LLVM API Documentation

DCE.cpp

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00001 //===- DCE.cpp - Code to perform dead code elimination --------------------===//
00002 //
00003 //                     The LLVM Compiler Infrastructure
00004 //
00005 // This file is distributed under the University of Illinois Open Source
00006 // License. See LICENSE.TXT for details.
00007 //
00008 //===----------------------------------------------------------------------===//
00009 //
00010 // This file implements dead inst elimination and dead code elimination.
00011 //
00012 // Dead Inst Elimination performs a single pass over the function removing
00013 // instructions that are obviously dead.  Dead Code Elimination is similar, but
00014 // it rechecks instructions that were used by removed instructions to see if
00015 // they are newly dead.
00016 //
00017 //===----------------------------------------------------------------------===//
00018 
00019 #define DEBUG_TYPE "dce"
00020 #include "llvm/Transforms/Scalar.h"
00021 #include "llvm/Transforms/Utils/Local.h"
00022 #include "llvm/Instruction.h"
00023 #include "llvm/Pass.h"
00024 #include "llvm/Support/Compiler.h"
00025 #include "llvm/Support/InstIterator.h"
00026 #include "llvm/ADT/Statistic.h"
00027 #include <set>
00028 using namespace llvm;
00029 
00030 STATISTIC(DIEEliminated, "Number of insts removed by DIE pass");
00031 STATISTIC(DCEEliminated, "Number of insts removed");
00032 
00033 namespace {
00034   //===--------------------------------------------------------------------===//
00035   // DeadInstElimination pass implementation
00036   //
00037   struct VISIBILITY_HIDDEN DeadInstElimination : public BasicBlockPass {
00038     static char ID; // Pass identification, replacement for typeid
00039     DeadInstElimination() : BasicBlockPass(intptr_t(&ID)) {}
00040     virtual bool runOnBasicBlock(BasicBlock &BB) {
00041       bool Changed = false;
00042       for (BasicBlock::iterator DI = BB.begin(); DI != BB.end(); ) {
00043         Instruction *Inst = DI++;
00044         if (isInstructionTriviallyDead(Inst)) {
00045           Inst->eraseFromParent();
00046           Changed = true;
00047           ++DIEEliminated;
00048         }
00049       }
00050       return Changed;
00051     }
00052 
00053     virtual void getAnalysisUsage(AnalysisUsage &AU) const {
00054       AU.setPreservesCFG();
00055     }
00056   };
00057 }
00058 
00059 char DeadInstElimination::ID = 0;
00060 static RegisterPass<DeadInstElimination>
00061 X("die", "Dead Instruction Elimination");
00062 
00063 Pass *llvm::createDeadInstEliminationPass() {
00064   return new DeadInstElimination();
00065 }
00066 
00067 
00068 namespace {
00069   //===--------------------------------------------------------------------===//
00070   // DeadCodeElimination pass implementation
00071   //
00072   struct DCE : public FunctionPass {
00073     static char ID; // Pass identification, replacement for typeid
00074     DCE() : FunctionPass(&ID) {}
00075 
00076     virtual bool runOnFunction(Function &F);
00077 
00078      virtual void getAnalysisUsage(AnalysisUsage &AU) const {
00079       AU.setPreservesCFG();
00080     }
00081  };
00082 }
00083 
00084 char DCE::ID = 0;
00085 static RegisterPass<DCE> Y("dce", "Dead Code Elimination");
00086 
00087 bool DCE::runOnFunction(Function &F) {
00088   // Start out with all of the instructions in the worklist...
00089   std::vector<Instruction*> WorkList;
00090   for (inst_iterator i = inst_begin(F), e = inst_end(F); i != e; ++i)
00091     WorkList.push_back(&*i);
00092 
00093   // Loop over the worklist finding instructions that are dead.  If they are
00094   // dead make them drop all of their uses, making other instructions
00095   // potentially dead, and work until the worklist is empty.
00096   //
00097   bool MadeChange = false;
00098   while (!WorkList.empty()) {
00099     Instruction *I = WorkList.back();
00100     WorkList.pop_back();
00101 
00102     if (isInstructionTriviallyDead(I)) {       // If the instruction is dead.
00103       // Loop over all of the values that the instruction uses, if there are
00104       // instructions being used, add them to the worklist, because they might
00105       // go dead after this one is removed.
00106       //
00107       for (User::op_iterator OI = I->op_begin(), E = I->op_end(); OI != E; ++OI)
00108         if (Instruction *Used = dyn_cast<Instruction>(*OI))
00109           WorkList.push_back(Used);
00110 
00111       // Remove the instruction.
00112       I->eraseFromParent();
00113 
00114       // Remove the instruction from the worklist if it still exists in it.
00115       for (std::vector<Instruction*>::iterator WI = WorkList.begin();
00116            WI != WorkList.end(); ) {
00117         if (*WI == I)
00118           WI = WorkList.erase(WI);
00119         else
00120           ++WI;
00121       }
00122 
00123       MadeChange = true;
00124       ++DCEEliminated;
00125     }
00126   }
00127   return MadeChange;
00128 }
00129 
00130 FunctionPass *llvm::createDeadCodeEliminationPass() {
00131   return new DCE();
00132 }
00133