LLVM API Documentation
00001 //===- llvm/Analysis/LoopInfo.h - Natural Loop Calculator -------*- C++ -*-===// 00002 // 00003 // The LLVM Compiler Infrastructure 00004 // 00005 // This file is distributed under the University of Illinois Open Source 00006 // License. See LICENSE.TXT for details. 00007 // 00008 //===----------------------------------------------------------------------===// 00009 // 00010 // This file defines the LoopInfo class that is used to identify natural loops 00011 // and determine the loop depth of various nodes of the CFG. Note that natural 00012 // loops may actually be several loops that share the same header node. 00013 // 00014 // This analysis calculates the nesting structure of loops in a function. For 00015 // each natural loop identified, this analysis identifies natural loops 00016 // contained entirely within the loop and the basic blocks the make up the loop. 00017 // 00018 // It can calculate on the fly various bits of information, for example: 00019 // 00020 // * whether there is a preheader for the loop 00021 // * the number of back edges to the header 00022 // * whether or not a particular block branches out of the loop 00023 // * the successor blocks of the loop 00024 // * the loop depth 00025 // * the trip count 00026 // * etc... 00027 // 00028 //===----------------------------------------------------------------------===// 00029 00030 #ifndef LLVM_ANALYSIS_LOOP_INFO_H 00031 #define LLVM_ANALYSIS_LOOP_INFO_H 00032 00033 #include "llvm/Pass.h" 00034 #include "llvm/Constants.h" 00035 #include "llvm/Instructions.h" 00036 #include "llvm/ADT/DepthFirstIterator.h" 00037 #include "llvm/ADT/GraphTraits.h" 00038 #include "llvm/ADT/SmallPtrSet.h" 00039 #include "llvm/ADT/SmallVector.h" 00040 #include "llvm/Analysis/Dominators.h" 00041 #include "llvm/Support/CFG.h" 00042 #include "llvm/Support/Streams.h" 00043 #include <algorithm> 00044 #include <ostream> 00045 00046 namespace llvm { 00047 00048 template<typename T> 00049 static void RemoveFromVector(std::vector<T*> &V, T *N) { 00050 typename std::vector<T*>::iterator I = std::find(V.begin(), V.end(), N); 00051 assert(I != V.end() && "N is not in this list!"); 00052 V.erase(I); 00053 } 00054 00055 class DominatorTree; 00056 class LoopInfo; 00057 template<class N> class LoopInfoBase; 00058 template<class N> class LoopBase; 00059 00060 typedef LoopBase<BasicBlock> Loop; 00061 00062 //===----------------------------------------------------------------------===// 00063 /// LoopBase class - Instances of this class are used to represent loops that 00064 /// are detected in the flow graph 00065 /// 00066 template<class BlockT> 00067 class LoopBase { 00068 LoopBase<BlockT> *ParentLoop; 00069 // SubLoops - Loops contained entirely within this one. 00070 std::vector<LoopBase<BlockT>*> SubLoops; 00071 00072 // Blocks - The list of blocks in this loop. First entry is the header node. 00073 std::vector<BlockT*> Blocks; 00074 00075 LoopBase(const LoopBase<BlockT> &); // DO NOT IMPLEMENT 00076 const LoopBase<BlockT>&operator=(const LoopBase<BlockT> &);// DO NOT IMPLEMENT 00077 public: 00078 /// Loop ctor - This creates an empty loop. 00079 LoopBase() : ParentLoop(0) {} 00080 ~LoopBase() { 00081 for (size_t i = 0, e = SubLoops.size(); i != e; ++i) 00082 delete SubLoops[i]; 00083 } 00084 00085 /// getLoopDepth - Return the nesting level of this loop. An outer-most 00086 /// loop has depth 1, for consistency with loop depth values used for basic 00087 /// blocks, where depth 0 is used for blocks not inside any loops. 00088 unsigned getLoopDepth() const { 00089 unsigned D = 1; 00090 for (const LoopBase<BlockT> *CurLoop = ParentLoop; CurLoop; 00091 CurLoop = CurLoop->ParentLoop) 00092 ++D; 00093 return D; 00094 } 00095 BlockT *getHeader() const { return Blocks.front(); } 00096 LoopBase<BlockT> *getParentLoop() const { return ParentLoop; } 00097 00098 /// contains - Return true if the specified basic block is in this loop 00099 /// 00100 bool contains(const BlockT *BB) const { 00101 return std::find(Blocks.begin(), Blocks.end(), BB) != Blocks.end(); 00102 } 00103 00104 /// iterator/begin/end - Return the loops contained entirely within this loop. 00105 /// 00106 const std::vector<LoopBase<BlockT>*> &getSubLoops() const { return SubLoops; } 00107 typedef typename std::vector<LoopBase<BlockT>*>::const_iterator iterator; 00108 iterator begin() const { return SubLoops.begin(); } 00109 iterator end() const { return SubLoops.end(); } 00110 bool empty() const { return SubLoops.empty(); } 00111 00112 /// getBlocks - Get a list of the basic blocks which make up this loop. 00113 /// 00114 const std::vector<BlockT*> &getBlocks() const { return Blocks; } 00115 typedef typename std::vector<BlockT*>::const_iterator block_iterator; 00116 block_iterator block_begin() const { return Blocks.begin(); } 00117 block_iterator block_end() const { return Blocks.end(); } 00118 00119 /// isLoopExit - True if terminator in the block can branch to another block 00120 /// that is outside of the current loop. 00121 /// 00122 bool isLoopExit(const BlockT *BB) const { 00123 typedef GraphTraits<BlockT*> BlockTraits; 00124 for (typename BlockTraits::ChildIteratorType SI = 00125 BlockTraits::child_begin(const_cast<BlockT*>(BB)), 00126 SE = BlockTraits::child_end(const_cast<BlockT*>(BB)); SI != SE; ++SI) { 00127 if (!contains(*SI)) 00128 return true; 00129 } 00130 return false; 00131 } 00132 00133 /// getNumBackEdges - Calculate the number of back edges to the loop header 00134 /// 00135 unsigned getNumBackEdges() const { 00136 unsigned NumBackEdges = 0; 00137 BlockT *H = getHeader(); 00138 00139 typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits; 00140 for (typename InvBlockTraits::ChildIteratorType I = 00141 InvBlockTraits::child_begin(const_cast<BlockT*>(H)), 00142 E = InvBlockTraits::child_end(const_cast<BlockT*>(H)); I != E; ++I) 00143 if (contains(*I)) 00144 ++NumBackEdges; 00145 00146 return NumBackEdges; 00147 } 00148 00149 /// isLoopInvariant - Return true if the specified value is loop invariant 00150 /// 00151 inline bool isLoopInvariant(Value *V) const { 00152 if (Instruction *I = dyn_cast<Instruction>(V)) 00153 return !contains(I->getParent()); 00154 return true; // All non-instructions are loop invariant 00155 } 00156 00157 //===--------------------------------------------------------------------===// 00158 // APIs for simple analysis of the loop. 00159 // 00160 // Note that all of these methods can fail on general loops (ie, there may not 00161 // be a preheader, etc). For best success, the loop simplification and 00162 // induction variable canonicalization pass should be used to normalize loops 00163 // for easy analysis. These methods assume canonical loops. 00164 00165 /// getExitingBlocks - Return all blocks inside the loop that have successors 00166 /// outside of the loop. These are the blocks _inside of the current loop_ 00167 /// which branch out. The returned list is always unique. 00168 /// 00169 void getExitingBlocks(SmallVectorImpl<BlockT *> &ExitingBlocks) const { 00170 // Sort the blocks vector so that we can use binary search to do quick 00171 // lookups. 00172 SmallVector<BlockT*, 128> LoopBBs(block_begin(), block_end()); 00173 std::sort(LoopBBs.begin(), LoopBBs.end()); 00174 00175 typedef GraphTraits<BlockT*> BlockTraits; 00176 for (typename std::vector<BlockT*>::const_iterator BI = Blocks.begin(), 00177 BE = Blocks.end(); BI != BE; ++BI) 00178 for (typename BlockTraits::ChildIteratorType I = 00179 BlockTraits::child_begin(*BI), E = BlockTraits::child_end(*BI); 00180 I != E; ++I) 00181 if (!std::binary_search(LoopBBs.begin(), LoopBBs.end(), *I)) { 00182 // Not in current loop? It must be an exit block. 00183 ExitingBlocks.push_back(*BI); 00184 break; 00185 } 00186 } 00187 00188 /// getExitBlocks - Return all of the successor blocks of this loop. These 00189 /// are the blocks _outside of the current loop_ which are branched to. 00190 /// 00191 void getExitBlocks(SmallVectorImpl<BlockT*> &ExitBlocks) const { 00192 // Sort the blocks vector so that we can use binary search to do quick 00193 // lookups. 00194 SmallVector<BlockT*, 128> LoopBBs(block_begin(), block_end()); 00195 std::sort(LoopBBs.begin(), LoopBBs.end()); 00196 00197 typedef GraphTraits<BlockT*> BlockTraits; 00198 for (typename std::vector<BlockT*>::const_iterator BI = Blocks.begin(), 00199 BE = Blocks.end(); BI != BE; ++BI) 00200 for (typename BlockTraits::ChildIteratorType I = 00201 BlockTraits::child_begin(*BI), E = BlockTraits::child_end(*BI); 00202 I != E; ++I) 00203 if (!std::binary_search(LoopBBs.begin(), LoopBBs.end(), *I)) 00204 // Not in current loop? It must be an exit block. 00205 ExitBlocks.push_back(*I); 00206 } 00207 00208 /// getUniqueExitBlocks - Return all unique successor blocks of this loop. 00209 /// These are the blocks _outside of the current loop_ which are branched to. 00210 /// This assumes that loop is in canonical form. 00211 /// 00212 void getUniqueExitBlocks(SmallVectorImpl<BlockT*> &ExitBlocks) const { 00213 // Sort the blocks vector so that we can use binary search to do quick 00214 // lookups. 00215 SmallVector<BlockT*, 128> LoopBBs(block_begin(), block_end()); 00216 std::sort(LoopBBs.begin(), LoopBBs.end()); 00217 00218 std::vector<BlockT*> switchExitBlocks; 00219 00220 for (typename std::vector<BlockT*>::const_iterator BI = Blocks.begin(), 00221 BE = Blocks.end(); BI != BE; ++BI) { 00222 00223 BlockT *current = *BI; 00224 switchExitBlocks.clear(); 00225 00226 typedef GraphTraits<BlockT*> BlockTraits; 00227 typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits; 00228 for (typename BlockTraits::ChildIteratorType I = 00229 BlockTraits::child_begin(*BI), E = BlockTraits::child_end(*BI); 00230 I != E; ++I) { 00231 if (std::binary_search(LoopBBs.begin(), LoopBBs.end(), *I)) 00232 // If block is inside the loop then it is not a exit block. 00233 continue; 00234 00235 typename InvBlockTraits::ChildIteratorType PI = 00236 InvBlockTraits::child_begin(*I); 00237 BlockT *firstPred = *PI; 00238 00239 // If current basic block is this exit block's first predecessor 00240 // then only insert exit block in to the output ExitBlocks vector. 00241 // This ensures that same exit block is not inserted twice into 00242 // ExitBlocks vector. 00243 if (current != firstPred) 00244 continue; 00245 00246 // If a terminator has more then two successors, for example SwitchInst, 00247 // then it is possible that there are multiple edges from current block 00248 // to one exit block. 00249 if (std::distance(BlockTraits::child_begin(current), 00250 BlockTraits::child_end(current)) <= 2) { 00251 ExitBlocks.push_back(*I); 00252 continue; 00253 } 00254 00255 // In case of multiple edges from current block to exit block, collect 00256 // only one edge in ExitBlocks. Use switchExitBlocks to keep track of 00257 // duplicate edges. 00258 if (std::find(switchExitBlocks.begin(), switchExitBlocks.end(), *I) 00259 == switchExitBlocks.end()) { 00260 switchExitBlocks.push_back(*I); 00261 ExitBlocks.push_back(*I); 00262 } 00263 } 00264 } 00265 } 00266 00267 /// getLoopPreheader - If there is a preheader for this loop, return it. A 00268 /// loop has a preheader if there is only one edge to the header of the loop 00269 /// from outside of the loop. If this is the case, the block branching to the 00270 /// header of the loop is the preheader node. 00271 /// 00272 /// This method returns null if there is no preheader for the loop. 00273 /// 00274 BlockT *getLoopPreheader() const { 00275 // Keep track of nodes outside the loop branching to the header... 00276 BlockT *Out = 0; 00277 00278 // Loop over the predecessors of the header node... 00279 BlockT *Header = getHeader(); 00280 typedef GraphTraits<BlockT*> BlockTraits; 00281 typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits; 00282 for (typename InvBlockTraits::ChildIteratorType PI = 00283 InvBlockTraits::child_begin(Header), 00284 PE = InvBlockTraits::child_end(Header); PI != PE; ++PI) 00285 if (!contains(*PI)) { // If the block is not in the loop... 00286 if (Out && Out != *PI) 00287 return 0; // Multiple predecessors outside the loop 00288 Out = *PI; 00289 } 00290 00291 // Make sure there is only one exit out of the preheader. 00292 assert(Out && "Header of loop has no predecessors from outside loop?"); 00293 typename BlockTraits::ChildIteratorType SI = BlockTraits::child_begin(Out); 00294 ++SI; 00295 if (SI != BlockTraits::child_end(Out)) 00296 return 0; // Multiple exits from the block, must not be a preheader. 00297 00298 // If there is exactly one preheader, return it. If there was zero, then 00299 // Out is still null. 00300 return Out; 00301 } 00302 00303 /// getLoopLatch - If there is a latch block for this loop, return it. A 00304 /// latch block is the canonical backedge for a loop. A loop header in normal 00305 /// form has two edges into it: one from a preheader and one from a latch 00306 /// block. 00307 BlockT *getLoopLatch() const { 00308 BlockT *Header = getHeader(); 00309 typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits; 00310 typename InvBlockTraits::ChildIteratorType PI = 00311 InvBlockTraits::child_begin(Header); 00312 typename InvBlockTraits::ChildIteratorType PE = 00313 InvBlockTraits::child_end(Header); 00314 if (PI == PE) return 0; // no preds? 00315 00316 BlockT *Latch = 0; 00317 if (contains(*PI)) 00318 Latch = *PI; 00319 ++PI; 00320 if (PI == PE) return 0; // only one pred? 00321 00322 if (contains(*PI)) { 00323 if (Latch) return 0; // multiple backedges 00324 Latch = *PI; 00325 } 00326 ++PI; 00327 if (PI != PE) return 0; // more than two preds 00328 00329 return Latch; 00330 } 00331 00332 /// getCanonicalInductionVariable - Check to see if the loop has a canonical 00333 /// induction variable: an integer recurrence that starts at 0 and increments 00334 /// by one each time through the loop. If so, return the phi node that 00335 /// corresponds to it. 00336 /// 00337 inline PHINode *getCanonicalInductionVariable() const { 00338 BlockT *H = getHeader(); 00339 00340 BlockT *Incoming = 0, *Backedge = 0; 00341 typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits; 00342 typename InvBlockTraits::ChildIteratorType PI = 00343 InvBlockTraits::child_begin(H); 00344 assert(PI != InvBlockTraits::child_end(H) && 00345 "Loop must have at least one backedge!"); 00346 Backedge = *PI++; 00347 if (PI == InvBlockTraits::child_end(H)) return 0; // dead loop 00348 Incoming = *PI++; 00349 if (PI != InvBlockTraits::child_end(H)) return 0; // multiple backedges? 00350 00351 if (contains(Incoming)) { 00352 if (contains(Backedge)) 00353 return 0; 00354 std::swap(Incoming, Backedge); 00355 } else if (!contains(Backedge)) 00356 return 0; 00357 00358 // Loop over all of the PHI nodes, looking for a canonical indvar. 00359 for (typename BlockT::iterator I = H->begin(); isa<PHINode>(I); ++I) { 00360 PHINode *PN = cast<PHINode>(I); 00361 if (ConstantInt *CI = 00362 dyn_cast<ConstantInt>(PN->getIncomingValueForBlock(Incoming))) 00363 if (CI->isNullValue()) 00364 if (Instruction *Inc = 00365 dyn_cast<Instruction>(PN->getIncomingValueForBlock(Backedge))) 00366 if (Inc->getOpcode() == Instruction::Add && 00367 Inc->getOperand(0) == PN) 00368 if (ConstantInt *CI = dyn_cast<ConstantInt>(Inc->getOperand(1))) 00369 if (CI->equalsInt(1)) 00370 return PN; 00371 } 00372 return 0; 00373 } 00374 00375 /// getCanonicalInductionVariableIncrement - Return the LLVM value that holds 00376 /// the canonical induction variable value for the "next" iteration of the 00377 /// loop. This always succeeds if getCanonicalInductionVariable succeeds. 00378 /// 00379 inline Instruction *getCanonicalInductionVariableIncrement() const { 00380 if (PHINode *PN = getCanonicalInductionVariable()) { 00381 bool P1InLoop = contains(PN->getIncomingBlock(1)); 00382 return cast<Instruction>(PN->getIncomingValue(P1InLoop)); 00383 } 00384 return 0; 00385 } 00386 00387 /// getTripCount - Return a loop-invariant LLVM value indicating the number of 00388 /// times the loop will be executed. Note that this means that the backedge 00389 /// of the loop executes N-1 times. If the trip-count cannot be determined, 00390 /// this returns null. 00391 /// 00392 inline Value *getTripCount() const { 00393 // Canonical loops will end with a 'cmp ne I, V', where I is the incremented 00394 // canonical induction variable and V is the trip count of the loop. 00395 Instruction *Inc = getCanonicalInductionVariableIncrement(); 00396 if (Inc == 0) return 0; 00397 PHINode *IV = cast<PHINode>(Inc->getOperand(0)); 00398 00399 BlockT *BackedgeBlock = 00400 IV->getIncomingBlock(contains(IV->getIncomingBlock(1))); 00401 00402 if (BranchInst *BI = dyn_cast<BranchInst>(BackedgeBlock->getTerminator())) 00403 if (BI->isConditional()) { 00404 if (ICmpInst *ICI = dyn_cast<ICmpInst>(BI->getCondition())) { 00405 if (ICI->getOperand(0) == Inc) { 00406 if (BI->getSuccessor(0) == getHeader()) { 00407 if (ICI->getPredicate() == ICmpInst::ICMP_NE) 00408 return ICI->getOperand(1); 00409 } else if (ICI->getPredicate() == ICmpInst::ICMP_EQ) { 00410 return ICI->getOperand(1); 00411 } 00412 } 00413 } 00414 } 00415 00416 return 0; 00417 } 00418 00419 /// getSmallConstantTripCount - Returns the trip count of this loop as a 00420 /// normal unsigned value, if possible. Returns 0 if the trip count is unknown 00421 /// of not constant. Will also return 0 if the trip count is very large 00422 /// (>= 2^32) 00423 inline unsigned getSmallConstantTripCount() const { 00424 Value* TripCount = this->getTripCount(); 00425 if (TripCount) { 00426 if (ConstantInt *TripCountC = dyn_cast<ConstantInt>(TripCount)) { 00427 // Guard against huge trip counts. 00428 if (TripCountC->getValue().getActiveBits() <= 32) { 00429 return (unsigned)TripCountC->getZExtValue(); 00430 } 00431 } 00432 } 00433 return 0; 00434 } 00435 00436 /// getSmallConstantTripMultiple - Returns the largest constant divisor of the 00437 /// trip count of this loop as a normal unsigned value, if possible. This 00438 /// means that the actual trip count is always a multiple of the returned 00439 /// value (don't forget the trip count could very well be zero as well!). 00440 /// 00441 /// Returns 1 if the trip count is unknown or not guaranteed to be the 00442 /// multiple of a constant (which is also the case if the trip count is simply 00443 /// constant, use getSmallConstantTripCount for that case), Will also return 1 00444 /// if the trip count is very large (>= 2^32). 00445 inline unsigned getSmallConstantTripMultiple() const { 00446 Value* TripCount = this->getTripCount(); 00447 // This will hold the ConstantInt result, if any 00448 ConstantInt *Result = NULL; 00449 if (TripCount) { 00450 // See if the trip count is constant itself 00451 Result = dyn_cast<ConstantInt>(TripCount); 00452 // if not, see if it is a multiplication 00453 if (!Result) 00454 if (BinaryOperator *BO = dyn_cast<BinaryOperator>(TripCount)) { 00455 switch (BO->getOpcode()) { 00456 case BinaryOperator::Mul: 00457 Result = dyn_cast<ConstantInt>(BO->getOperand(1)); 00458 break; 00459 default: 00460 break; 00461 } 00462 } 00463 } 00464 // Guard against huge trip counts. 00465 if (Result && Result->getValue().getActiveBits() <= 32) { 00466 return (unsigned)Result->getZExtValue(); 00467 } else { 00468 return 1; 00469 } 00470 } 00471 00472 /// isLCSSAForm - Return true if the Loop is in LCSSA form 00473 inline bool isLCSSAForm() const { 00474 // Sort the blocks vector so that we can use binary search to do quick 00475 // lookups. 00476 SmallPtrSet<BlockT*, 16> LoopBBs(block_begin(), block_end()); 00477 00478 for (block_iterator BI = block_begin(), E = block_end(); BI != E; ++BI) { 00479 BlockT *BB = *BI; 00480 for (typename BlockT::iterator I = BB->begin(), E = BB->end(); I != E;++I) 00481 for (Value::use_iterator UI = I->use_begin(), E = I->use_end(); UI != E; 00482 ++UI) { 00483 BlockT *UserBB = cast<Instruction>(*UI)->getParent(); 00484 if (PHINode *P = dyn_cast<PHINode>(*UI)) { 00485 UserBB = P->getIncomingBlock(UI); 00486 } 00487 00488 // Check the current block, as a fast-path. Most values are used in 00489 // the same block they are defined in. 00490 if (UserBB != BB && !LoopBBs.count(UserBB)) 00491 return false; 00492 } 00493 } 00494 00495 return true; 00496 } 00497 00498 //===--------------------------------------------------------------------===// 00499 // APIs for updating loop information after changing the CFG 00500 // 00501 00502 /// addBasicBlockToLoop - This method is used by other analyses to update loop 00503 /// information. NewBB is set to be a new member of the current loop. 00504 /// Because of this, it is added as a member of all parent loops, and is added 00505 /// to the specified LoopInfo object as being in the current basic block. It 00506 /// is not valid to replace the loop header with this method. 00507 /// 00508 void addBasicBlockToLoop(BlockT *NewBB, LoopInfoBase<BlockT> &LI); 00509 00510 /// replaceChildLoopWith - This is used when splitting loops up. It replaces 00511 /// the OldChild entry in our children list with NewChild, and updates the 00512 /// parent pointer of OldChild to be null and the NewChild to be this loop. 00513 /// This updates the loop depth of the new child. 00514 void replaceChildLoopWith(LoopBase<BlockT> *OldChild, 00515 LoopBase<BlockT> *NewChild) { 00516 assert(OldChild->ParentLoop == this && "This loop is already broken!"); 00517 assert(NewChild->ParentLoop == 0 && "NewChild already has a parent!"); 00518 typename std::vector<LoopBase<BlockT>*>::iterator I = 00519 std::find(SubLoops.begin(), SubLoops.end(), OldChild); 00520 assert(I != SubLoops.end() && "OldChild not in loop!"); 00521 *I = NewChild; 00522 OldChild->ParentLoop = 0; 00523 NewChild->ParentLoop = this; 00524 } 00525 00526 /// addChildLoop - Add the specified loop to be a child of this loop. This 00527 /// updates the loop depth of the new child. 00528 /// 00529 void addChildLoop(LoopBase<BlockT> *NewChild) { 00530 assert(NewChild->ParentLoop == 0 && "NewChild already has a parent!"); 00531 NewChild->ParentLoop = this; 00532 SubLoops.push_back(NewChild); 00533 } 00534 00535 /// removeChildLoop - This removes the specified child from being a subloop of 00536 /// this loop. The loop is not deleted, as it will presumably be inserted 00537 /// into another loop. 00538 LoopBase<BlockT> *removeChildLoop(iterator I) { 00539 assert(I != SubLoops.end() && "Cannot remove end iterator!"); 00540 LoopBase<BlockT> *Child = *I; 00541 assert(Child->ParentLoop == this && "Child is not a child of this loop!"); 00542 SubLoops.erase(SubLoops.begin()+(I-begin())); 00543 Child->ParentLoop = 0; 00544 return Child; 00545 } 00546 00547 /// addBlockEntry - This adds a basic block directly to the basic block list. 00548 /// This should only be used by transformations that create new loops. Other 00549 /// transformations should use addBasicBlockToLoop. 00550 void addBlockEntry(BlockT *BB) { 00551 Blocks.push_back(BB); 00552 } 00553 00554 /// moveToHeader - This method is used to move BB (which must be part of this 00555 /// loop) to be the loop header of the loop (the block that dominates all 00556 /// others). 00557 void moveToHeader(BlockT *BB) { 00558 if (Blocks[0] == BB) return; 00559 for (unsigned i = 0; ; ++i) { 00560 assert(i != Blocks.size() && "Loop does not contain BB!"); 00561 if (Blocks[i] == BB) { 00562 Blocks[i] = Blocks[0]; 00563 Blocks[0] = BB; 00564 return; 00565 } 00566 } 00567 } 00568 00569 /// removeBlockFromLoop - This removes the specified basic block from the 00570 /// current loop, updating the Blocks as appropriate. This does not update 00571 /// the mapping in the LoopInfo class. 00572 void removeBlockFromLoop(BlockT *BB) { 00573 RemoveFromVector(Blocks, BB); 00574 } 00575 00576 /// verifyLoop - Verify loop structure 00577 void verifyLoop() const { 00578 #ifndef NDEBUG 00579 assert (getHeader() && "Loop header is missing"); 00580 assert (getLoopPreheader() && "Loop preheader is missing"); 00581 assert (getLoopLatch() && "Loop latch is missing"); 00582 for (typename std::vector<LoopBase<BlockT>*>::const_iterator I = 00583 SubLoops.begin(), E = SubLoops.end(); I != E; ++I) 00584 (*I)->verifyLoop(); 00585 #endif 00586 } 00587 00588 void print(std::ostream &OS, unsigned Depth = 0) const { 00589 OS << std::string(Depth*2, ' ') << "Loop Containing: "; 00590 00591 for (unsigned i = 0; i < getBlocks().size(); ++i) { 00592 if (i) OS << ","; 00593 WriteAsOperand(OS, getBlocks()[i], false); 00594 } 00595 OS << "\n"; 00596 00597 for (iterator I = begin(), E = end(); I != E; ++I) 00598 (*I)->print(OS, Depth+2); 00599 } 00600 00601 void print(std::ostream *O, unsigned Depth = 0) const { 00602 if (O) print(*O, Depth); 00603 } 00604 00605 void dump() const { 00606 print(cerr); 00607 } 00608 00609 private: 00610 friend class LoopInfoBase<BlockT>; 00611 explicit LoopBase(BlockT *BB) : ParentLoop(0) { 00612 Blocks.push_back(BB); 00613 } 00614 }; 00615 00616 00617 //===----------------------------------------------------------------------===// 00618 /// LoopInfo - This class builds and contains all of the top level loop 00619 /// structures in the specified function. 00620 /// 00621 00622 template<class BlockT> 00623 class LoopInfoBase { 00624 // BBMap - Mapping of basic blocks to the inner most loop they occur in 00625 std::map<BlockT*, LoopBase<BlockT>*> BBMap; 00626 std::vector<LoopBase<BlockT>*> TopLevelLoops; 00627 friend class LoopBase<BlockT>; 00628 00629 public: 00630 LoopInfoBase() { } 00631 ~LoopInfoBase() { releaseMemory(); } 00632 00633 void releaseMemory() { 00634 for (typename std::vector<LoopBase<BlockT>* >::iterator I = 00635 TopLevelLoops.begin(), E = TopLevelLoops.end(); I != E; ++I) 00636 delete *I; // Delete all of the loops... 00637 00638 BBMap.clear(); // Reset internal state of analysis 00639 TopLevelLoops.clear(); 00640 } 00641 00642 /// iterator/begin/end - The interface to the top-level loops in the current 00643 /// function. 00644 /// 00645 typedef typename std::vector<LoopBase<BlockT>*>::const_iterator iterator; 00646 iterator begin() const { return TopLevelLoops.begin(); } 00647 iterator end() const { return TopLevelLoops.end(); } 00648 bool empty() const { return TopLevelLoops.empty(); } 00649 00650 /// getLoopFor - Return the inner most loop that BB lives in. If a basic 00651 /// block is in no loop (for example the entry node), null is returned. 00652 /// 00653 LoopBase<BlockT> *getLoopFor(const BlockT *BB) const { 00654 typename std::map<BlockT *, LoopBase<BlockT>*>::const_iterator I= 00655 BBMap.find(const_cast<BlockT*>(BB)); 00656 return I != BBMap.end() ? I->second : 0; 00657 } 00658 00659 /// operator[] - same as getLoopFor... 00660 /// 00661 const LoopBase<BlockT> *operator[](const BlockT *BB) const { 00662 return getLoopFor(BB); 00663 } 00664 00665 /// getLoopDepth - Return the loop nesting level of the specified block. A 00666 /// depth of 0 means the block is not inside any loop. 00667 /// 00668 unsigned getLoopDepth(const BlockT *BB) const { 00669 const LoopBase<BlockT> *L = getLoopFor(BB); 00670 return L ? L->getLoopDepth() : 0; 00671 } 00672 00673 // isLoopHeader - True if the block is a loop header node 00674 bool isLoopHeader(BlockT *BB) const { 00675 const LoopBase<BlockT> *L = getLoopFor(BB); 00676 return L && L->getHeader() == BB; 00677 } 00678 00679 /// removeLoop - This removes the specified top-level loop from this loop info 00680 /// object. The loop is not deleted, as it will presumably be inserted into 00681 /// another loop. 00682 LoopBase<BlockT> *removeLoop(iterator I) { 00683 assert(I != end() && "Cannot remove end iterator!"); 00684 LoopBase<BlockT> *L = *I; 00685 assert(L->getParentLoop() == 0 && "Not a top-level loop!"); 00686 TopLevelLoops.erase(TopLevelLoops.begin() + (I-begin())); 00687 return L; 00688 } 00689 00690 /// changeLoopFor - Change the top-level loop that contains BB to the 00691 /// specified loop. This should be used by transformations that restructure 00692 /// the loop hierarchy tree. 00693 void changeLoopFor(BlockT *BB, LoopBase<BlockT> *L) { 00694 LoopBase<BlockT> *&OldLoop = BBMap[BB]; 00695 assert(OldLoop && "Block not in a loop yet!"); 00696 OldLoop = L; 00697 } 00698 00699 /// changeTopLevelLoop - Replace the specified loop in the top-level loops 00700 /// list with the indicated loop. 00701 void changeTopLevelLoop(LoopBase<BlockT> *OldLoop, 00702 LoopBase<BlockT> *NewLoop) { 00703 typename std::vector<LoopBase<BlockT>*>::iterator I = 00704 std::find(TopLevelLoops.begin(), TopLevelLoops.end(), OldLoop); 00705 assert(I != TopLevelLoops.end() && "Old loop not at top level!"); 00706 *I = NewLoop; 00707 assert(NewLoop->ParentLoop == 0 && OldLoop->ParentLoop == 0 && 00708 "Loops already embedded into a subloop!"); 00709 } 00710 00711 /// addTopLevelLoop - This adds the specified loop to the collection of 00712 /// top-level loops. 00713 void addTopLevelLoop(LoopBase<BlockT> *New) { 00714 assert(New->getParentLoop() == 0 && "Loop already in subloop!"); 00715 TopLevelLoops.push_back(New); 00716 } 00717 00718 /// removeBlock - This method completely removes BB from all data structures, 00719 /// including all of the Loop objects it is nested in and our mapping from 00720 /// BasicBlocks to loops. 00721 void removeBlock(BlockT *BB) { 00722 typename std::map<BlockT *, LoopBase<BlockT>*>::iterator I = BBMap.find(BB); 00723 if (I != BBMap.end()) { 00724 for (LoopBase<BlockT> *L = I->second; L; L = L->getParentLoop()) 00725 L->removeBlockFromLoop(BB); 00726 00727 BBMap.erase(I); 00728 } 00729 } 00730 00731 // Internals 00732 00733 static bool isNotAlreadyContainedIn(const LoopBase<BlockT> *SubLoop, 00734 const LoopBase<BlockT> *ParentLoop) { 00735 if (SubLoop == 0) return true; 00736 if (SubLoop == ParentLoop) return false; 00737 return isNotAlreadyContainedIn(SubLoop->getParentLoop(), ParentLoop); 00738 } 00739 00740 void Calculate(DominatorTreeBase<BlockT> &DT) { 00741 BlockT *RootNode = DT.getRootNode()->getBlock(); 00742 00743 for (df_iterator<BlockT*> NI = df_begin(RootNode), 00744 NE = df_end(RootNode); NI != NE; ++NI) 00745 if (LoopBase<BlockT> *L = ConsiderForLoop(*NI, DT)) 00746 TopLevelLoops.push_back(L); 00747 } 00748 00749 LoopBase<BlockT> *ConsiderForLoop(BlockT *BB, DominatorTreeBase<BlockT> &DT) { 00750 if (BBMap.find(BB) != BBMap.end()) return 0;// Haven't processed this node? 00751 00752 std::vector<BlockT *> TodoStack; 00753 00754 // Scan the predecessors of BB, checking to see if BB dominates any of 00755 // them. This identifies backedges which target this node... 00756 typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits; 00757 for (typename InvBlockTraits::ChildIteratorType I = 00758 InvBlockTraits::child_begin(BB), E = InvBlockTraits::child_end(BB); 00759 I != E; ++I) 00760 if (DT.dominates(BB, *I)) // If BB dominates it's predecessor... 00761 TodoStack.push_back(*I); 00762 00763 if (TodoStack.empty()) return 0; // No backedges to this block... 00764 00765 // Create a new loop to represent this basic block... 00766 LoopBase<BlockT> *L = new LoopBase<BlockT>(BB); 00767 BBMap[BB] = L; 00768 00769 BlockT *EntryBlock = BB->getParent()->begin(); 00770 00771 while (!TodoStack.empty()) { // Process all the nodes in the loop 00772 BlockT *X = TodoStack.back(); 00773 TodoStack.pop_back(); 00774 00775 if (!L->contains(X) && // As of yet unprocessed?? 00776 DT.dominates(EntryBlock, X)) { // X is reachable from entry block? 00777 // Check to see if this block already belongs to a loop. If this occurs 00778 // then we have a case where a loop that is supposed to be a child of 00779 // the current loop was processed before the current loop. When this 00780 // occurs, this child loop gets added to a part of the current loop, 00781 // making it a sibling to the current loop. We have to reparent this 00782 // loop. 00783 if (LoopBase<BlockT> *SubLoop = 00784 const_cast<LoopBase<BlockT>*>(getLoopFor(X))) 00785 if (SubLoop->getHeader() == X && isNotAlreadyContainedIn(SubLoop, L)){ 00786 // Remove the subloop from it's current parent... 00787 assert(SubLoop->ParentLoop && SubLoop->ParentLoop != L); 00788 LoopBase<BlockT> *SLP = SubLoop->ParentLoop; // SubLoopParent 00789 typename std::vector<LoopBase<BlockT>*>::iterator I = 00790 std::find(SLP->SubLoops.begin(), SLP->SubLoops.end(), SubLoop); 00791 assert(I != SLP->SubLoops.end() &&"SubLoop not a child of parent?"); 00792 SLP->SubLoops.erase(I); // Remove from parent... 00793 00794 // Add the subloop to THIS loop... 00795 SubLoop->ParentLoop = L; 00796 L->SubLoops.push_back(SubLoop); 00797 } 00798 00799 // Normal case, add the block to our loop... 00800 L->Blocks.push_back(X); 00801 00802 typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits; 00803 00804 // Add all of the predecessors of X to the end of the work stack... 00805 TodoStack.insert(TodoStack.end(), InvBlockTraits::child_begin(X), 00806 InvBlockTraits::child_end(X)); 00807 } 00808 } 00809 00810 // If there are any loops nested within this loop, create them now! 00811 for (typename std::vector<BlockT*>::iterator I = L->Blocks.begin(), 00812 E = L->Blocks.end(); I != E; ++I) 00813 if (LoopBase<BlockT> *NewLoop = ConsiderForLoop(*I, DT)) { 00814 L->SubLoops.push_back(NewLoop); 00815 NewLoop->ParentLoop = L; 00816 } 00817 00818 // Add the basic blocks that comprise this loop to the BBMap so that this 00819 // loop can be found for them. 00820 // 00821 for (typename std::vector<BlockT*>::iterator I = L->Blocks.begin(), 00822 E = L->Blocks.end(); I != E; ++I) { 00823 typename std::map<BlockT*, LoopBase<BlockT>*>::iterator BBMI = 00824 BBMap.find(*I); 00825 if (BBMI == BBMap.end()) // Not in map yet... 00826 BBMap.insert(BBMI, std::make_pair(*I, L)); // Must be at this level 00827 } 00828 00829 // Now that we have a list of all of the child loops of this loop, check to 00830 // see if any of them should actually be nested inside of each other. We 00831 // can accidentally pull loops our of their parents, so we must make sure to 00832 // organize the loop nests correctly now. 00833 { 00834 std::map<BlockT*, LoopBase<BlockT>*> ContainingLoops; 00835 for (unsigned i = 0; i != L->SubLoops.size(); ++i) { 00836 LoopBase<BlockT> *Child = L->SubLoops[i]; 00837 assert(Child->getParentLoop() == L && "Not proper child loop?"); 00838 00839 if (LoopBase<BlockT> *ContainingLoop = 00840 ContainingLoops[Child->getHeader()]) { 00841 // If there is already a loop which contains this loop, move this loop 00842 // into the containing loop. 00843 MoveSiblingLoopInto(Child, ContainingLoop); 00844 --i; // The loop got removed from the SubLoops list. 00845 } else { 00846 // This is currently considered to be a top-level loop. Check to see 00847 // if any of the contained blocks are loop headers for subloops we 00848 // have already processed. 00849 for (unsigned b = 0, e = Child->Blocks.size(); b != e; ++b) { 00850 LoopBase<BlockT> *&BlockLoop = ContainingLoops[Child->Blocks[b]]; 00851 if (BlockLoop == 0) { // Child block not processed yet... 00852 BlockLoop = Child; 00853 } else if (BlockLoop != Child) { 00854 LoopBase<BlockT> *SubLoop = BlockLoop; 00855 // Reparent all of the blocks which used to belong to BlockLoops 00856 for (unsigned j = 0, e = SubLoop->Blocks.size(); j != e; ++j) 00857 ContainingLoops[SubLoop->Blocks[j]] = Child; 00858 00859 // There is already a loop which contains this block, that means 00860 // that we should reparent the loop which the block is currently 00861 // considered to belong to to be a child of this loop. 00862 MoveSiblingLoopInto(SubLoop, Child); 00863 --i; // We just shrunk the SubLoops list. 00864 } 00865 } 00866 } 00867 } 00868 } 00869 00870 return L; 00871 } 00872 00873 /// MoveSiblingLoopInto - This method moves the NewChild loop to live inside 00874 /// of the NewParent Loop, instead of being a sibling of it. 00875 void MoveSiblingLoopInto(LoopBase<BlockT> *NewChild, 00876 LoopBase<BlockT> *NewParent) { 00877 LoopBase<BlockT> *OldParent = NewChild->getParentLoop(); 00878 assert(OldParent && OldParent == NewParent->getParentLoop() && 00879 NewChild != NewParent && "Not sibling loops!"); 00880 00881 // Remove NewChild from being a child of OldParent 00882 typename std::vector<LoopBase<BlockT>*>::iterator I = 00883 std::find(OldParent->SubLoops.begin(), OldParent->SubLoops.end(), 00884 NewChild); 00885 assert(I != OldParent->SubLoops.end() && "Parent fields incorrect??"); 00886 OldParent->SubLoops.erase(I); // Remove from parent's subloops list 00887 NewChild->ParentLoop = 0; 00888 00889 InsertLoopInto(NewChild, NewParent); 00890 } 00891 00892 /// InsertLoopInto - This inserts loop L into the specified parent loop. If 00893 /// the parent loop contains a loop which should contain L, the loop gets 00894 /// inserted into L instead. 00895 void InsertLoopInto(LoopBase<BlockT> *L, LoopBase<BlockT> *Parent) { 00896 BlockT *LHeader = L->getHeader(); 00897 assert(Parent->contains(LHeader) && 00898 "This loop should not be inserted here!"); 00899 00900 // Check to see if it belongs in a child loop... 00901 for (unsigned i = 0, e = static_cast<unsigned>(Parent->SubLoops.size()); 00902 i != e; ++i) 00903 if (Parent->SubLoops[i]->contains(LHeader)) { 00904 InsertLoopInto(L, Parent->SubLoops[i]); 00905 return; 00906 } 00907 00908 // If not, insert it here! 00909 Parent->SubLoops.push_back(L); 00910 L->ParentLoop = Parent; 00911 } 00912 00913 // Debugging 00914 00915 void print(std::ostream &OS, const Module* ) const { 00916 for (unsigned i = 0; i < TopLevelLoops.size(); ++i) 00917 TopLevelLoops[i]->print(OS); 00918 #if 0 00919 for (std::map<BasicBlock*, Loop*>::const_iterator I = BBMap.begin(), 00920 E = BBMap.end(); I != E; ++I) 00921 OS << "BB '" << I->first->getName() << "' level = " 00922 << I->second->getLoopDepth() << "\n"; 00923 #endif 00924 } 00925 }; 00926 00927 class LoopInfo : public FunctionPass { 00928 LoopInfoBase<BasicBlock>* LI; 00929 friend class LoopBase<BasicBlock>; 00930 00931 public: 00932 static char ID; // Pass identification, replacement for typeid 00933 00934 LoopInfo() : FunctionPass(intptr_t(&ID)) { 00935 LI = new LoopInfoBase<BasicBlock>(); 00936 } 00937 00938 ~LoopInfo() { delete LI; } 00939 00940 LoopInfoBase<BasicBlock>& getBase() { return *LI; } 00941 00942 /// iterator/begin/end - The interface to the top-level loops in the current 00943 /// function. 00944 /// 00945 typedef std::vector<Loop*>::const_iterator iterator; 00946 inline iterator begin() const { return LI->begin(); } 00947 inline iterator end() const { return LI->end(); } 00948 bool empty() const { return LI->empty(); } 00949 00950 /// getLoopFor - Return the inner most loop that BB lives in. If a basic 00951 /// block is in no loop (for example the entry node), null is returned. 00952 /// 00953 inline Loop *getLoopFor(const BasicBlock *BB) const { 00954 return LI->getLoopFor(BB); 00955 } 00956 00957 /// operator[] - same as getLoopFor... 00958 /// 00959 inline const Loop *operator[](const BasicBlock *BB) const { 00960 return LI->getLoopFor(BB); 00961 } 00962 00963 /// getLoopDepth - Return the loop nesting level of the specified block. A 00964 /// depth of 0 means the block is not inside any loop. 00965 /// 00966 inline unsigned getLoopDepth(const BasicBlock *BB) const { 00967 return LI->getLoopDepth(BB); 00968 } 00969 00970 // isLoopHeader - True if the block is a loop header node 00971 inline bool isLoopHeader(BasicBlock *BB) const { 00972 return LI->isLoopHeader(BB); 00973 } 00974 00975 /// runOnFunction - Calculate the natural loop information. 00976 /// 00977 virtual bool runOnFunction(Function &F); 00978 00979 virtual void releaseMemory() { LI->releaseMemory(); } 00980 00981 virtual void print(std::ostream &O, const Module* M = 0) const { 00982 if (O) LI->print(O, M); 00983 } 00984 00985 virtual void getAnalysisUsage(AnalysisUsage &AU) const; 00986 00987 /// removeLoop - This removes the specified top-level loop from this loop info 00988 /// object. The loop is not deleted, as it will presumably be inserted into 00989 /// another loop. 00990 inline Loop *removeLoop(iterator I) { return LI->removeLoop(I); } 00991 00992 /// changeLoopFor - Change the top-level loop that contains BB to the 00993 /// specified loop. This should be used by transformations that restructure 00994 /// the loop hierarchy tree. 00995 inline void changeLoopFor(BasicBlock *BB, Loop *L) { 00996 LI->changeLoopFor(BB, L); 00997 } 00998 00999 /// changeTopLevelLoop - Replace the specified loop in the top-level loops 01000 /// list with the indicated loop. 01001 inline void changeTopLevelLoop(Loop *OldLoop, Loop *NewLoop) { 01002 LI->changeTopLevelLoop(OldLoop, NewLoop); 01003 } 01004 01005 /// addTopLevelLoop - This adds the specified loop to the collection of 01006 /// top-level loops. 01007 inline void addTopLevelLoop(Loop *New) { 01008 LI->addTopLevelLoop(New); 01009 } 01010 01011 /// removeBlock - This method completely removes BB from all data structures, 01012 /// including all of the Loop objects it is nested in and our mapping from 01013 /// BasicBlocks to loops. 01014 void removeBlock(BasicBlock *BB) { 01015 LI->removeBlock(BB); 01016 } 01017 }; 01018 01019 01020 // Allow clients to walk the list of nested loops... 01021 template <> struct GraphTraits<const Loop*> { 01022 typedef const Loop NodeType; 01023 typedef std::vector<Loop*>::const_iterator ChildIteratorType; 01024 01025 static NodeType *getEntryNode(const Loop *L) { return L; } 01026 static inline ChildIteratorType child_begin(NodeType *N) { 01027 return N->begin(); 01028 } 01029 static inline ChildIteratorType child_end(NodeType *N) { 01030 return N->end(); 01031 } 01032 }; 01033 01034 template <> struct GraphTraits<Loop*> { 01035 typedef Loop NodeType; 01036 typedef std::vector<Loop*>::const_iterator ChildIteratorType; 01037 01038 static NodeType *getEntryNode(Loop *L) { return L; } 01039 static inline ChildIteratorType child_begin(NodeType *N) { 01040 return N->begin(); 01041 } 01042 static inline ChildIteratorType child_end(NodeType *N) { 01043 return N->end(); 01044 } 01045 }; 01046 01047 template<class BlockT> 01048 void LoopBase<BlockT>::addBasicBlockToLoop(BlockT *NewBB, 01049 LoopInfoBase<BlockT> &LIB) { 01050 assert((Blocks.empty() || LIB[getHeader()] == this) && 01051 "Incorrect LI specified for this loop!"); 01052 assert(NewBB && "Cannot add a null basic block to the loop!"); 01053 assert(LIB[NewBB] == 0 && "BasicBlock already in the loop!"); 01054 01055 // Add the loop mapping to the LoopInfo object... 01056 LIB.BBMap[NewBB] = this; 01057 01058 // Add the basic block to this loop and all parent loops... 01059 LoopBase<BlockT> *L = this; 01060 while (L) { 01061 L->Blocks.push_back(NewBB); 01062 L = L->getParentLoop(); 01063 } 01064 } 01065 01066 } // End llvm namespace 01067 01068 #endif