LLVM API Documentation
00001 //===-- Local.cpp - Functions to perform local transformations ------------===// 00002 // 00003 // The LLVM Compiler Infrastructure 00004 // 00005 // This file is distributed under the University of Illinois Open Source 00006 // License. See LICENSE.TXT for details. 00007 // 00008 //===----------------------------------------------------------------------===// 00009 // 00010 // This family of functions perform various local transformations to the 00011 // program. 00012 // 00013 //===----------------------------------------------------------------------===// 00014 00015 #include "llvm/Transforms/Utils/Local.h" 00016 #include "llvm/Constants.h" 00017 #include "llvm/DerivedTypes.h" 00018 #include "llvm/Instructions.h" 00019 #include "llvm/Intrinsics.h" 00020 #include "llvm/IntrinsicInst.h" 00021 #include "llvm/Analysis/ConstantFolding.h" 00022 #include "llvm/Target/TargetData.h" 00023 #include "llvm/Support/GetElementPtrTypeIterator.h" 00024 #include "llvm/Support/MathExtras.h" 00025 using namespace llvm; 00026 00027 //===----------------------------------------------------------------------===// 00028 // Local constant propagation. 00029 // 00030 00031 // ConstantFoldTerminator - If a terminator instruction is predicated on a 00032 // constant value, convert it into an unconditional branch to the constant 00033 // destination. 00034 // 00035 bool llvm::ConstantFoldTerminator(BasicBlock *BB) { 00036 TerminatorInst *T = BB->getTerminator(); 00037 00038 // Branch - See if we are conditional jumping on constant 00039 if (BranchInst *BI = dyn_cast<BranchInst>(T)) { 00040 if (BI->isUnconditional()) return false; // Can't optimize uncond branch 00041 BasicBlock *Dest1 = BI->getSuccessor(0); 00042 BasicBlock *Dest2 = BI->getSuccessor(1); 00043 00044 if (ConstantInt *Cond = dyn_cast<ConstantInt>(BI->getCondition())) { 00045 // Are we branching on constant? 00046 // YES. Change to unconditional branch... 00047 BasicBlock *Destination = Cond->getZExtValue() ? Dest1 : Dest2; 00048 BasicBlock *OldDest = Cond->getZExtValue() ? Dest2 : Dest1; 00049 00050 //cerr << "Function: " << T->getParent()->getParent() 00051 // << "\nRemoving branch from " << T->getParent() 00052 // << "\n\nTo: " << OldDest << endl; 00053 00054 // Let the basic block know that we are letting go of it. Based on this, 00055 // it will adjust it's PHI nodes. 00056 assert(BI->getParent() && "Terminator not inserted in block!"); 00057 OldDest->removePredecessor(BI->getParent()); 00058 00059 // Set the unconditional destination, and change the insn to be an 00060 // unconditional branch. 00061 BI->setUnconditionalDest(Destination); 00062 return true; 00063 } else if (Dest2 == Dest1) { // Conditional branch to same location? 00064 // This branch matches something like this: 00065 // br bool %cond, label %Dest, label %Dest 00066 // and changes it into: br label %Dest 00067 00068 // Let the basic block know that we are letting go of one copy of it. 00069 assert(BI->getParent() && "Terminator not inserted in block!"); 00070 Dest1->removePredecessor(BI->getParent()); 00071 00072 // Change a conditional branch to unconditional. 00073 BI->setUnconditionalDest(Dest1); 00074 return true; 00075 } 00076 } else if (SwitchInst *SI = dyn_cast<SwitchInst>(T)) { 00077 // If we are switching on a constant, we can convert the switch into a 00078 // single branch instruction! 00079 ConstantInt *CI = dyn_cast<ConstantInt>(SI->getCondition()); 00080 BasicBlock *TheOnlyDest = SI->getSuccessor(0); // The default dest 00081 BasicBlock *DefaultDest = TheOnlyDest; 00082 assert(TheOnlyDest == SI->getDefaultDest() && 00083 "Default destination is not successor #0?"); 00084 00085 // Figure out which case it goes to... 00086 for (unsigned i = 1, e = SI->getNumSuccessors(); i != e; ++i) { 00087 // Found case matching a constant operand? 00088 if (SI->getSuccessorValue(i) == CI) { 00089 TheOnlyDest = SI->getSuccessor(i); 00090 break; 00091 } 00092 00093 // Check to see if this branch is going to the same place as the default 00094 // dest. If so, eliminate it as an explicit compare. 00095 if (SI->getSuccessor(i) == DefaultDest) { 00096 // Remove this entry... 00097 DefaultDest->removePredecessor(SI->getParent()); 00098 SI->removeCase(i); 00099 --i; --e; // Don't skip an entry... 00100 continue; 00101 } 00102 00103 // Otherwise, check to see if the switch only branches to one destination. 00104 // We do this by reseting "TheOnlyDest" to null when we find two non-equal 00105 // destinations. 00106 if (SI->getSuccessor(i) != TheOnlyDest) TheOnlyDest = 0; 00107 } 00108 00109 if (CI && !TheOnlyDest) { 00110 // Branching on a constant, but not any of the cases, go to the default 00111 // successor. 00112 TheOnlyDest = SI->getDefaultDest(); 00113 } 00114 00115 // If we found a single destination that we can fold the switch into, do so 00116 // now. 00117 if (TheOnlyDest) { 00118 // Insert the new branch.. 00119 BranchInst::Create(TheOnlyDest, SI); 00120 BasicBlock *BB = SI->getParent(); 00121 00122 // Remove entries from PHI nodes which we no longer branch to... 00123 for (unsigned i = 0, e = SI->getNumSuccessors(); i != e; ++i) { 00124 // Found case matching a constant operand? 00125 BasicBlock *Succ = SI->getSuccessor(i); 00126 if (Succ == TheOnlyDest) 00127 TheOnlyDest = 0; // Don't modify the first branch to TheOnlyDest 00128 else 00129 Succ->removePredecessor(BB); 00130 } 00131 00132 // Delete the old switch... 00133 BB->getInstList().erase(SI); 00134 return true; 00135 } else if (SI->getNumSuccessors() == 2) { 00136 // Otherwise, we can fold this switch into a conditional branch 00137 // instruction if it has only one non-default destination. 00138 Value *Cond = new ICmpInst(ICmpInst::ICMP_EQ, SI->getCondition(), 00139 SI->getSuccessorValue(1), "cond", SI); 00140 // Insert the new branch... 00141 BranchInst::Create(SI->getSuccessor(1), SI->getSuccessor(0), Cond, SI); 00142 00143 // Delete the old switch... 00144 SI->eraseFromParent(); 00145 return true; 00146 } 00147 } 00148 return false; 00149 } 00150 00151 00152 //===----------------------------------------------------------------------===// 00153 // Local dead code elimination... 00154 // 00155 00156 /// isInstructionTriviallyDead - Return true if the result produced by the 00157 /// instruction is not used, and the instruction has no side effects. 00158 /// 00159 bool llvm::isInstructionTriviallyDead(Instruction *I) { 00160 if (!I->use_empty() || isa<TerminatorInst>(I)) return false; 00161 00162 if (!I->mayWriteToMemory()) 00163 return true; 00164 00165 // Special case intrinsics that "may write to memory" but can be deleted when 00166 // dead. 00167 if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) 00168 // Safe to delete llvm.stacksave if dead. 00169 if (II->getIntrinsicID() == Intrinsic::stacksave) 00170 return true; 00171 00172 return false; 00173 } 00174 00175 /// RecursivelyDeleteTriviallyDeadInstructions - If the specified value is a 00176 /// trivially dead instruction, delete it. If that makes any of its operands 00177 /// trivially dead, delete them too, recursively. 00178 /// 00179 /// If DeadInst is specified, the vector is filled with the instructions that 00180 /// are actually deleted. 00181 void llvm::RecursivelyDeleteTriviallyDeadInstructions(Value *V, 00182 SmallVectorImpl<Instruction*> *DeadInst) { 00183 Instruction *I = dyn_cast<Instruction>(V); 00184 if (!I || !I->use_empty() || !isInstructionTriviallyDead(I)) 00185 return; 00186 00187 SmallVector<Instruction*, 16> DeadInsts; 00188 DeadInsts.push_back(I); 00189 00190 while (!DeadInsts.empty()) { 00191 I = DeadInsts.back(); 00192 DeadInsts.pop_back(); 00193 00194 // If the client wanted to know, tell it about deleted instructions. 00195 if (DeadInst) 00196 DeadInst->push_back(I); 00197 00198 // Null out all of the instruction's operands to see if any operand becomes 00199 // dead as we go. 00200 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) { 00201 Value *OpV = I->getOperand(i); 00202 I->setOperand(i, 0); 00203 00204 if (!OpV->use_empty()) continue; 00205 00206 // If the operand is an instruction that became dead as we nulled out the 00207 // operand, and if it is 'trivially' dead, delete it in a future loop 00208 // iteration. 00209 if (Instruction *OpI = dyn_cast<Instruction>(OpV)) 00210 if (isInstructionTriviallyDead(OpI)) 00211 DeadInsts.push_back(OpI); 00212 } 00213 00214 I->eraseFromParent(); 00215 } 00216 } 00217 00218 00219 //===----------------------------------------------------------------------===// 00220 // Control Flow Graph Restructuring... 00221 // 00222 00223 /// MergeBasicBlockIntoOnlyPred - DestBB is a block with one predecessor and its 00224 /// predecessor is known to have one successor (DestBB!). Eliminate the edge 00225 /// between them, moving the instructions in the predecessor into DestBB and 00226 /// deleting the predecessor block. 00227 /// 00228 void llvm::MergeBasicBlockIntoOnlyPred(BasicBlock *DestBB) { 00229 // If BB has single-entry PHI nodes, fold them. 00230 while (PHINode *PN = dyn_cast<PHINode>(DestBB->begin())) { 00231 Value *NewVal = PN->getIncomingValue(0); 00232 // Replace self referencing PHI with undef, it must be dead. 00233 if (NewVal == PN) NewVal = UndefValue::get(PN->getType()); 00234 PN->replaceAllUsesWith(NewVal); 00235 PN->eraseFromParent(); 00236 } 00237 00238 BasicBlock *PredBB = DestBB->getSinglePredecessor(); 00239 assert(PredBB && "Block doesn't have a single predecessor!"); 00240 00241 // Splice all the instructions from PredBB to DestBB. 00242 PredBB->getTerminator()->eraseFromParent(); 00243 DestBB->getInstList().splice(DestBB->begin(), PredBB->getInstList()); 00244 00245 // Anything that branched to PredBB now branches to DestBB. 00246 PredBB->replaceAllUsesWith(DestBB); 00247 00248 // Nuke BB. 00249 PredBB->eraseFromParent(); 00250 }