LLVM API Documentation

Cloning.h

Go to the documentation of this file.
00001 //===- Cloning.h - Clone various parts of LLVM programs ---------*- C++ -*-===//
00002 //
00003 //                     The LLVM Compiler Infrastructure
00004 //
00005 // This file is distributed under the University of Illinois Open Source
00006 // License. See LICENSE.TXT for details.
00007 //
00008 //===----------------------------------------------------------------------===//
00009 //
00010 // This file defines various functions that are used to clone chunks of LLVM
00011 // code for various purposes.  This varies from copying whole modules into new
00012 // modules, to cloning functions with different arguments, to inlining
00013 // functions, to copying basic blocks to support loop unrolling or superblock
00014 // formation, etc.
00015 //
00016 //===----------------------------------------------------------------------===//
00017 
00018 #ifndef LLVM_TRANSFORMS_UTILS_CLONING_H
00019 #define LLVM_TRANSFORMS_UTILS_CLONING_H
00020 
00021 #include <vector>
00022 #include "llvm/ADT/DenseMap.h"
00023 
00024 namespace llvm {
00025 
00026 class Module;
00027 class Function;
00028 class Pass;
00029 class LPPassManager;
00030 class BasicBlock;
00031 class Value;
00032 class CallInst;
00033 class InvokeInst;
00034 class ReturnInst;
00035 class CallSite;
00036 class Trace;
00037 class CallGraph;
00038 class TargetData;
00039 class LoopInfo;
00040 template<class N> class LoopBase;
00041 typedef LoopBase<BasicBlock> Loop;
00042 
00043 /// CloneModule - Return an exact copy of the specified module
00044 ///
00045 Module *CloneModule(const Module *M);
00046 Module *CloneModule(const Module *M, DenseMap<const Value*, Value*> &ValueMap);
00047 
00048 /// ClonedCodeInfo - This struct can be used to capture information about code
00049 /// being cloned, while it is being cloned.
00050 struct ClonedCodeInfo {
00051   /// ContainsCalls - This is set to true if the cloned code contains a normal
00052   /// call instruction.
00053   bool ContainsCalls;
00054   
00055   /// ContainsUnwinds - This is set to true if the cloned code contains an
00056   /// unwind instruction.
00057   bool ContainsUnwinds;
00058   
00059   /// ContainsDynamicAllocas - This is set to true if the cloned code contains
00060   /// a 'dynamic' alloca.  Dynamic allocas are allocas that are either not in
00061   /// the entry block or they are in the entry block but are not a constant
00062   /// size.
00063   bool ContainsDynamicAllocas;
00064   
00065   ClonedCodeInfo() {
00066     ContainsCalls = false;
00067     ContainsUnwinds = false;
00068     ContainsDynamicAllocas = false;
00069   }
00070 };
00071 
00072 
00073 /// CloneBasicBlock - Return a copy of the specified basic block, but without
00074 /// embedding the block into a particular function.  The block returned is an
00075 /// exact copy of the specified basic block, without any remapping having been
00076 /// performed.  Because of this, this is only suitable for applications where
00077 /// the basic block will be inserted into the same function that it was cloned
00078 /// from (loop unrolling would use this, for example).
00079 ///
00080 /// Also, note that this function makes a direct copy of the basic block, and
00081 /// can thus produce illegal LLVM code.  In particular, it will copy any PHI
00082 /// nodes from the original block, even though there are no predecessors for the
00083 /// newly cloned block (thus, phi nodes will have to be updated).  Also, this
00084 /// block will branch to the old successors of the original block: these
00085 /// successors will have to have any PHI nodes updated to account for the new
00086 /// incoming edges.
00087 ///
00088 /// The correlation between instructions in the source and result basic blocks
00089 /// is recorded in the ValueMap map.
00090 ///
00091 /// If you have a particular suffix you'd like to use to add to any cloned
00092 /// names, specify it as the optional third parameter.
00093 ///
00094 /// If you would like the basic block to be auto-inserted into the end of a
00095 /// function, you can specify it as the optional fourth parameter.
00096 ///
00097 /// If you would like to collect additional information about the cloned
00098 /// function, you can specify a ClonedCodeInfo object with the optional fifth
00099 /// parameter.
00100 ///
00101 BasicBlock *CloneBasicBlock(const BasicBlock *BB,
00102                             DenseMap<const Value*, Value*> &ValueMap,
00103                             const char *NameSuffix = "", Function *F = 0,
00104                             ClonedCodeInfo *CodeInfo = 0);
00105 
00106 
00107 /// CloneLoop - Clone Loop. Clone dominator info for loop insiders. Populate ValueMap
00108 /// using old blocks to new blocks mapping.
00109 Loop *CloneLoop(Loop *L, LPPassManager  *LPM, LoopInfo *LI, 
00110                 DenseMap<const Value *, Value *> &ValueMap, Pass *P);
00111 
00112 /// CloneFunction - Return a copy of the specified function, but without
00113 /// embedding the function into another module.  Also, any references specified
00114 /// in the ValueMap are changed to refer to their mapped value instead of the
00115 /// original one.  If any of the arguments to the function are in the ValueMap,
00116 /// the arguments are deleted from the resultant function.  The ValueMap is
00117 /// updated to include mappings from all of the instructions and basicblocks in
00118 /// the function from their old to new values.  The final argument captures
00119 /// information about the cloned code if non-null.
00120 ///
00121 Function *CloneFunction(const Function *F,
00122                         DenseMap<const Value*, Value*> &ValueMap,
00123                         ClonedCodeInfo *CodeInfo = 0);
00124 
00125 /// CloneFunction - Version of the function that doesn't need the ValueMap.
00126 ///
00127 inline Function *CloneFunction(const Function *F, ClonedCodeInfo *CodeInfo = 0){
00128   DenseMap<const Value*, Value*> ValueMap;
00129   return CloneFunction(F, ValueMap, CodeInfo);
00130 }
00131 
00132 /// Clone OldFunc into NewFunc, transforming the old arguments into references
00133 /// to ArgMap values.  Note that if NewFunc already has basic blocks, the ones
00134 /// cloned into it will be added to the end of the function.  This function
00135 /// fills in a list of return instructions, and can optionally append the
00136 /// specified suffix to all values cloned.
00137 ///
00138 void CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
00139                        DenseMap<const Value*, Value*> &ValueMap,
00140                        std::vector<ReturnInst*> &Returns,
00141                        const char *NameSuffix = "", 
00142                        ClonedCodeInfo *CodeInfo = 0);
00143 
00144 /// CloneAndPruneFunctionInto - This works exactly like CloneFunctionInto,
00145 /// except that it does some simple constant prop and DCE on the fly.  The
00146 /// effect of this is to copy significantly less code in cases where (for
00147 /// example) a function call with constant arguments is inlined, and those
00148 /// constant arguments cause a significant amount of code in the callee to be
00149 /// dead.  Since this doesn't produce an exactly copy of the input, it can't be
00150 /// used for things like CloneFunction or CloneModule.
00151 void CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc,
00152                                DenseMap<const Value*, Value*> &ValueMap,
00153                                std::vector<ReturnInst*> &Returns,
00154                                const char *NameSuffix = "", 
00155                                ClonedCodeInfo *CodeInfo = 0,
00156                                const TargetData *TD = 0);
00157 
00158 
00159 /// CloneTraceInto - Clone T into NewFunc. Original<->clone mapping is
00160 /// saved in ValueMap.
00161 ///
00162 void CloneTraceInto(Function *NewFunc, Trace &T,
00163                     DenseMap<const Value*, Value*> &ValueMap,
00164                     const char *NameSuffix);
00165 
00166 /// CloneTrace - Returns a copy of the specified trace.
00167 /// It takes a vector of basic blocks clones the basic blocks, removes internal
00168 /// phi nodes, adds it to the same function as the original (although there is
00169 /// no jump to it) and returns the new vector of basic blocks.
00170 std::vector<BasicBlock *> CloneTrace(const std::vector<BasicBlock*> &origTrace);
00171 
00172 /// InlineFunction - This function inlines the called function into the basic
00173 /// block of the caller.  This returns false if it is not possible to inline
00174 /// this call.  The program is still in a well defined state if this occurs
00175 /// though.
00176 ///
00177 /// Note that this only does one level of inlining.  For example, if the
00178 /// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now
00179 /// exists in the instruction stream.  Similiarly this will inline a recursive
00180 /// function by one level.
00181 ///
00182 /// If a non-null callgraph pointer is provided, these functions update the
00183 /// CallGraph to represent the program after inlining.
00184 ///
00185 bool InlineFunction(CallInst *C, CallGraph *CG = 0, const TargetData *TD = 0);
00186 bool InlineFunction(InvokeInst *II, CallGraph *CG = 0, const TargetData *TD =0);
00187 bool InlineFunction(CallSite CS, CallGraph *CG = 0, const TargetData *TD = 0);
00188 
00189 } // End llvm namespace
00190 
00191 #endif