguments to the function are in the ValueMap,
00133 /// the arguments are deleted from the resultant function.  The ValueMap is
00134 /// updated to include mappings from all of the instructions and basicblocks in
00135 /// the function from their old to new values.
00136 ///
00137 Function *llvm::CloneFunction(const Function *F,
00138                               DenseMap<const Value*, Value*> &ValueMap,
00139                               ClonedCodeInfo *CodeInfo) {
00140   std::vector<const Type*> ArgTypes;
00141 
00142   // The user might be deleting arguments to the function by specifying them in
00143   // the ValueMap.  If so, we need to not add the arguments to the arg ty vector
00144   //
00145   for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
00146        I != E; ++I)
00147     if (ValueMap.count(I) == 0)  // Haven't mapped the argument to anything yet?
00148       ArgTypes.push_back(I->getType());
00149 
00150   // Create a new function type...
00151   FunctionType *FTy = FunctionType::get(F->getFunctionType()->getReturnType(),
00152                                     ArgTypes, F->getFunctionType()->isVarArg());
00153 
00154   // Create the new function...
00155   Function *NewF = Function::Create(FTy, F->getLinkage(), F->getName());
00156 
00157   // Loop over the arguments, copying the names of the mapped arguments over...
00158   Function::arg_iterator DestI = NewF->arg_begin();
00159   for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
00160        I != E; ++I)
00161     if (ValueMap.count(I) == 0) {   // Is this argument preserved?
00162       DestI->setName(I->getName()); // Copy the name over...
00163       ValueMap[I] = DestI++;        // Add mapping to ValueMap
00164     }
00165 
00166   std::vector<ReturnInst*> Returns;  // Ignore returns cloned...
00167   CloneFunctionInto(NewF, F, ValueMap, Returns, "", CodeInfo);
00168   return NewF;
00169 }
00170 
00171 
00172 
00173 namespace {
00174   /// PruningFunctionCloner - This class is a private class used to implement
00175   /// the CloneAndPruneFunctionInto method.
00176   struct VISIBILITY_HIDDEN PruningFunctionCloner {
00177     Function *NewFunc;
00178     const Function *OldFunc;
00179     DenseMap<const Value*, Value*> &ValueMap;
00180     std::vector<ReturnInst*> &Returns;
00181     const char *NameSuffix;
00182     ClonedCodeInfo *CodeInfo;
00183     const TargetData *TD;
00184 
00185   public:
00186     PruningFunctionCloner(Function *newFunc, const Function *oldFunc,
00187                           DenseMap<const Value*, Value*> &valueMap,
00188                           std::vector<ReturnInst*> &returns,
00189                           const char *nameSuffix, 
00190                           ClonedCodeInfo *codeInfo,
00191                           const TargetData *td)
00192     : NewFunc(newFunc), OldFunc(oldFunc), ValueMap(valueMap), Returns(returns),
00193       NameSuffix(nameSuffix), CodeInfo(codeInfo), TD(td) {
00194     }
00195 
00196     /// CloneBlock - The specified block is found to be reachable, clone it and
00197     /// anything that it can reach.
00198     void CloneBlock(const BasicBlock *BB,
00199                     std::vector<const BasicBlock*> &ToClone);
00200     
00201   public:
00202     /// ConstantFoldMappedInstruction - Constant fold the specified instruction,
00203     /// mapping its operands through ValueMap if they are available.
00204     Constant *ConstantFoldMappedInstruction(const Instruction *I);
00205   };
00206 }
00207 
00208 /// CloneBlock - The specified block is found to be reachable, clone it and
00209 /// anything that it can reach.
00210 void PruningFunctionCloner::CloneBlock(const BasicBlock *BB,
00211                                        std::vector<const BasicBlock*> &ToClone){
00212   Value *&BBEntry = ValueMap[BB];
00213 
00214   // Have we already cloned this block?
00215   if (BBEntry) return;
00216   
00217   // Nope, clone it now.
00218   BasicBlock *NewBB;
00219   BBEntry = NewBB = BasicBlock::Create();
00220   if (BB->hasName()) NewBB->setName(BB->getName()+NameSuffix);
00221 
00222   bool hasCalls = false, hasDynamicAllocas = false, hasStaticAllocas = false;
00223   
00224   // Loop over all instructions, and copy them over, DCE'ing as we go.  This
00225   // loop doesn't include the terminator.
00226   for (BasicBlock::const_iterator II = BB->begin(), IE = --BB->end();
00227        II != IE; ++II) {
00228     // If this instruction constant folds, don't bother cloning the instruction,
00229     // instead, just add the constant to the value map.
00230     if (Constant *C = ConstantFoldMappedInstruction(II)) {
00231       ValueMap[II] = C;
00232       continue;
00233     }
00234     
00235     Instruction *NewInst = II->clone();
00236     if (II->hasName())
00237       NewInst->setName(II->getName()+NameSuffix);
00238     NewBB->getInstList().push_back(NewInst);
00239     ValueMap[II] = NewInst;                // Add instruction map to value.
00240     
00241     hasCalls |= isa<CallInst>(II);
00242     if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
00243       if (isa<ConstantInt>(AI->getArraySize()))
00244         hasStaticAllocas = true;
00245       else
00246         hasDynamicAllocas = true;
00247     }
00248   }
00249   
00250   // Finally, clone over the terminator.
00251   const TerminatorInst *OldTI = BB->getTerminator();
00252   bool TerminatorDone = false;
00253   if (const BranchInst *BI = dyn_cast<BranchInst>(OldTI)) {
00254     if (BI->isConditional()) {
00255       // If the condition was a known constant in the callee...
00256       ConstantInt *Cond = dyn_cast<ConstantInt>(BI->getCondition());
00257       // Or is a known constant in the caller...
00258       if (Cond == 0)  
00259         Cond = dyn_cast_or_null<ConstantInt>(ValueMap[BI->getCondition()]);
00260 
00261       // Constant fold to uncond branch!
00262       if (Cond) {
00263         BasicBlock *Dest = BI->getSuccessor(!Cond->getZExtValue());
00264         ValueMap[OldTI] = BranchInst::Create(Dest, NewBB);
00265         ToClone.push_back(Dest);
00266         TerminatorDone = true;
00267       }
00268     }
00269   } else if (const SwitchInst *SI = dyn_cast<SwitchInst>(OldTI)) {
00270     // If switching on a value known constant in the caller.
00271     ConstantInt *Cond = dyn_cast<ConstantInt>(SI->getCondition());
00272     if (Cond == 0)  // Or known constant after constant prop in the callee...
00273       Cond = dyn_cast_or_null<ConstantInt>(ValueMap[SI->getCondition()]);
00274     if (Cond) {     // Constant fold to uncond branch!
00275       BasicBlock *Dest = SI->getSuccessor(SI->findCaseValue(Cond));
00276       ValueMap[OldTI] = BranchInst::Create(Dest, NewBB);
00277       ToClone.push_back(Dest);
00278       TerminatorDone = true;
00279     }
00280   }
00281   
00282   if (!TerminatorDone) {
00283     Instruction *NewInst = OldTI->clone();
00284     if (OldTI->hasName())
00285       NewInst->setName(OldTI->getName()+NameSuffix);
00286     NewBB->getInstList().push_back(NewInst);
00287     ValueMap[OldTI] = NewInst;             // Add instruction map to value.
00288     
00289     // Recursively clone any reachable successor blocks.
00290     const TerminatorInst *TI = BB->getTerminator();
00291     for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
00292       ToClone.push_back(TI->getSuccessor(i));
00293   }
00294   
00295   if (CodeInfo) {
00296     CodeInfo->ContainsCalls          |= hasCalls;
00297     CodeInfo->ContainsUnwinds        |= isa<UnwindInst>(OldTI);
00298     CodeInfo->ContainsDynamicAllocas |= hasDynamicAllocas;
00299     CodeInfo->ContainsDynamicAllocas |= hasStaticAllocas && 
00300       BB != &BB->getParent()->front();
00301   }
00302   
00303   if (ReturnInst *RI = dyn_cast<ReturnInst>(NewBB->getTerminator()))
00304     Returns.push_back(RI);
00305 }
00306 
00307 /// ConstantFoldMappedInstruction - Constant fold the specified instruction,
00308 /// mapping its operands through ValueMap if they are available.
00309 Constant *PruningFunctionCloner::
00310 ConstantFoldMappedInstruction(const Instruction *I) {
00311   SmallVector<Constant*, 8> Ops;
00312   for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
00313     if (Constant *Op = dyn_cast_or_null<Constant>(MapValue(I->getOperand(i),
00314                                                            ValueMap)))
00315       Ops.push_back(Op);
00316     else
00317       return 0;  // All operands not constant!
00318 
00319   if (const CmpInst *CI = dyn_cast<CmpInst>(I))
00320     return ConstantFoldCompareInstOperands(CI->getPredicate(),
00321                                            &Ops[0], Ops.size(), TD);
00322 
00323   if (const LoadInst *LI = dyn_cast<LoadInst>(I))
00324     if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Ops[0]))
00325       if (!LI->isVolatile() && CE->getOpcode() == Instruction::GetElementPtr)
00326         if (GlobalVariable *GV = dyn_cast<GlobalVariable>(CE->getOperand(0)))
00327           if (GV->isConstant() && !GV->isDeclaration())
00328             return ConstantFoldLoadThroughGEPConstantExpr(GV->getInitializer(),
00329                                                           CE);
00330 
00331   return ConstantFoldInstOperands(I->getOpcode(), I->getType(), &Ops[0],
00332                                   Ops.size(), TD);
00333 }
00334 
00335 /// CloneAndPruneFunctionInto - This works exactly like CloneFunctionInto,
00336 /// except that it does some simple constant prop and DCE on the fly.  The
00337 /// effect of this is to copy significantly less code in cases where (for
00338 /// example) a function call with constant arguments is inlined, and those
00339 /// constant arguments cause a significant amount of code in the callee to be
00340 /// dead.  Since this doesn't produce an exact copy of the input, it can't be
00341 /// used for things like CloneFunction or CloneModule.
00342 void llvm::CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc,
00343                                      DenseMap<const Value*, Value*> &ValueMap,
00344                                      std::vector<ReturnInst*> &Returns,
00345                                      const char *NameSuffix, 
00346                                      ClonedCodeInfo *CodeInfo,
00347                                      const TargetData *TD) {
00348   assert(NameSuffix && "NameSuffix cannot be null!");
00349   
00350 #ifndef NDEBUG
00351   for (Function::const_arg_iterator II = OldFunc->arg_begin(), 
00352        E = OldFunc->arg_end(); II != E; ++II)
00353     assert(ValueMap.count(II) && "No mapping from source argument specified!");
00354 #endif
00355 
00356   PruningFunctionCloner PFC(NewFunc, OldFunc, ValueMap, Returns,
00357                             NameSuffix, CodeInfo, TD);
00358 
00359   // Clone the entry block, and anything recursively reachable from it.
00360   std::vector<const BasicBlock*> CloneWorklist;
00361   CloneWorklist.push_back(&OldFunc->getEntryBlock());
00362   while (!CloneWorklist.empty()) {
00363     const BasicBlock *BB = CloneWorklist.back();
00364     CloneWorklist.pop_back();
00365     PFC.CloneBlock(BB, CloneWorklist);
00366   }
00367   
00368   // Loop over all of the basic blocks in the old function.  If the block was
00369   // reachable, we have cloned it and the old block is now in the value map:
00370   // insert it into the new function in the right order.  If not, ignore it.
00371   //
00372   // Defer PHI resolution until rest of function is resolved.
00373   std::vector<const PHINode*> PHIToResolve;
00374   for (Function::const_iterator BI = OldFunc->begin(), BE = OldFunc->end();
00375        BI != BE; ++BI) {
00376     BasicBlock *NewBB = cast_or_null<BasicBlock>(ValueMap[BI]);
00377     if (NewBB == 0) continue;  // Dead block.
00378 
00379     // Add the new block to the new function.
00380     NewFunc->getBasicBlockList().push_back(NewBB);
00381     
00382     // Loop over all of the instructions in the block, fixing up operand
00383     // references as we go.  This uses ValueMap to do all the hard work.
00384     //
00385     BasicBlock::iterator I = NewBB->begin();
00386     
00387     // Handle PHI nodes specially, as we have to remove references to dead
00388     // blocks.
00389     if (PHINode *PN = dyn_cast<PHINode>(I)) {
00390       // Skip over all PHI nodes, remembering them for later.
00391       BasicBlock::const_iterator OldI = BI->begin();
00392       for (; (PN = dyn_cast<PHINode>(I)); ++I, ++OldI)
00393         PHIToResolve.push_back(cast<PHINode>(OldI));
00394     }
00395     
00396     // Otherwise, remap the rest of the instructions normally.
00397     for (; I != NewBB->end(); ++I)
00398       RemapInstruction(I, ValueMap);
00399   }
00400   
00401   // Defer PHI resolution until rest of function is resolved, PHI resolution
00402   // requires the CFG to be up-to-date.
00403   for (unsigned phino = 0, e = PHIToResolve.size(); phino != e; ) {
00404     const PHINode *OPN = PHIToResolve[phino];
00405     unsigned NumPreds = OPN->getNumIncomingValues();
00406     const BasicBlock *OldBB = OPN->getParent();
00407     BasicBlock *NewBB = cast<BasicBlock>(ValueMap[OldBB]);
00408 
00409     // Map operands for blocks that are live and remove operands for blocks
00410     // that are dead.
00411     for (; phino != PHIToResolve.size() &&
00412          PHIToResolve[phino]->getParent() == OldBB; ++phino) {
00413       OPN = PHIToResolve[phino];
00414       PHINode *PN = cast<PHINode>(ValueMap[OPN]);
00415       for (unsigned pred = 0, e = NumPreds; pred != e; ++pred) {
00416         if (BasicBlock *MappedBlock = 
00417             cast_or_null<BasicBlock>(ValueMap[PN->getIncomingBlock(pred)])) {
00418           Value *InVal = MapValue(PN->getIncomingValue(pred), ValueMap);
00419           assert(InVal && "Unknown input value?");
00420           PN->setIncomingValue(pred, InVal);
00421           PN->setIncomingBlock(pred, MappedBlock);
00422         } else {
00423           PN->removeIncomingValue(pred, false);
00424           --pred, --e;  // Revisit the next entry.
00425         }
00426       } 
00427     }
00428     
00429     // The loop above has removed PHI entries for those blocks that are dead
00430     // and has updated others.  However, if a block is live (i.e. copied over)
00431     // but its terminator has been changed to not go to this block, then our
00432     // phi nodes will have invalid entries.  Update the PHI nodes in this
00433     // case.
00434     PHINode *PN = cast<PHINode>(NewBB->begin());
00435     NumPreds = std::distance(pred_begin(NewBB), pred_end(NewBB));
00436     if (NumPreds != PN->getNumIncomingValues()) {
00437       assert(NumPreds < PN->getNumIncomingValues());
00438       // Count how many times each predecessor comes to this block.
00439       std::map<BasicBlock*, unsigned> PredCount;
00440       for (pred_iterator PI = pred_begin(NewBB), E = pred_end(NewBB);
00441            PI != E; ++PI)
00442         --PredCount[*PI];
00443       
00444       // Figure out how many entries to remove from each PHI.
00445       for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
00446         ++PredCount[PN->getIncomingBlock(i)];
00447       
00448       // At this point, the excess predecessor entries are positive in the
00449       // map.  Loop over all of the PHIs and remove excess predecessor
00450       // entries.
00451       BasicBlock::iterator I = NewBB->begin();
00452       for (; (PN = dyn_cast<PHINode>(I)); ++I) {
00453         for (std::map<BasicBlock*, unsigned>::iterator PCI =PredCount.begin(),
00454              E = PredCount.end(); PCI != E; ++PCI) {
00455           BasicBlock *Pred     = PCI->first;
00456           for (unsigned NumToRemove = PCI->second; NumToRemove; --NumToRemove)
00457             PN->removeIncomingValue(Pred, false);
00458         }
00459       }
00460     }
00461     
00462     // If the loops above have made these phi nodes have 0 or 1 operand,
00463     // replace them with undef or the input value.  We must do this for
00464     // correctness, because 0-operand phis are not valid.
00465     PN = cast<PHINode>(NewBB->begin());
00466     if (PN->getNumIncomingValues() == 0) {
00467       BasicBlock::iterator I = NewBB->begin();
00468       BasicBlock::const_iterator OldI = OldBB->begin();
00469       while ((PN = dyn_cast<PHINode>(I++))) {
00470         Value *NV = UndefValue::get(PN->getType());
00471         PN->replaceAllUsesWith(NV);
00472         assert(ValueMap[OldI] == PN && "ValueMap mismatch");
00473         ValueMap[OldI] = NV;
00474         PN->eraseFromParent();
00475         ++OldI;
00476       }
00477     }
00478     // NOTE: We cannot eliminate single entry phi nodes here, because of
00479     // ValueMap.  Single entry phi nodes can have multiple ValueMap entries
00480     // pointing at them.  Thus, deleting one would require scanning the ValueMap
00481     // to update any entries in it that would require that.  This would be
00482     // really slow.
00483   }
00484   
00485   // Now that the inlined function body has been fully constructed, go through
00486   // and zap unconditional fall-through branches.  This happen all the time when
00487   // specializing code: code specialization turns conditional branches into
00488   // uncond branches, and this code folds them.
00489   Function::iterator I = cast<BasicBlock>(ValueMap[&OldFunc->getEntryBlock()]);
00490   while (I != NewFunc->end()) {
00491     BranchInst *BI = dyn_cast<BranchInst>(I->getTerminator());
00492     if (!BI || BI->isConditional()) { ++I; continue; }
00493     
00494     // Note that we can't eliminate uncond branches if the destination has
00495     // single-entry PHI nodes.  Eliminating the single-entry phi nodes would
00496     // require scanning the ValueMap to update any entries that point to the phi
00497     // node.
00498     BasicBlock *Dest = BI->getSuccessor(0);
00499     if (!Dest->getSinglePredecessor() || isa<PHINode>(Dest->begin())) {
00500       ++I; continue;
00501     }
00502     
00503     // We know all single-entry PHI nodes in the inlined function have been
00504     // removed, so we just need to splice the blocks.
00505     BI->eraseFromParent();
00506     
00507     // Move all the instructions in the succ to the pred.
00508     I->getInstList().splice(I->end(), Dest->getInstList());
00509     
00510     // Make all PHI nodes that referred to Dest now refer to I as their source.
00511     Dest->replaceAllUsesWith(I);
00512 
00513     // Remove the dest block.
00514     Dest->eraseFromParent();
00515     
00516     // Do not increment I, iteratively merge all things this block branches to.
00517   }
00518 }