LLVM API Documentation

DeadStoreElimination.cpp

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00001 //===- DeadStoreElimination.cpp - Fast Dead Store Elimination -------------===//
00002 //
00003 //                     The LLVM Compiler Infrastructure
00004 //
00005 // This file is distributed under the University of Illinois Open Source
00006 // License. See LICENSE.TXT for details.
00007 //
00008 //===----------------------------------------------------------------------===//
00009 //
00010 // This file implements a trivial dead store elimination that only considers
00011 // basic-block local redundant stores.
00012 //
00013 // FIXME: This should eventually be extended to be a post-dominator tree
00014 // traversal.  Doing so would be pretty trivial.
00015 //
00016 //===----------------------------------------------------------------------===//
00017 
00018 #define DEBUG_TYPE "dse"
00019 #include "llvm/Transforms/Scalar.h"
00020 #include "llvm/Constants.h"
00021 #include "llvm/Function.h"
00022 #include "llvm/Instructions.h"
00023 #include "llvm/IntrinsicInst.h"
00024 #include "llvm/Pass.h"
00025 #include "llvm/ADT/SmallPtrSet.h"
00026 #include "llvm/ADT/Statistic.h"
00027 #include "llvm/Analysis/AliasAnalysis.h"
00028 #include "llvm/Analysis/Dominators.h"
00029 #include "llvm/Analysis/MemoryDependenceAnalysis.h"
00030 #include "llvm/Target/TargetData.h"
00031 #include "llvm/Transforms/Utils/Local.h"
00032 #include "llvm/Support/Compiler.h"
00033 using namespace llvm;
00034 
00035 STATISTIC(NumFastStores, "Number of stores deleted");
00036 STATISTIC(NumFastOther , "Number of other instrs removed");
00037 
00038 namespace {
00039   struct VISIBILITY_HIDDEN DSE : public FunctionPass {
00040     static char ID; // Pass identification, replacement for typeid
00041     DSE() : FunctionPass(&ID) {}
00042 
00043     virtual bool runOnFunction(Function &F) {
00044       bool Changed = false;
00045       for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
00046         Changed |= runOnBasicBlock(*I);
00047       return Changed;
00048     }
00049     
00050     bool runOnBasicBlock(BasicBlock &BB);
00051     bool handleFreeWithNonTrivialDependency(FreeInst *F, MemDepResult Dep);
00052     bool handleEndBlock(BasicBlock &BB);
00053     bool RemoveUndeadPointers(Value* Ptr, uint64_t killPointerSize,
00054                               BasicBlock::iterator& BBI,
00055                               SmallPtrSet<Value*, 64>& deadPointers);
00056     void DeleteDeadInstruction(Instruction *I,
00057                                SmallPtrSet<Value*, 64> *deadPointers = 0);
00058     
00059 
00060     // getAnalysisUsage - We require post dominance frontiers (aka Control
00061     // Dependence Graph)
00062     virtual void getAnalysisUsage(AnalysisUsage &AU) const {
00063       AU.setPreservesCFG();
00064       AU.addRequired<DominatorTree>();
00065       AU.addRequired<TargetData>();
00066       AU.addRequired<AliasAnalysis>();
00067       AU.addRequired<MemoryDependenceAnalysis>();
00068       AU.addPreserved<DominatorTree>();
00069       AU.addPreserved<AliasAnalysis>();
00070       AU.addPreserved<MemoryDependenceAnalysis>();
00071     }
00072   };
00073 }
00074 
00075 char DSE::ID = 0;
00076 static RegisterPass<DSE> X("dse", "Dead Store Elimination");
00077 
00078 FunctionPass *llvm::createDeadStoreEliminationPass() { return new DSE(); }
00079 
00080 bool DSE::runOnBasicBlock(BasicBlock &BB) {
00081   MemoryDependenceAnalysis& MD = getAnalysis<MemoryDependenceAnalysis>();
00082   TargetData &TD = getAnalysis<TargetData>();  
00083 
00084   bool MadeChange = false;
00085   
00086   // Do a top-down walk on the BB
00087   for (BasicBlock::iterator BBI = BB.begin(), BBE = BB.end(); BBI != BBE; ) {
00088     Instruction *Inst = BBI++;
00089     
00090     // If we find a store or a free, get it's memory dependence.
00091     if (!isa<StoreInst>(Inst) && !isa<FreeInst>(Inst))
00092       continue;
00093     
00094     // Don't molest volatile stores or do queries that will return "clobber".
00095     if (StoreInst *SI = dyn_cast<StoreInst>(Inst))
00096       if (SI->isVolatile())
00097         continue;
00098 
00099     MemDepResult InstDep = MD.getDependency(Inst);
00100     
00101     // Ignore non-local stores.
00102     // FIXME: cross-block DSE would be fun. :)
00103     if (InstDep.isNonLocal()) continue;
00104   
00105     // Handle frees whose dependencies are non-trivial.
00106     if (FreeInst *FI = dyn_cast<FreeInst>(Inst)) {
00107       MadeChange |= handleFreeWithNonTrivialDependency(FI, InstDep);
00108       continue;
00109     }
00110     
00111     StoreInst *SI = cast<StoreInst>(Inst);
00112     
00113     // If not a definite must-alias dependency, ignore it.
00114     if (!InstDep.isDef())
00115       continue;
00116     
00117     // If this is a store-store dependence, then the previous store is dead so
00118     // long as this store is at least as big as it.
00119     if (StoreInst *DepStore = dyn_cast<StoreInst>(InstDep.getInst()))
00120       if (TD.getTypeStoreSize(DepStore->getOperand(0)->getType()) <=
00121           TD.getTypeStoreSize(SI->getOperand(0)->getType())) {
00122         // Delete the store and now-dead instructions that feed it.
00123         DeleteDeadInstruction(DepStore);
00124         NumFastStores++;
00125         MadeChange = true;
00126         
00127         if (BBI != BB.begin())
00128           --BBI;
00129         continue;
00130       }
00131     
00132     // If we're storing the same value back to a pointer that we just
00133     // loaded from, then the store can be removed.
00134     if (LoadInst *DepLoad = dyn_cast<LoadInst>(InstDep.getInst())) {
00135       if (SI->getPointerOperand() == DepLoad->getPointerOperand() &&
00136           SI->getOperand(0) == DepLoad) {
00137         DeleteDeadInstruction(SI);
00138         if (BBI != BB.begin())
00139           --BBI;
00140         NumFastStores++;
00141         MadeChange = true;
00142         continue;
00143       }
00144     }
00145   }
00146   
00147   // If this block ends in a return, unwind, or unreachable, all allocas are
00148   // dead at its end, which means stores to them are also dead.
00149   if (BB.getTerminator()->getNumSuccessors() == 0)
00150     MadeChange |= handleEndBlock(BB);
00151   
00152   return MadeChange;
00153 }
00154 
00155 /// handleFreeWithNonTrivialDependency - Handle frees of entire structures whose
00156 /// dependency is a store to a field of that structure.
00157 bool DSE::handleFreeWithNonTrivialDependency(FreeInst *F, MemDepResult Dep) {
00158   AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
00159   
00160   StoreInst *Dependency = dyn_cast_or_null<StoreInst>(Dep.getInst());
00161   if (!Dependency || Dependency->isVolatile())
00162     return false;
00163   
00164   Value *DepPointer = Dependency->getPointerOperand()->getUnderlyingObject();
00165 
00166   // Check for aliasing.
00167   if (AA.alias(F->getPointerOperand(), 1, DepPointer, 1) !=
00168          AliasAnalysis::MustAlias)
00169     return false;
00170   
00171   // DCE instructions only used to calculate that store
00172   DeleteDeadInstruction(Dependency);
00173   NumFastStores++;
00174   return true;
00175 }
00176 
00177 /// handleEndBlock - Remove dead stores to stack-allocated locations in the
00178 /// function end block.  Ex:
00179 /// %A = alloca i32
00180 /// ...
00181 /// store i32 1, i32* %A
00182 /// ret void
00183 bool DSE::handleEndBlock(BasicBlock &BB) {
00184   TargetData &TD = getAnalysis<TargetData>();
00185   AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
00186   
00187   bool MadeChange = false;
00188   
00189   // Pointers alloca'd in this function are dead in the end block
00190   SmallPtrSet<Value*, 64> deadPointers;
00191   
00192   // Find all of the alloca'd pointers in the entry block.
00193   BasicBlock *Entry = BB.getParent()->begin();
00194   for (BasicBlock::iterator I = Entry->begin(), E = Entry->end(); I != E; ++I)
00195     if (AllocaInst *AI = dyn_cast<AllocaInst>(I))
00196       deadPointers.insert(AI);
00197   
00198   // Treat byval arguments the same, stores to them are dead at the end of the
00199   // function.
00200   for (Function::arg_iterator AI = BB.getParent()->arg_begin(),
00201        AE = BB.getParent()->arg_end(); AI != AE; ++AI)
00202     if (AI->hasByValAttr())
00203       deadPointers.insert(AI);
00204   
00205   // Scan the basic block backwards
00206   for (BasicBlock::iterator BBI = BB.end(); BBI != BB.begin(); ){
00207     --BBI;
00208     
00209     // If we find a store whose pointer is dead.
00210     if (StoreInst* S = dyn_cast<StoreInst>(BBI)) {
00211       if (!S->isVolatile()) {
00212         // See through pointer-to-pointer bitcasts
00213         Value* pointerOperand = S->getPointerOperand()->getUnderlyingObject();
00214 
00215         // Alloca'd pointers or byval arguments (which are functionally like
00216         // alloca's) are valid candidates for removal.
00217         if (deadPointers.count(pointerOperand)) {
00218           // DCE instructions only used to calculate that store.
00219           BBI++;
00220           DeleteDeadInstruction(S, &deadPointers);
00221           NumFastStores++;
00222           MadeChange = true;
00223         }
00224       }
00225       
00226       continue;
00227     }
00228     
00229     // We can also remove memcpy's to local variables at the end of a function.
00230     if (MemCpyInst *M = dyn_cast<MemCpyInst>(BBI)) {
00231       Value *dest = M->getDest()->getUnderlyingObject();
00232 
00233       if (deadPointers.count(dest)) {
00234         BBI++;
00235         DeleteDeadInstruction(M, &deadPointers);
00236         NumFastOther++;
00237         MadeChange = true;
00238         continue;
00239       }
00240       
00241       // Because a memcpy is also a load, we can't skip it if we didn't remove
00242       // it.
00243     }
00244     
00245     Value* killPointer = 0;
00246     uint64_t killPointerSize = ~0UL;
00247     
00248     // If we encounter a use of the pointer, it is no longer considered dead
00249     if (LoadInst *L = dyn_cast<LoadInst>(BBI)) {
00250       // However, if this load is unused and not volatile, we can go ahead and
00251       // remove it, and not have to worry about it making our pointer undead!
00252       if (L->use_empty() && !L->isVolatile()) {
00253         BBI++;
00254         DeleteDeadInstruction(L, &deadPointers);
00255         NumFastOther++;
00256         MadeChange = true;
00257         continue;
00258       }
00259       
00260       killPointer = L->getPointerOperand();
00261     } else if (VAArgInst* V = dyn_cast<VAArgInst>(BBI)) {
00262       killPointer = V->getOperand(0);
00263     } else if (isa<MemCpyInst>(BBI) &&
00264                isa<ConstantInt>(cast<MemCpyInst>(BBI)->getLength())) {
00265       killPointer = cast<MemCpyInst>(BBI)->getSource();
00266       killPointerSize = cast<ConstantInt>(
00267                             cast<MemCpyInst>(BBI)->getLength())->getZExtValue();
00268     } else if (AllocaInst* A = dyn_cast<AllocaInst>(BBI)) {
00269       deadPointers.erase(A);
00270       
00271       // Dead alloca's can be DCE'd when we reach them
00272       if (A->use_empty()) {
00273         BBI++;
00274         DeleteDeadInstruction(A, &deadPointers);
00275         NumFastOther++;
00276         MadeChange = true;
00277       }
00278       
00279       continue;
00280     } else if (CallSite::get(BBI).getInstruction() != 0) {
00281       // If this call does not access memory, it can't
00282       // be undeadifying any of our pointers.
00283       CallSite CS = CallSite::get(BBI);
00284       if (AA.doesNotAccessMemory(CS))
00285         continue;
00286       
00287       unsigned modRef = 0;
00288       unsigned other = 0;
00289       
00290       // Remove any pointers made undead by the call from the dead set
00291       std::vector<Value*> dead;
00292       for (SmallPtrSet<Value*, 64>::iterator I = deadPointers.begin(),
00293            E = deadPointers.end(); I != E; ++I) {
00294         // HACK: if we detect that our AA is imprecise, it's not
00295         // worth it to scan the rest of the deadPointers set.  Just
00296         // assume that the AA will return ModRef for everything, and
00297         // go ahead and bail.
00298         if (modRef >= 16 && other == 0) {
00299           deadPointers.clear();
00300           return MadeChange;
00301         }
00302 
00303         // Get size information for the alloca
00304         unsigned pointerSize = ~0U;
00305         if (AllocaInst* A = dyn_cast<AllocaInst>(*I)) {
00306           if (ConstantInt* C = dyn_cast<ConstantInt>(A->getArraySize()))
00307             pointerSize = C->getZExtValue() *
00308                           TD.getTypePaddedSize(A->getAllocatedType());
00309         } else {
00310           const PointerType* PT = cast<PointerType>(
00311                                                  cast<Argument>(*I)->getType());
00312           pointerSize = TD.getTypePaddedSize(PT->getElementType());
00313         }
00314 
00315         // See if the call site touches it
00316         AliasAnalysis::ModRefResult A = AA.getModRefInfo(CS, *I, pointerSize);
00317         
00318         if (A == AliasAnalysis::ModRef)
00319           modRef++;
00320         else
00321           other++;
00322         
00323         if (A == AliasAnalysis::ModRef || A == AliasAnalysis::Ref)
00324           dead.push_back(*I);
00325       }
00326 
00327       for (std::vector<Value*>::iterator I = dead.begin(), E = dead.end();
00328            I != E; ++I)
00329         deadPointers.erase(*I);
00330       
00331       continue;
00332     } else if (isInstructionTriviallyDead(BBI)) {
00333       // For any non-memory-affecting non-terminators, DCE them as we reach them
00334       Instruction *Inst = BBI;
00335       BBI++;
00336       DeleteDeadInstruction(Inst, &deadPointers);
00337       NumFastOther++;
00338       MadeChange = true;
00339       continue;
00340     }
00341     
00342     if (!killPointer)
00343       continue;
00344 
00345     killPointer = killPointer->getUnderlyingObject();
00346 
00347     // Deal with undead pointers
00348     MadeChange |= RemoveUndeadPointers(killPointer, killPointerSize, BBI,
00349                                        deadPointers);
00350   }
00351   
00352   return MadeChange;
00353 }
00354 
00355 /// RemoveUndeadPointers - check for uses of a pointer that make it
00356 /// undead when scanning for dead stores to alloca's.
00357 bool DSE::RemoveUndeadPointers(Value* killPointer, uint64_t killPointerSize,
00358                                BasicBlock::iterator &BBI,
00359                                SmallPtrSet<Value*, 64>& deadPointers) {
00360   TargetData &TD = getAnalysis<TargetData>();
00361   AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
00362                                   
00363   // If the kill pointer can be easily reduced to an alloca,
00364   // don't bother doing extraneous AA queries.
00365   if (deadPointers.count(killPointer)) {
00366     deadPointers.erase(killPointer);
00367     return false;
00368   }
00369   
00370   // A global can't be in the dead pointer set.
00371   if (isa<GlobalValue>(killPointer))
00372     return false;
00373   
00374   bool MadeChange = false;
00375   
00376   SmallVector<Value*, 16> undead;
00377     
00378   for (SmallPtrSet<Value*, 64>::iterator I = deadPointers.begin(),
00379       E = deadPointers.end(); I != E; ++I) {
00380     // Get size information for the alloca.
00381     unsigned pointerSize = ~0U;
00382     if (AllocaInst* A = dyn_cast<AllocaInst>(*I)) {
00383       if (ConstantInt* C = dyn_cast<ConstantInt>(A->getArraySize()))
00384         pointerSize = C->getZExtValue() *
00385                       TD.getTypePaddedSize(A->getAllocatedType());
00386     } else {
00387       const PointerType* PT = cast<PointerType>(cast<Argument>(*I)->getType());
00388       pointerSize = TD.getTypePaddedSize(PT->getElementType());
00389     }
00390 
00391     // See if this pointer could alias it
00392     AliasAnalysis::AliasResult A = AA.alias(*I, pointerSize,
00393                                             killPointer, killPointerSize);
00394 
00395     // If it must-alias and a store, we can delete it
00396     if (isa<StoreInst>(BBI) && A == AliasAnalysis::MustAlias) {
00397       StoreInst* S = cast<StoreInst>(BBI);
00398 
00399       // Remove it!
00400       BBI++;
00401       DeleteDeadInstruction(S, &deadPointers);
00402       NumFastStores++;
00403       MadeChange = true;
00404 
00405       continue;
00406 
00407       // Otherwise, it is undead
00408     } else if (A != AliasAnalysis::NoAlias)
00409       undead.push_back(*I);
00410   }
00411 
00412   for (SmallVector<Value*, 16>::iterator I = undead.begin(), E = undead.end();
00413        I != E; ++I)
00414       deadPointers.erase(*I);
00415   
00416   return MadeChange;
00417 }
00418 
00419 /// DeleteDeadInstruction - Delete this instruction.  Before we do, go through
00420 /// and zero out all the operands of this instruction.  If any of them become
00421 /// dead, delete them and the computation tree that feeds them.
00422 ///
00423 /// If ValueSet is non-null, remove any deleted instructions from it as well.
00424 ///
00425 void DSE::DeleteDeadInstruction(Instruction *I,
00426                                 SmallPtrSet<Value*, 64> *ValueSet) {
00427   SmallVector<Instruction*, 32> NowDeadInsts;
00428   
00429   NowDeadInsts.push_back(I);
00430   --NumFastOther;
00431 
00432   // Before we touch this instruction, remove it from memdep!
00433   MemoryDependenceAnalysis &MDA = getAnalysis<MemoryDependenceAnalysis>();
00434   while (!NowDeadInsts.empty()) {
00435     Instruction *DeadInst = NowDeadInsts.back();
00436     NowDeadInsts.pop_back();
00437     
00438     ++NumFastOther;
00439     
00440     // This instruction is dead, zap it, in stages.  Start by removing it from
00441     // MemDep, which needs to know the operands and needs it to be in the
00442     // function.
00443     MDA.removeInstruction(DeadInst);
00444     
00445     for (unsigned op = 0, e = DeadInst->getNumOperands(); op != e; ++op) {
00446       Value *Op = DeadInst->getOperand(op);
00447       DeadInst->setOperand(op, 0);
00448       
00449       // If this operand just became dead, add it to the NowDeadInsts list.
00450       if (!Op->use_empty()) continue;
00451       
00452       if (Instruction *OpI = dyn_cast<Instruction>(Op))
00453         if (isInstructionTriviallyDead(OpI))
00454           NowDeadInsts.push_back(OpI);
00455     }
00456     
00457     DeadInst->eraseFromParent();
00458     
00459     if (ValueSet) ValueSet->erase(DeadInst);
00460   }
00461 }