LLVM API Documentation

LinkModules.cpp

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00001  //===- lib/Linker/LinkModules.cpp - Module Linker Implementation ----------===//
00002 //
00003 //                     The LLVM Compiler Infrastructure
00004 //
00005 // This file is distributed under the University of Illinois Open Source
00006 // License. See LICENSE.TXT for details.
00007 //
00008 //===----------------------------------------------------------------------===//
00009 //
00010 // This file implements the LLVM module linker.
00011 //
00012 // Specifically, this:
00013 //  * Merges global variables between the two modules
00014 //    * Uninit + Uninit = Init, Init + Uninit = Init, Init + Init = Error if !=
00015 //  * Merges functions between two modules
00016 //
00017 //===----------------------------------------------------------------------===//
00018 
00019 #include "llvm/Linker.h"
00020 #include "llvm/Constants.h"
00021 #include "llvm/DerivedTypes.h"
00022 #include "llvm/Module.h"
00023 #include "llvm/TypeSymbolTable.h"
00024 #include "llvm/ValueSymbolTable.h"
00025 #include "llvm/Instructions.h"
00026 #include "llvm/Assembly/Writer.h"
00027 #include "llvm/Support/Streams.h"
00028 #include "llvm/System/Path.h"
00029 #include "llvm/ADT/DenseMap.h"
00030 #include <sstream>
00031 using namespace llvm;
00032 
00033 // Error - Simple wrapper function to conditionally assign to E and return true.
00034 // This just makes error return conditions a little bit simpler...
00035 static inline bool Error(std::string *E, const std::string &Message) {
00036   if (E) *E = Message;
00037   return true;
00038 }
00039 
00040 // Function: ResolveTypes()
00041 //
00042 // Description:
00043 //  Attempt to link the two specified types together.
00044 //
00045 // Inputs:
00046 //  DestTy - The type to which we wish to resolve.
00047 //  SrcTy  - The original type which we want to resolve.
00048 //
00049 // Outputs:
00050 //  DestST - The symbol table in which the new type should be placed.
00051 //
00052 // Return value:
00053 //  true  - There is an error and the types cannot yet be linked.
00054 //  false - No errors.
00055 //
00056 static bool ResolveTypes(const Type *DestTy, const Type *SrcTy) {
00057   if (DestTy == SrcTy) return false;       // If already equal, noop
00058   assert(DestTy && SrcTy && "Can't handle null types");
00059 
00060   if (const OpaqueType *OT = dyn_cast<OpaqueType>(DestTy)) {
00061     // Type _is_ in module, just opaque...
00062     const_cast<OpaqueType*>(OT)->refineAbstractTypeTo(SrcTy);
00063   } else if (const OpaqueType *OT = dyn_cast<OpaqueType>(SrcTy)) {
00064     const_cast<OpaqueType*>(OT)->refineAbstractTypeTo(DestTy);
00065   } else {
00066     return true;  // Cannot link types... not-equal and neither is opaque.
00067   }
00068   return false;
00069 }
00070 
00071 /// LinkerTypeMap - This implements a map of types that is stable
00072 /// even if types are resolved/refined to other types.  This is not a general
00073 /// purpose map, it is specific to the linker's use.
00074 namespace {
00075 class LinkerTypeMap : public AbstractTypeUser {
00076   typedef DenseMap<const Type*, PATypeHolder> TheMapTy;
00077   TheMapTy TheMap;
00078   
00079   LinkerTypeMap(const LinkerTypeMap&); // DO NOT IMPLEMENT
00080   void operator=(const LinkerTypeMap&); // DO NOT IMPLEMENT
00081 public:
00082   LinkerTypeMap() {}
00083   ~LinkerTypeMap() {
00084     for (DenseMap<const Type*, PATypeHolder>::iterator I = TheMap.begin(),
00085          E = TheMap.end(); I != E; ++I)
00086       I->first->removeAbstractTypeUser(this);
00087   }
00088   
00089   /// lookup - Return the value for the specified type or null if it doesn't
00090   /// exist.
00091   const Type *lookup(const Type *Ty) const {
00092     TheMapTy::const_iterator I = TheMap.find(Ty);
00093     if (I != TheMap.end()) return I->second;
00094     return 0;
00095   }
00096   
00097   /// erase - Remove the specified type, returning true if it was in the set.
00098   bool erase(const Type *Ty) {
00099     if (!TheMap.erase(Ty))
00100       return false;
00101     if (Ty->isAbstract())
00102       Ty->removeAbstractTypeUser(this);
00103     return true;
00104   }
00105   
00106   /// insert - This returns true if the pointer was new to the set, false if it
00107   /// was already in the set.
00108   bool insert(const Type *Src, const Type *Dst) {
00109     if (!TheMap.insert(std::make_pair(Src, PATypeHolder(Dst))).second)
00110       return false;  // Already in map.
00111     if (Src->isAbstract())
00112       Src->addAbstractTypeUser(this);
00113     return true;
00114   }
00115   
00116 protected:
00117   /// refineAbstractType - The callback method invoked when an abstract type is
00118   /// resolved to another type.  An object must override this method to update
00119   /// its internal state to reference NewType instead of OldType.
00120   ///
00121   virtual void refineAbstractType(const DerivedType *OldTy,
00122                                   const Type *NewTy) {
00123     TheMapTy::iterator I = TheMap.find(OldTy);
00124     const Type *DstTy = I->second;
00125     
00126     TheMap.erase(I);
00127     if (OldTy->isAbstract())
00128       OldTy->removeAbstractTypeUser(this);
00129 
00130     // Don't reinsert into the map if the key is concrete now.
00131     if (NewTy->isAbstract())
00132       insert(NewTy, DstTy);
00133   }
00134   
00135   /// The other case which AbstractTypeUsers must be aware of is when a type
00136   /// makes the transition from being abstract (where it has clients on it's
00137   /// AbstractTypeUsers list) to concrete (where it does not).  This method
00138   /// notifies ATU's when this occurs for a type.
00139   virtual void typeBecameConcrete(const DerivedType *AbsTy) {
00140     TheMap.erase(AbsTy);
00141     AbsTy->removeAbstractTypeUser(this);
00142   }
00143   
00144   // for debugging...
00145   virtual void dump() const {
00146     cerr << "AbstractTypeSet!\n";
00147   }
00148 };
00149 }
00150 
00151 
00152 // RecursiveResolveTypes - This is just like ResolveTypes, except that it
00153 // recurses down into derived types, merging the used types if the parent types
00154 // are compatible.
00155 static bool RecursiveResolveTypesI(const Type *DstTy, const Type *SrcTy,
00156                                    LinkerTypeMap &Pointers) {
00157   if (DstTy == SrcTy) return false;       // If already equal, noop
00158 
00159   // If we found our opaque type, resolve it now!
00160   if (isa<OpaqueType>(DstTy) || isa<OpaqueType>(SrcTy))
00161     return ResolveTypes(DstTy, SrcTy);
00162 
00163   // Two types cannot be resolved together if they are of different primitive
00164   // type.  For example, we cannot resolve an int to a float.
00165   if (DstTy->getTypeID() != SrcTy->getTypeID()) return true;
00166 
00167   // If neither type is abstract, then they really are just different types.
00168   if (!DstTy->isAbstract() && !SrcTy->isAbstract())
00169     return true;
00170   
00171   // Otherwise, resolve the used type used by this derived type...
00172   switch (DstTy->getTypeID()) {
00173   default:
00174     return true;
00175   case Type::FunctionTyID: {
00176     const FunctionType *DstFT = cast<FunctionType>(DstTy);
00177     const FunctionType *SrcFT = cast<FunctionType>(SrcTy);
00178     if (DstFT->isVarArg() != SrcFT->isVarArg() ||
00179         DstFT->getNumContainedTypes() != SrcFT->getNumContainedTypes())
00180       return true;
00181     
00182     // Use TypeHolder's so recursive resolution won't break us.
00183     PATypeHolder ST(SrcFT), DT(DstFT);
00184     for (unsigned i = 0, e = DstFT->getNumContainedTypes(); i != e; ++i) {
00185       const Type *SE = ST->getContainedType(i), *DE = DT->getContainedType(i);
00186       if (SE != DE && RecursiveResolveTypesI(DE, SE, Pointers))
00187         return true;
00188     }
00189     return false;
00190   }
00191   case Type::StructTyID: {
00192     const StructType *DstST = cast<StructType>(DstTy);
00193     const StructType *SrcST = cast<StructType>(SrcTy);
00194     if (DstST->getNumContainedTypes() != SrcST->getNumContainedTypes())
00195       return true;
00196     
00197     PATypeHolder ST(SrcST), DT(DstST);
00198     for (unsigned i = 0, e = DstST->getNumContainedTypes(); i != e; ++i) {
00199       const Type *SE = ST->getContainedType(i), *DE = DT->getContainedType(i);
00200       if (SE != DE && RecursiveResolveTypesI(DE, SE, Pointers))
00201         return true;
00202     }
00203     return false;
00204   }
00205   case Type::ArrayTyID: {
00206     const ArrayType *DAT = cast<ArrayType>(DstTy);
00207     const ArrayType *SAT = cast<ArrayType>(SrcTy);
00208     if (DAT->getNumElements() != SAT->getNumElements()) return true;
00209     return RecursiveResolveTypesI(DAT->getElementType(), SAT->getElementType(),
00210                                   Pointers);
00211   }
00212   case Type::VectorTyID: {
00213     const VectorType *DVT = cast<VectorType>(DstTy);
00214     const VectorType *SVT = cast<VectorType>(SrcTy);
00215     if (DVT->getNumElements() != SVT->getNumElements()) return true;
00216     return RecursiveResolveTypesI(DVT->getElementType(), SVT->getElementType(),
00217                                   Pointers);
00218   }
00219   case Type::PointerTyID: {
00220     const PointerType *DstPT = cast<PointerType>(DstTy);
00221     const PointerType *SrcPT = cast<PointerType>(SrcTy);
00222     
00223     if (DstPT->getAddressSpace() != SrcPT->getAddressSpace())
00224       return true;
00225     
00226     // If this is a pointer type, check to see if we have already seen it.  If
00227     // so, we are in a recursive branch.  Cut off the search now.  We cannot use
00228     // an associative container for this search, because the type pointers (keys
00229     // in the container) change whenever types get resolved.
00230     if (SrcPT->isAbstract())
00231       if (const Type *ExistingDestTy = Pointers.lookup(SrcPT))
00232         return ExistingDestTy != DstPT;
00233     
00234     if (DstPT->isAbstract())
00235       if (const Type *ExistingSrcTy = Pointers.lookup(DstPT))
00236         return ExistingSrcTy != SrcPT;
00237     // Otherwise, add the current pointers to the vector to stop recursion on
00238     // this pair.
00239     if (DstPT->isAbstract())
00240       Pointers.insert(DstPT, SrcPT);
00241     if (SrcPT->isAbstract())
00242       Pointers.insert(SrcPT, DstPT);
00243     
00244     return RecursiveResolveTypesI(DstPT->getElementType(),
00245                                   SrcPT->getElementType(), Pointers);
00246   }
00247   }
00248 }
00249 
00250 static bool RecursiveResolveTypes(const Type *DestTy, const Type *SrcTy) {
00251   LinkerTypeMap PointerTypes;
00252   return RecursiveResolveTypesI(DestTy, SrcTy, PointerTypes);
00253 }
00254 
00255 
00256 // LinkTypes - Go through the symbol table of the Src module and see if any
00257 // types are named in the src module that are not named in the Dst module.
00258 // Make sure there are no type name conflicts.
00259 static bool LinkTypes(Module *Dest, const Module *Src, std::string *Err) {
00260         TypeSymbolTable *DestST = &Dest->getTypeSymbolTable();
00261   const TypeSymbolTable *SrcST  = &Src->getTypeSymbolTable();
00262 
00263   // Look for a type plane for Type's...
00264   TypeSymbolTable::const_iterator TI = SrcST->begin();
00265   TypeSymbolTable::const_iterator TE = SrcST->end();
00266   if (TI == TE) return false;  // No named types, do nothing.
00267 
00268   // Some types cannot be resolved immediately because they depend on other
00269   // types being resolved to each other first.  This contains a list of types we
00270   // are waiting to recheck.
00271   std::vector<std::string> DelayedTypesToResolve;
00272 
00273   for ( ; TI != TE; ++TI ) {
00274     const std::string &Name = TI->first;
00275     const Type *RHS = TI->second;
00276 
00277     // Check to see if this type name is already in the dest module.
00278     Type *Entry = DestST->lookup(Name);
00279 
00280     // If the name is just in the source module, bring it over to the dest.
00281     if (Entry == 0) {
00282       if (!Name.empty())
00283         DestST->insert(Name, const_cast<Type*>(RHS));
00284     } else if (ResolveTypes(Entry, RHS)) {
00285       // They look different, save the types 'till later to resolve.
00286       DelayedTypesToResolve.push_back(Name);
00287     }
00288   }
00289 
00290   // Iteratively resolve types while we can...
00291   while (!DelayedTypesToResolve.empty()) {
00292     // Loop over all of the types, attempting to resolve them if possible...
00293     unsigned OldSize = DelayedTypesToResolve.size();
00294 
00295     // Try direct resolution by name...
00296     for (unsigned i = 0; i != DelayedTypesToResolve.size(); ++i) {
00297       const std::string &Name = DelayedTypesToResolve[i];
00298       Type *T1 = SrcST->lookup(Name);
00299       Type *T2 = DestST->lookup(Name);
00300       if (!ResolveTypes(T2, T1)) {
00301         // We are making progress!
00302         DelayedTypesToResolve.erase(DelayedTypesToResolve.begin()+i);
00303         --i;
00304       }
00305     }
00306 
00307     // Did we not eliminate any types?
00308     if (DelayedTypesToResolve.size() == OldSize) {
00309       // Attempt to resolve subelements of types.  This allows us to merge these
00310       // two types: { int* } and { opaque* }
00311       for (unsigned i = 0, e = DelayedTypesToResolve.size(); i != e; ++i) {
00312         const std::string &Name = DelayedTypesToResolve[i];
00313         if (!RecursiveResolveTypes(SrcST->lookup(Name), DestST->lookup(Name))) {
00314           // We are making progress!
00315           DelayedTypesToResolve.erase(DelayedTypesToResolve.begin()+i);
00316 
00317           // Go back to the main loop, perhaps we can resolve directly by name
00318           // now...
00319           break;
00320         }
00321       }
00322 
00323       // If we STILL cannot resolve the types, then there is something wrong.
00324       if (DelayedTypesToResolve.size() == OldSize) {
00325         // Remove the symbol name from the destination.
00326         DelayedTypesToResolve.pop_back();
00327       }
00328     }
00329   }
00330 
00331 
00332   return false;
00333 }
00334 
00335 #ifndef NDEBUG
00336 static void PrintMap(const std::map<const Value*, Value*> &M) {
00337   for (std::map<const Value*, Value*>::const_iterator I = M.begin(), E =M.end();
00338        I != E; ++I) {
00339     cerr << " Fr: " << (void*)I->first << " ";
00340     I->first->dump();
00341     cerr << " To: " << (void*)I->second << " ";
00342     I->second->dump();
00343     cerr << "\n";
00344   }
00345 }
00346 #endif
00347 
00348 
00349 // RemapOperand - Use ValueMap to convert constants from one module to another.
00350 static Value *RemapOperand(const Value *In,
00351                            std::map<const Value*, Value*> &ValueMap) {
00352   std::map<const Value*,Value*>::const_iterator I = ValueMap.find(In);
00353   if (I != ValueMap.end()) 
00354     return I->second;
00355 
00356   // Check to see if it's a constant that we are interested in transforming.
00357   Value *Result = 0;
00358   if (const Constant *CPV = dyn_cast<Constant>(In)) {
00359     if ((!isa<DerivedType>(CPV->getType()) && !isa<ConstantExpr>(CPV)) ||
00360         isa<ConstantInt>(CPV) || isa<ConstantAggregateZero>(CPV))
00361       return const_cast<Constant*>(CPV);   // Simple constants stay identical.
00362 
00363     if (const ConstantArray *CPA = dyn_cast<ConstantArray>(CPV)) {
00364       std::vector<Constant*> Operands(CPA->getNumOperands());
00365       for (unsigned i = 0, e = CPA->getNumOperands(); i != e; ++i)
00366         Operands[i] =cast<Constant>(RemapOperand(CPA->getOperand(i), ValueMap));
00367       Result = ConstantArray::get(cast<ArrayType>(CPA->getType()), Operands);
00368     } else if (const ConstantStruct *CPS = dyn_cast<ConstantStruct>(CPV)) {
00369       std::vector<Constant*> Operands(CPS->getNumOperands());
00370       for (unsigned i = 0, e = CPS->getNumOperands(); i != e; ++i)
00371         Operands[i] =cast<Constant>(RemapOperand(CPS->getOperand(i), ValueMap));
00372       Result = ConstantStruct::get(cast<StructType>(CPS->getType()), Operands);
00373     } else if (isa<ConstantPointerNull>(CPV) || isa<UndefValue>(CPV)) {
00374       Result = const_cast<Constant*>(CPV);
00375     } else if (const ConstantVector *CP = dyn_cast<ConstantVector>(CPV)) {
00376       std::vector<Constant*> Operands(CP->getNumOperands());
00377       for (unsigned i = 0, e = CP->getNumOperands(); i != e; ++i)
00378         Operands[i] = cast<Constant>(RemapOperand(CP->getOperand(i), ValueMap));
00379       Result = ConstantVector::get(Operands);
00380     } else if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(CPV)) {
00381       std::vector<Constant*> Ops;
00382       for (unsigned i = 0, e = CE->getNumOperands(); i != e; ++i)
00383         Ops.push_back(cast<Constant>(RemapOperand(CE->getOperand(i),ValueMap)));
00384       Result = CE->getWithOperands(Ops);
00385     } else {
00386       assert(!isa<GlobalValue>(CPV) && "Unmapped global?");
00387       assert(0 && "Unknown type of derived type constant value!");
00388     }
00389   } else if (isa<InlineAsm>(In)) {
00390     Result = const_cast<Value*>(In);
00391   }
00392   
00393   // Cache the mapping in our local map structure
00394   if (Result) {
00395     ValueMap[In] = Result;
00396     return Result;
00397   }
00398   
00399 #ifndef NDEBUG
00400   cerr << "LinkModules ValueMap: \n";
00401   PrintMap(ValueMap);
00402 
00403   cerr << "Couldn't remap value: " << (void*)In << " " << *In << "\n";
00404   assert(0 && "Couldn't remap value!");
00405 #endif
00406   return 0;
00407 }
00408 
00409 /// ForceRenaming - The LLVM SymbolTable class autorenames globals that conflict
00410 /// in the symbol table.  This is good for all clients except for us.  Go
00411 /// through the trouble to force this back.
00412 static void ForceRenaming(GlobalValue *GV, const std::string &Name) {
00413   assert(GV->getName() != Name && "Can't force rename to self");
00414   ValueSymbolTable &ST = GV->getParent()->getValueSymbolTable();
00415 
00416   // If there is a conflict, rename the conflict.
00417   if (GlobalValue *ConflictGV = cast_or_null<GlobalValue>(ST.lookup(Name))) {
00418     assert(ConflictGV->hasLocalLinkage() &&
00419            "Not conflicting with a static global, should link instead!");
00420     GV->takeName(ConflictGV);
00421     ConflictGV->setName(Name);    // This will cause ConflictGV to get renamed
00422     assert(ConflictGV->getName() != Name && "ForceRenaming didn't work");
00423   } else {
00424     GV->setName(Name);              // Force the name back
00425   }
00426 }
00427 
00428 /// CopyGVAttributes - copy additional attributes (those not needed to construct
00429 /// a GlobalValue) from the SrcGV to the DestGV. 
00430 static void CopyGVAttributes(GlobalValue *DestGV, const GlobalValue *SrcGV) {
00431   // Use the maximum alignment, rather than just copying the alignment of SrcGV.
00432   unsigned Alignment = std::max(DestGV->getAlignment(), SrcGV->getAlignment());
00433   DestGV->copyAttributesFrom(SrcGV);
00434   DestGV->setAlignment(Alignment);
00435 }
00436 
00437 /// GetLinkageResult - This analyzes the two global values and determines what
00438 /// the result will look like in the destination module.  In particular, it
00439 /// computes the resultant linkage type, computes whether the global in the
00440 /// source should be copied over to the destination (replacing the existing
00441 /// one), and computes whether this linkage is an error or not. It also performs
00442 /// visibility checks: we cannot link together two symbols with different
00443 /// visibilities.
00444 static bool GetLinkageResult(GlobalValue *Dest, const GlobalValue *Src,
00445                              GlobalValue::LinkageTypes &LT, bool &LinkFromSrc,
00446                              std::string *Err) {
00447   assert((!Dest || !Src->hasLocalLinkage()) &&
00448          "If Src has internal linkage, Dest shouldn't be set!");
00449   if (!Dest) {
00450     // Linking something to nothing.
00451     LinkFromSrc = true;
00452     LT = Src->getLinkage();
00453   } else if (Src->isDeclaration()) {
00454     // If Src is external or if both Src & Dest are external..  Just link the
00455     // external globals, we aren't adding anything.
00456     if (Src->hasDLLImportLinkage()) {
00457       // If one of GVs has DLLImport linkage, result should be dllimport'ed.
00458       if (Dest->isDeclaration()) {
00459         LinkFromSrc = true;
00460         LT = Src->getLinkage();
00461       }      
00462     } else if (Dest->hasExternalWeakLinkage()) {
00463       //If the Dest is weak, use the source linkage
00464       LinkFromSrc = true;
00465       LT = Src->getLinkage();
00466     } else {
00467       LinkFromSrc = false;
00468       LT = Dest->getLinkage();
00469     }
00470   } else if (Dest->isDeclaration() && !Dest->hasDLLImportLinkage()) {
00471     // If Dest is external but Src is not:
00472     LinkFromSrc = true;
00473     LT = Src->getLinkage();
00474   } else if (Src->hasAppendingLinkage() || Dest->hasAppendingLinkage()) {
00475     if (Src->getLinkage() != Dest->getLinkage())
00476       return Error(Err, "Linking globals named '" + Src->getName() +
00477             "': can only link appending global with another appending global!");
00478     LinkFromSrc = true; // Special cased.
00479     LT = Src->getLinkage();
00480   } else if (Src->mayBeOverridden()) {
00481     // At this point we know that Dest has LinkOnce, External*, Weak, Common,
00482     // or DLL* linkage.
00483     if ((Dest->hasLinkOnceLinkage() &&
00484           (Src->hasWeakLinkage() || Src->hasCommonLinkage())) ||
00485         Dest->hasExternalWeakLinkage()) {
00486       LinkFromSrc = true;
00487       LT = Src->getLinkage();
00488     } else {
00489       LinkFromSrc = false;
00490       LT = Dest->getLinkage();
00491     }
00492   } else if (Dest->mayBeOverridden()) {
00493     // At this point we know that Src has External* or DLL* linkage.
00494     if (Src->hasExternalWeakLinkage()) {
00495       LinkFromSrc = false;
00496       LT = Dest->getLinkage();
00497     } else {
00498       LinkFromSrc = true;
00499       LT = GlobalValue::ExternalLinkage;
00500     }
00501   } else {
00502     assert((Dest->hasExternalLinkage() ||
00503             Dest->hasDLLImportLinkage() ||
00504             Dest->hasDLLExportLinkage() ||
00505             Dest->hasExternalWeakLinkage()) &&
00506            (Src->hasExternalLinkage() ||
00507             Src->hasDLLImportLinkage() ||
00508             Src->hasDLLExportLinkage() ||
00509             Src->hasExternalWeakLinkage()) &&
00510            "Unexpected linkage type!");
00511     return Error(Err, "Linking globals named '" + Src->getName() +
00512                  "': symbol multiply defined!");
00513   }
00514 
00515   // Check visibility
00516   if (Dest && Src->getVisibility() != Dest->getVisibility())
00517     if (!Src->isDeclaration() && !Dest->isDeclaration())
00518       return Error(Err, "Linking globals named '" + Src->getName() +
00519                    "': symbols have different visibilities!");
00520   return false;
00521 }
00522 
00523 // LinkGlobals - Loop through the global variables in the src module and merge
00524 // them into the dest module.
00525 static bool LinkGlobals(Module *Dest, const Module *Src,
00526                         std::map<const Value*, Value*> &ValueMap,
00527                     std::multimap<std::string, GlobalVariable *> &AppendingVars,
00528                         std::string *Err) {
00529   ValueSymbolTable &DestSymTab = Dest->getValueSymbolTable();
00530   
00531   // Loop over all of the globals in the src module, mapping them over as we go
00532   for (Module::const_global_iterator I = Src->global_begin(),
00533        E = Src->global_end(); I != E; ++I) {
00534     const GlobalVariable *SGV = I;
00535     GlobalValue *DGV = 0;
00536 
00537     // Check to see if may have to link the global with the global, alias or
00538     // function.
00539     if (SGV->hasName() && !SGV->hasLocalLinkage())
00540       DGV = cast_or_null<GlobalValue>(DestSymTab.lookup(SGV->getNameStart(),
00541                                                         SGV->getNameEnd()));
00542     
00543     // If we found a global with the same name in the dest module, but it has
00544     // internal linkage, we are really not doing any linkage here.
00545     if (DGV && DGV->hasLocalLinkage())
00546       DGV = 0;
00547     
00548     // If types don't agree due to opaque types, try to resolve them.
00549     if (DGV && DGV->getType() != SGV->getType())
00550       RecursiveResolveTypes(SGV->getType(), DGV->getType());
00551 
00552     assert((SGV->hasInitializer() || SGV->hasExternalWeakLinkage() ||
00553             SGV->hasExternalLinkage() || SGV->hasDLLImportLinkage()) &&
00554            "Global must either be external or have an initializer!");
00555 
00556     GlobalValue::LinkageTypes NewLinkage = GlobalValue::InternalLinkage;
00557     bool LinkFromSrc = false;
00558     if (GetLinkageResult(DGV, SGV, NewLinkage, LinkFromSrc, Err))
00559       return true;
00560 
00561     if (DGV == 0) {
00562       // No linking to be performed, simply create an identical version of the
00563       // symbol over in the dest module... the initializer will be filled in
00564       // later by LinkGlobalInits.
00565       GlobalVariable *NewDGV =
00566         new GlobalVariable(SGV->getType()->getElementType(),
00567                            SGV->isConstant(), SGV->getLinkage(), /*init*/0,
00568                            SGV->getName(), Dest, false,
00569                            SGV->getType()->getAddressSpace());
00570       // Propagate alignment, visibility and section info.
00571       CopyGVAttributes(NewDGV, SGV);
00572 
00573       // If the LLVM runtime renamed the global, but it is an externally visible
00574       // symbol, DGV must be an existing global with internal linkage.  Rename
00575       // it.
00576       if (!NewDGV->hasLocalLinkage() && NewDGV->getName() != SGV->getName())
00577         ForceRenaming(NewDGV, SGV->getName());
00578 
00579       // Make sure to remember this mapping.
00580       ValueMap[SGV] = NewDGV;
00581 
00582       // Keep track that this is an appending variable.
00583       if (SGV->hasAppendingLinkage())
00584         AppendingVars.insert(std::make_pair(SGV->getName(), NewDGV));
00585       continue;
00586     }
00587     
00588     // If the visibilities of the symbols disagree and the destination is a
00589     // prototype, take the visibility of its input.
00590     if (DGV->isDeclaration())
00591       DGV->setVisibility(SGV->getVisibility());
00592     
00593     if (DGV->hasAppendingLinkage()) {
00594       // No linking is performed yet.  Just insert a new copy of the global, and
00595       // keep track of the fact that it is an appending variable in the
00596       // AppendingVars map.  The name is cleared out so that no linkage is
00597       // performed.
00598       GlobalVariable *NewDGV =
00599         new GlobalVariable(SGV->getType()->getElementType(),
00600                            SGV->isConstant(), SGV->getLinkage(), /*init*/0,
00601                            "", Dest, false,
00602                            SGV->getType()->getAddressSpace());
00603 
00604       // Set alignment allowing CopyGVAttributes merge it with alignment of SGV.
00605       NewDGV->setAlignment(DGV->getAlignment());
00606       // Propagate alignment, section and visibility info.
00607       CopyGVAttributes(NewDGV, SGV);
00608 
00609       // Make sure to remember this mapping...
00610       ValueMap[SGV] = NewDGV;
00611 
00612       // Keep track that this is an appending variable...
00613       AppendingVars.insert(std::make_pair(SGV->getName(), NewDGV));
00614       continue;
00615     }
00616     
00617     if (LinkFromSrc) {
00618       if (isa<GlobalAlias>(DGV))
00619         return Error(Err, "Global-Alias Collision on '" + SGV->getName() +
00620                      "': symbol multiple defined");
00621       
00622       // If the types don't match, and if we are to link from the source, nuke
00623       // DGV and create a new one of the appropriate type.  Note that the thing
00624       // we are replacing may be a function (if a prototype, weak, etc) or a
00625       // global variable.
00626       GlobalVariable *NewDGV =
00627         new GlobalVariable(SGV->getType()->getElementType(), SGV->isConstant(),
00628                            NewLinkage, /*init*/0, DGV->getName(), Dest, false,
00629                            SGV->getType()->getAddressSpace());
00630       
00631       // Propagate alignment, section, and visibility info.
00632       CopyGVAttributes(NewDGV, SGV);
00633       DGV->replaceAllUsesWith(ConstantExpr::getBitCast(NewDGV, DGV->getType()));
00634       
00635       // DGV will conflict with NewDGV because they both had the same
00636       // name. We must erase this now so ForceRenaming doesn't assert
00637       // because DGV might not have internal linkage.
00638       if (GlobalVariable *Var = dyn_cast<GlobalVariable>(DGV))
00639         Var->eraseFromParent();
00640       else
00641         cast<Function>(DGV)->eraseFromParent();
00642       DGV = NewDGV;
00643 
00644       // If the symbol table renamed the global, but it is an externally visible
00645       // symbol, DGV must be an existing global with internal linkage.  Rename.
00646       if (NewDGV->getName() != SGV->getName() && !NewDGV->hasLocalLinkage())
00647         ForceRenaming(NewDGV, SGV->getName());
00648       
00649       // Inherit const as appropriate.
00650       NewDGV->setConstant(SGV->isConstant());
00651       
00652       // Make sure to remember this mapping.
00653       ValueMap[SGV] = NewDGV;
00654       continue;
00655     }
00656     
00657     // Not "link from source", keep the one in the DestModule and remap the
00658     // input onto it.
00659     
00660     // Special case for const propagation.
00661     if (GlobalVariable *DGVar = dyn_cast<GlobalVariable>(DGV))
00662       if (DGVar->isDeclaration() && SGV->isConstant() && !DGVar->isConstant())
00663         DGVar->setConstant(true);
00664 
00665     // SGV is global, but DGV is alias.
00666     if (isa<GlobalAlias>(DGV)) {
00667       // The only valid mappings are:
00668       // - SGV is external declaration, which is effectively a no-op.
00669       // - SGV is weak, when we just need to throw SGV out.
00670       if (!SGV->isDeclaration() && !SGV->mayBeOverridden())
00671         return Error(Err, "Global-Alias Collision on '" + SGV->getName() +
00672                      "': symbol multiple defined");
00673     }
00674     
00675     // Set calculated linkage
00676     DGV->setLinkage(NewLinkage);
00677     
00678     // Make sure to remember this mapping...
00679     ValueMap[SGV] = ConstantExpr::getBitCast(DGV, SGV->getType());
00680   }
00681   return false;
00682 }
00683 
00684 static GlobalValue::LinkageTypes
00685 CalculateAliasLinkage(const GlobalValue *SGV, const GlobalValue *DGV) {
00686   if (SGV->hasExternalLinkage() || DGV->hasExternalLinkage())
00687     return GlobalValue::ExternalLinkage;
00688   else if (SGV->hasWeakLinkage() || DGV->hasWeakLinkage())
00689     return GlobalValue::WeakLinkage;
00690   else if (SGV->hasInternalLinkage() && DGV->hasInternalLinkage())
00691     return GlobalValue::InternalLinkage;
00692   else {
00693     assert (SGV->hasPrivateLinkage() && DGV->hasPrivateLinkage() &&
00694       "Unexpected linkage type");
00695     return GlobalValue::PrivateLinkage;
00696   }
00697 }
00698 
00699 // LinkAlias - Loop through the alias in the src module and link them into the
00700 // dest module. We're assuming, that all functions/global variables were already
00701 // linked in.
00702 static bool LinkAlias(Module *Dest, const Module *Src,
00703                       std::map<const Value*, Value*> &ValueMap,
00704                       std::string *Err) {
00705   // Loop over all alias in the src module
00706   for (Module::const_alias_iterator I = Src->alias_begin(),
00707          E = Src->alias_end(); I != E; ++I) {
00708     const GlobalAlias *SGA = I;
00709     const GlobalValue *SAliasee = SGA->getAliasedGlobal();
00710     GlobalAlias *NewGA = NULL;
00711 
00712     // Globals were already linked, thus we can just query ValueMap for variant
00713     // of SAliasee in Dest.
00714     std::map<const Value*,Value*>::const_iterator VMI = ValueMap.find(SAliasee);
00715     assert(VMI != ValueMap.end() && "Aliasee not linked");
00716     GlobalValue* DAliasee = cast<GlobalValue>(VMI->second);
00717     GlobalValue* DGV = NULL;
00718 
00719     // Try to find something 'similar' to SGA in destination module.
00720     if (!DGV && !SGA->hasLocalLinkage()) {
00721       DGV = Dest->getNamedAlias(SGA->getName());
00722 
00723       // If types don't agree due to opaque types, try to resolve them.
00724       if (DGV && DGV->getType() != SGA->getType())
00725         RecursiveResolveTypes(SGA->getType(), DGV->getType());
00726     }
00727 
00728     if (!DGV && !SGA->hasLocalLinkage()) {
00729       DGV = Dest->getGlobalVariable(SGA->getName());
00730 
00731       // If types don't agree due to opaque types, try to resolve them.
00732       if (DGV && DGV->getType() != SGA->getType())
00733         RecursiveResolveTypes(SGA->getType(), DGV->getType());
00734     }
00735 
00736     if (!DGV && !SGA->hasLocalLinkage()) {
00737       DGV = Dest->getFunction(SGA->getName());
00738 
00739       // If types don't agree due to opaque types, try to resolve them.
00740       if (DGV && DGV->getType() != SGA->getType())
00741         RecursiveResolveTypes(SGA->getType(), DGV->getType());
00742     }
00743 
00744     // No linking to be performed on internal stuff.
00745     if (DGV && DGV->hasLocalLinkage())
00746       DGV = NULL;
00747 
00748     if (GlobalAlias *DGA = dyn_cast_or_null<GlobalAlias>(DGV)) {
00749       // Types are known to be the same, check whether aliasees equal. As
00750       // globals are already linked we just need query ValueMap to find the
00751       // mapping.
00752       if (DAliasee == DGA->getAliasedGlobal()) {
00753         // This is just two copies of the same alias. Propagate linkage, if
00754         // necessary.
00755         DGA->setLinkage(CalculateAliasLinkage(SGA, DGA));
00756 
00757         NewGA = DGA;
00758         // Proceed to 'common' steps
00759       } else
00760         return Error(Err, "Alias Collision on '"  + SGA->getName()+
00761                      "': aliases have different aliasees");
00762     } else if (GlobalVariable *DGVar = dyn_cast_or_null<GlobalVariable>(DGV)) {
00763       // The only allowed way is to link alias with external declaration or weak
00764       // symbol..
00765       if (DGVar->isDeclaration() || DGVar->mayBeOverridden()) {
00766         // But only if aliasee is global too...
00767         if (!isa<GlobalVariable>(DAliasee))
00768           return Error(Err, "Global-Alias Collision on '" + SGA->getName() +
00769                        "': aliasee is not global variable");
00770 
00771         NewGA = new GlobalAlias(SGA->getType(), SGA->getLinkage(),
00772                                 SGA->getName(), DAliasee, Dest);
00773         CopyGVAttributes(NewGA, SGA);
00774 
00775         // Any uses of DGV need to change to NewGA, with cast, if needed.
00776         if (SGA->getType() != DGVar->getType())
00777           DGVar->replaceAllUsesWith(ConstantExpr::getBitCast(NewGA,
00778                                                              DGVar->getType()));
00779         else
00780           DGVar->replaceAllUsesWith(NewGA);
00781 
00782         // DGVar will conflict with NewGA because they both had the same
00783         // name. We must erase this now so ForceRenaming doesn't assert
00784         // because DGV might not have internal linkage.
00785         DGVar->eraseFromParent();
00786 
00787         // Proceed to 'common' steps
00788       } else
00789         return Error(Err, "Global-Alias Collision on '" + SGA->getName() +
00790                      "': symbol multiple defined");
00791     } else if (Function *DF = dyn_cast_or_null<Function>(DGV)) {
00792       // The only allowed way is to link alias with external declaration or weak
00793       // symbol...
00794       if (DF->isDeclaration() || DF->mayBeOverridden()) {
00795         // But only if aliasee is function too...
00796         if (!isa<Function>(DAliasee))
00797           return Error(Err, "Function-Alias Collision on '" + SGA->getName() +
00798                        "': aliasee is not function");
00799 
00800         NewGA = new GlobalAlias(SGA->getType(), SGA->getLinkage(),
00801                                 SGA->getName(), DAliasee, Dest);
00802         CopyGVAttributes(NewGA, SGA);
00803 
00804         // Any uses of DF need to change to NewGA, with cast, if needed.
00805         if (SGA->getType() != DF->getType())
00806           DF->replaceAllUsesWith(ConstantExpr::getBitCast(NewGA,
00807                                                           DF->getType()));
00808         else
00809           DF->replaceAllUsesWith(NewGA);
00810 
00811         // DF will conflict with NewGA because they both had the same
00812         // name. We must erase this now so ForceRenaming doesn't assert
00813         // because DF might not have internal linkage.
00814         DF->eraseFromParent();
00815 
00816         // Proceed to 'common' steps
00817       } else
00818         return Error(Err, "Function-Alias Collision on '" + SGA->getName() +
00819                      "': symbol multiple defined");
00820     } else {
00821       // No linking to be performed, simply create an identical version of the
00822       // alias over in the dest module...
00823 
00824       NewGA = new GlobalAlias(SGA->getType(), SGA->getLinkage(),
00825                               SGA->getName(), DAliasee, Dest);
00826       CopyGVAttributes(NewGA, SGA);
00827 
00828       // Proceed to 'common' steps
00829     }
00830 
00831     assert(NewGA && "No alias was created in destination module!");
00832 
00833     // If the symbol table renamed the alias, but it is an externally visible
00834     // symbol, DGA must be an global value with internal linkage. Rename it.
00835     if (NewGA->getName() != SGA->getName() &&
00836         !NewGA->hasLocalLinkage())
00837       ForceRenaming(NewGA, SGA->getName());
00838 
00839     // Remember this mapping so uses in the source module get remapped
00840     // later by RemapOperand.
00841     ValueMap[SGA] = NewGA;
00842   }
00843 
00844   return false;
00845 }
00846 
00847 
00848 // LinkGlobalInits - Update the initializers in the Dest module now that all
00849 // globals that may be referenced are in Dest.
00850 static bool LinkGlobalInits(Module *Dest, const Module *Src,
00851                             std::map<const Value*, Value*> &ValueMap,
00852                             std::string *Err) {
00853   // Loop over all of the globals in the src module, mapping them over as we go
00854   for (Module::const_global_iterator I = Src->global_begin(),
00855        E = Src->global_end(); I != E; ++I) {
00856     const GlobalVariable *SGV = I;
00857 
00858     if (SGV->hasInitializer()) {      // Only process initialized GV's
00859       // Figure out what the initializer looks like in the dest module...
00860       Constant *SInit =
00861         cast<Constant>(RemapOperand(SGV->getInitializer(), ValueMap));
00862       // Grab destination global variable or alias.
00863       GlobalValue *DGV = cast<GlobalValue>(ValueMap[SGV]->stripPointerCasts());
00864 
00865       // If dest if global variable, check that initializers match.
00866       if (GlobalVariable *DGVar = dyn_cast<GlobalVariable>(DGV)) {
00867         if (DGVar->hasInitializer()) {
00868           if (SGV->hasExternalLinkage()) {
00869             if (DGVar->getInitializer() != SInit)
00870               return Error(Err, "Global Variable Collision on '" +
00871                            SGV->getName() +
00872                            "': global variables have different initializers");
00873           } else if (DGVar->mayBeOverridden()) {
00874             // Nothing is required, mapped values will take the new global
00875             // automatically.
00876           } else if (SGV->mayBeOverridden()) {
00877             // Nothing is required, mapped values will take the new global
00878             // automatically.
00879           } else if (DGVar->hasAppendingLinkage()) {
00880             assert(0 && "Appending linkage unimplemented!");
00881           } else {
00882             assert(0 && "Unknown linkage!");
00883           }
00884         } else {
00885           // Copy the initializer over now...
00886           DGVar->setInitializer(SInit);
00887         }
00888       } else {
00889         // Destination is alias, the only valid situation is when source is
00890         // weak. Also, note, that we already checked linkage in LinkGlobals(),
00891         // thus we assert here.
00892         // FIXME: Should we weaken this assumption, 'dereference' alias and
00893         // check for initializer of aliasee?
00894         assert(SGV->mayBeOverridden());
00895       }
00896     }
00897   }
00898   return false;
00899 }
00900 
00901 // LinkFunctionProtos - Link the functions together between the two modules,
00902 // without doing function bodies... this just adds external function prototypes
00903 // to the Dest function...
00904 //
00905 static bool LinkFunctionProtos(Module *Dest, const Module *Src,
00906                                std::map<const Value*, Value*> &ValueMap,
00907                                std::string *Err) {
00908   ValueSymbolTable &DestSymTab = Dest->getValueSymbolTable();
00909   
00910   // Loop over all of the functions in the src module, mapping them over
00911   for (Module::const_iterator I = Src->begin(), E = Src->end(); I != E; ++I) {
00912     const Function *SF = I;   // SrcFunction
00913     GlobalValue *DGV = 0;
00914     
00915     // Check to see if may have to link the function with the global, alias or
00916     // function.
00917     if (SF->hasName() && !SF->hasLocalLinkage())
00918       DGV = cast_or_null<GlobalValue>(DestSymTab.lookup(SF->getNameStart(),
00919                                                         SF->getNameEnd()));
00920     
00921     // If we found a global with the same name in the dest module, but it has
00922     // internal linkage, we are really not doing any linkage here.
00923     if (DGV && DGV->hasLocalLinkage())
00924       DGV = 0;
00925 
00926     // If types don't agree due to opaque types, try to resolve them.
00927     if (DGV && DGV->getType() != SF->getType())
00928       RecursiveResolveTypes(SF->getType(), DGV->getType());
00929 
00930     GlobalValue::LinkageTypes NewLinkage = GlobalValue::InternalLinkage;
00931     bool LinkFromSrc = false;
00932     if (GetLinkageResult(DGV, SF, NewLinkage, LinkFromSrc, Err))
00933       return true;
00934     
00935     // If there is no linkage to be performed, just bring over SF without
00936     // modifying it.
00937     if (DGV == 0) {
00938       // Function does not already exist, simply insert an function signature
00939       // identical to SF into the dest module.
00940       Function *NewDF = Function::Create(SF->getFunctionType(),
00941                                          SF->getLinkage(),
00942                                          SF->getName(), Dest);
00943       CopyGVAttributes(NewDF, SF);
00944       
00945       // If the LLVM runtime renamed the function, but it is an externally
00946       // visible symbol, DF must be an existing function with internal linkage.
00947       // Rename it.
00948       if (!NewDF->hasLocalLinkage() && NewDF->getName() != SF->getName())
00949         ForceRenaming(NewDF, SF->getName());
00950       
00951       // ... and remember this mapping...
00952       ValueMap[SF] = NewDF;
00953       continue;
00954     }
00955     
00956     // If the visibilities of the symbols disagree and the destination is a
00957     // prototype, take the visibility of its input.
00958     if (DGV->isDeclaration())
00959       DGV->setVisibility(SF->getVisibility());
00960     
00961     if (LinkFromSrc) {
00962       if (isa<GlobalAlias>(DGV))
00963         return Error(Err, "Function-Alias Collision on '" + SF->getName() +
00964                      "': symbol multiple defined");
00965       
00966       // We have a definition of the same name but different type in the
00967       // source module. Copy the prototype to the destination and replace
00968       // uses of the destination's prototype with the new prototype.
00969       Function *NewDF = Function::Create(SF->getFunctionType(), NewLinkage,
00970                                          SF->getName(), Dest);
00971       CopyGVAttributes(NewDF, SF);
00972       
00973       // Any uses of DF need to change to NewDF, with cast
00974       DGV->replaceAllUsesWith(ConstantExpr::getBitCast(NewDF, DGV->getType()));
00975       
00976       // DF will conflict with NewDF because they both had the same. We must
00977       // erase this now so ForceRenaming doesn't assert because DF might
00978       // not have internal linkage. 
00979       if (GlobalVariable *Var = dyn_cast<GlobalVariable>(DGV))
00980         Var->eraseFromParent();
00981       else
00982         cast<Function>(DGV)->eraseFromParent();
00983       
00984       // If the symbol table renamed the function, but it is an externally
00985       // visible symbol, DF must be an existing function with internal 
00986       // linkage.  Rename it.
00987       if (NewDF->getName() != SF->getName() && !NewDF->hasLocalLinkage())
00988         ForceRenaming(NewDF, SF->getName());
00989       
00990       // Remember this mapping so uses in the source module get remapped
00991       // later by RemapOperand.
00992       ValueMap[SF] = NewDF;
00993       continue;
00994     }
00995     
00996     // Not "link from source", keep the one in the DestModule and remap the
00997     // input onto it.
00998     
00999     if (isa<GlobalAlias>(DGV)) {
01000       // The only valid mappings are:
01001       // - SF is external declaration, which is effectively a no-op.
01002       // - SF is weak, when we just need to throw SF out.
01003       if (!SF->isDeclaration() && !SF->mayBeOverridden())
01004         return Error(Err, "Function-Alias Collision on '" + SF->getName() +
01005                      "': symbol multiple defined");
01006     }
01007 
01008     // Set calculated linkage
01009     DGV->setLinkage(NewLinkage);
01010 
01011     // Make sure to remember this mapping.
01012     ValueMap[SF] = ConstantExpr::getBitCast(DGV, SF->getType());
01013   }
01014   return false;
01015 }
01016 
01017 // LinkFunctionBody - Copy the source function over into the dest function and
01018 // fix up references to values.  At this point we know that Dest is an external
01019 // function, and that Src is not.
01020 static bool LinkFunctionBody(Function *Dest, Function *Src,
01021                              std::map<const Value*, Value*> &ValueMap,
01022                              std::string *Err) {
01023   assert(Src && Dest && Dest->isDeclaration() && !Src->isDeclaration());
01024 
01025   // Go through and convert function arguments over, remembering the mapping.
01026   Function::arg_iterator DI = Dest->arg_begin();
01027   for (Function::arg_iterator I = Src->arg_begin(), E = Src->arg_end();
01028        I != E; ++I, ++DI) {
01029     DI->setName(I->getName());  // Copy the name information over...
01030 
01031     // Add a mapping to our local map
01032     ValueMap[I] = DI;
01033   }
01034 
01035   // Splice the body of the source function into the dest function.
01036   Dest->getBasicBlockList().splice(Dest->end(), Src->getBasicBlockList());
01037 
01038   // At this point, all of the instructions and values of the function are now
01039   // copied over.  The only problem is that they are still referencing values in
01040   // the Source function as operands.  Loop through all of the operands of the
01041   // functions and patch them up to point to the local versions...
01042   //
01043   for (Function::iterator BB = Dest->begin(), BE = Dest->end(); BB != BE; ++BB)
01044     for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
01045       for (Instruction::op_iterator OI = I->op_begin(), OE = I->op_end();
01046            OI != OE; ++OI)
01047         if (!isa<Instruction>(*OI) && !isa<BasicBlock>(*OI))
01048           *OI = RemapOperand(*OI, ValueMap);
01049 
01050   // There is no need to map the arguments anymore.
01051   for (Function::arg_iterator I = Src->arg_begin(), E = Src->arg_end();
01052        I != E; ++I)
01053     ValueMap.erase(I);
01054 
01055   return false;
01056 }
01057 
01058 
01059 // LinkFunctionBodies - Link in the function bodies that are defined in the
01060 // source module into the DestModule.  This consists basically of copying the
01061 // function over and fixing up references to values.
01062 static bool LinkFunctionBodies(Module *Dest, Module *Src,
01063                                std::map<const Value*, Value*> &ValueMap,
01064                                std::string *Err) {
01065 
01066   // Loop over all of the functions in the src module, mapping them over as we
01067   // go
01068   for (Module::iterator SF = Src->begin(), E = Src->end(); SF != E; ++SF) {
01069     if (!SF->isDeclaration()) {               // No body if function is external
01070       Function *DF = dyn_cast<Function>(ValueMap[SF]); // Destination function
01071 
01072       // DF not external SF external?
01073       if (DF && DF->isDeclaration())
01074         // Only provide the function body if there isn't one already.
01075         if (LinkFunctionBody(DF, SF, ValueMap, Err))
01076           return true;
01077     }
01078   }
01079   return false;
01080 }
01081 
01082 // LinkAppendingVars - If there were any appending global variables, link them
01083 // together now.  Return true on error.
01084 static bool LinkAppendingVars(Module *M,
01085                   std::multimap<std::string, GlobalVariable *> &AppendingVars,
01086                               std::string *ErrorMsg) {
01087   if (AppendingVars.empty()) return false; // Nothing to do.
01088 
01089   // Loop over the multimap of appending vars, processing any variables with the
01090   // same name, forming a new appending global variable with both of the
01091   // initializers merged together, then rewrite references to the old variables
01092   // and delete them.
01093   std::vector<Constant*> Inits;
01094   while (AppendingVars.size() > 1) {
01095     // Get the first two elements in the map...
01096     std::multimap<std::string,
01097       GlobalVariable*>::iterator Second = AppendingVars.begin(), First=Second++;
01098 
01099     // If the first two elements are for different names, there is no pair...
01100     // Otherwise there is a pair, so link them together...
01101     if (First->first == Second->first) {
01102       GlobalVariable *G1 = First->second, *G2 = Second->second;
01103       const ArrayType *T1 = cast<ArrayType>(G1->getType()->getElementType());
01104       const ArrayType *T2 = cast<ArrayType>(G2->getType()->getElementType());
01105 
01106       // Check to see that they two arrays agree on type...
01107       if (T1->getElementType() != T2->getElementType())
01108         return Error(ErrorMsg,
01109          "Appending variables with different element types need to be linked!");
01110       if (G1->isConstant() != G2->isConstant())
01111         return Error(ErrorMsg,
01112                      "Appending variables linked with different const'ness!");
01113 
01114       if (G1->getAlignment() != G2->getAlignment())
01115         return Error(ErrorMsg,
01116          "Appending variables with different alignment need to be linked!");
01117 
01118       if (G1->getVisibility() != G2->getVisibility())
01119         return Error(ErrorMsg,
01120          "Appending variables with different visibility need to be linked!");
01121 
01122       if (G1->getSection() != G2->getSection())
01123         return Error(ErrorMsg,
01124          "Appending variables with different section name need to be linked!");
01125       
01126       unsigned NewSize = T1->getNumElements() + T2->getNumElements();
01127       ArrayType *NewType = ArrayType::get(T1->getElementType(), NewSize);
01128 
01129       G1->setName("");   // Clear G1's name in case of a conflict!
01130       
01131       // Create the new global variable...
01132       GlobalVariable *NG =
01133         new GlobalVariable(NewType, G1->isConstant(), G1->getLinkage(),
01134                            /*init*/0, First->first, M, G1->isThreadLocal(),
01135                            G1->getType()->getAddressSpace());
01136 
01137       // Propagate alignment, visibility and section info.
01138       CopyGVAttributes(NG, G1);
01139 
01140       // Merge the initializer...
01141       Inits.reserve(NewSize);
01142       if (ConstantArray *I = dyn_cast<ConstantArray>(G1->getInitializer())) {
01143         for (unsigned i = 0, e = T1->getNumElements(); i != e; ++i)
01144           Inits.push_back(I->getOperand(i));
01145       } else {
01146         assert(isa<ConstantAggregateZero>(G1->getInitializer()));
01147         Constant *CV = Constant::getNullValue(T1->getElementType());
01148         for (unsigned i = 0, e = T1->getNumElements(); i != e; ++i)
01149           Inits.push_back(CV);
01150       }
01151       if (ConstantArray *I = dyn_cast<ConstantArray>(G2->getInitializer())) {
01152         for (unsigned i = 0, e = T2->getNumElements(); i != e; ++i)
01153           Inits.push_back(I->getOperand(i));
01154       } else {
01155         assert(isa<ConstantAggregateZero>(G2->getInitializer()));
01156         Constant *CV = Constant::getNullValue(T2->getElementType());
01157         for (unsigned i = 0, e = T2->getNumElements(); i != e; ++i)
01158           Inits.push_back(CV);
01159       }
01160       NG->setInitializer(ConstantArray::get(NewType, Inits));
01161       Inits.clear();
01162 
01163       // Replace any uses of the two global variables with uses of the new
01164       // global...
01165 
01166       // FIXME: This should rewrite simple/straight-forward uses such as
01167       // getelementptr instructions to not use the Cast!
01168       G1->replaceAllUsesWith(ConstantExpr::getBitCast(NG, G1->getType()));
01169       G2->replaceAllUsesWith(ConstantExpr::getBitCast(NG, G2->getType()));
01170 
01171       // Remove the two globals from the module now...
01172       M->getGlobalList().erase(G1);
01173       M->getGlobalList().erase(G2);
01174 
01175       // Put the new global into the AppendingVars map so that we can handle
01176       // linking of more than two vars...
01177       Second->second = NG;
01178     }
01179     AppendingVars.erase(First);
01180   }
01181 
01182   return false;
01183 }
01184 
01185 static bool ResolveAliases(Module *Dest) {
01186   for (Module::alias_iterator I = Dest->alias_begin(), E = Dest->alias_end();
01187        I != E; ++I)
01188     if (const GlobalValue *GV = I->resolveAliasedGlobal())
01189       if (GV != I && !GV->isDeclaration())
01190         I->replaceAllUsesWith(const_cast<GlobalValue*>(GV));
01191 
01192   return false;
01193 }
01194 
01195 // LinkModules - This function links two modules together, with the resulting
01196 // left module modified to be the composite of the two input modules.  If an
01197 // error occurs, true is returned and ErrorMsg (if not null) is set to indicate
01198 // the problem.  Upon failure, the Dest module could be in a modified state, and
01199 // shouldn't be relied on to be consistent.
01200 bool
01201 Linker::LinkModules(Module *Dest, Module *Src, std::string *ErrorMsg) {
01202   assert(Dest != 0 && "Invalid Destination module");
01203   assert(Src  != 0 && "Invalid Source Module");
01204 
01205   if (Dest->getDataLayout().empty()) {
01206     if (!Src->getDataLayout().empty()) {
01207       Dest->setDataLayout(Src->getDataLayout());
01208     } else {
01209       std::string DataLayout;
01210 
01211       if (Dest->getEndianness() == Module::AnyEndianness) {
01212         if (Src->getEndianness() == Module::BigEndian)
01213           DataLayout.append("E");
01214         else if (Src->getEndianness() == Module::LittleEndian)
01215           DataLayout.append("e");
01216       }
01217 
01218       if (Dest->getPointerSize() == Module::AnyPointerSize) {
01219         if (Src->getPointerSize() == Module::Pointer64)
01220           DataLayout.append(DataLayout.length() == 0 ? "p:64:64" : "-p:64:64");
01221         else if (Src->getPointerSize() == Module::Pointer32)
01222           DataLayout.append(DataLayout.length() == 0 ? "p:32:32" : "-p:32:32");
01223       }
01224       Dest->setDataLayout(DataLayout);
01225     }
01226   }
01227 
01228   // Copy the target triple from the source to dest if the dest's is empty.
01229   if (Dest->getTargetTriple().empty() && !Src->getTargetTriple().empty())
01230     Dest->setTargetTriple(Src->getTargetTriple());
01231       
01232   if (!Src->getDataLayout().empty() && !Dest->getDataLayout().empty() &&
01233       Src->getDataLayout() != Dest->getDataLayout())
01234     cerr << "WARNING: Linking two modules of different data layouts!\n";
01235   if (!Src->getTargetTriple().empty() &&
01236       Dest->getTargetTriple() != Src->getTargetTriple())
01237     cerr << "WARNING: Linking two modules of different target triples!\n";
01238 
01239   // Append the module inline asm string.
01240   if (!Src->getModuleInlineAsm().empty()) {
01241     if (Dest->getModuleInlineAsm().empty())
01242       Dest->setModuleInlineAsm(Src->getModuleInlineAsm());
01243     else
01244       Dest->setModuleInlineAsm(Dest->getModuleInlineAsm()+"\n"+
01245                                Src->getModuleInlineAsm());
01246   }
01247   
01248   // Update the destination module's dependent libraries list with the libraries
01249   // from the source module. There's no opportunity for duplicates here as the
01250   // Module ensures that duplicate insertions are discarded.
01251   for (Module::lib_iterator SI = Src->lib_begin(), SE = Src->lib_end();
01252        SI != SE; ++SI) 
01253     Dest->addLibrary(*SI);
01254 
01255   // LinkTypes - Go through the symbol table of the Src module and see if any
01256   // types are named in the src module that are not named in the Dst module.
01257   // Make sure there are no type name conflicts.
01258   if (LinkTypes(Dest, Src, ErrorMsg)) 
01259     return true;
01260 
01261   // ValueMap - Mapping of values from what they used to be in Src, to what they
01262   // are now in Dest.
01263   std::map<const Value*, Value*> ValueMap;
01264 
01265   // AppendingVars - Keep track of global variables in the destination module
01266   // with appending linkage.  After the module is linked together, they are
01267   // appended and the module is rewritten.
01268   std::multimap<std::string, GlobalVariable *> AppendingVars;
01269   for (Module::global_iterator I = Dest->global_begin(), E = Dest->global_end();
01270        I != E; ++I) {
01271     // Add all of the appending globals already in the Dest module to
01272     // AppendingVars.
01273     if (I->hasAppendingLinkage())
01274       AppendingVars.insert(std::make_pair(I->getName(), I));
01275   }
01276 
01277   // Insert all of the globals in src into the Dest module... without linking
01278   // initializers (which could refer to functions not yet mapped over).
01279   if (LinkGlobals(Dest, Src, ValueMap, AppendingVars, ErrorMsg))
01280     return true;
01281 
01282   // Link the functions together between the two modules, without doing function
01283   // bodies... this just adds external function prototypes to the Dest
01284   // function...  We do this so that when we begin processing function bodies,
01285   // all of the global values that may be referenced are available in our
01286   // ValueMap.
01287   if (LinkFunctionProtos(Dest, Src, ValueMap, ErrorMsg))
01288     return true;
01289 
01290   // If there were any alias, link them now. We really need to do this now,
01291   // because all of the aliases that may be referenced need to be available in
01292   // ValueMap
01293   if (LinkAlias(Dest, Src, ValueMap, ErrorMsg)) return true;
01294 
01295   // Update the initializers in the Dest module now that all globals that may
01296   // be referenced are in Dest.
01297   if (LinkGlobalInits(Dest, Src, ValueMap, ErrorMsg)) return true;
01298 
01299   // Link in the function bodies that are defined in the source module into the
01300   // DestModule.  This consists basically of copying the function over and
01301   // fixing up references to values.
01302   if (LinkFunctionBodies(Dest, Src, ValueMap, ErrorMsg)) return true;
01303 
01304   // If there were any appending global variables, link them together now.
01305   if (LinkAppendingVars(Dest, AppendingVars, ErrorMsg)) return true;
01306 
01307   // Resolve all uses of aliases with aliasees
01308   if (ResolveAliases(Dest)) return true;
01309 
01310   // If the source library's module id is in the dependent library list of the
01311   // destination library, remove it since that module is now linked in.
01312   sys::Path modId;
01313   modId.set(Src->getModuleIdentifier());
01314   if (!modId.isEmpty())
01315     Dest->removeLibrary(modId.getBasename());
01316 
01317   return false;
01318 }
01319 
01320 // vim: sw=2