LLVM API Documentation
00001 //===- MemCpyOptimizer.cpp - Optimize use of memcpy and friends -----------===// 00002 // 00003 // The LLVM Compiler Infrastructure 00004 // 00005 // This file is distributed under the University of Illinois Open Source 00006 // License. See LICENSE.TXT for details. 00007 // 00008 //===----------------------------------------------------------------------===// 00009 // 00010 // This pass performs various transformations related to eliminating memcpy 00011 // calls, or transforming sets of stores into memset's. 00012 // 00013 //===----------------------------------------------------------------------===// 00014 00015 #define DEBUG_TYPE "memcpyopt" 00016 #include "llvm/Transforms/Scalar.h" 00017 #include "llvm/IntrinsicInst.h" 00018 #include "llvm/Instructions.h" 00019 #include "llvm/ADT/SmallVector.h" 00020 #include "llvm/ADT/Statistic.h" 00021 #include "llvm/Analysis/Dominators.h" 00022 #include "llvm/Analysis/AliasAnalysis.h" 00023 #include "llvm/Analysis/MemoryDependenceAnalysis.h" 00024 #include "llvm/Support/Debug.h" 00025 #include "llvm/Support/GetElementPtrTypeIterator.h" 00026 #include "llvm/Target/TargetData.h" 00027 #include <list> 00028 using namespace llvm; 00029 00030 STATISTIC(NumMemCpyInstr, "Number of memcpy instructions deleted"); 00031 STATISTIC(NumMemSetInfer, "Number of memsets inferred"); 00032 00033 /// isBytewiseValue - If the specified value can be set by repeating the same 00034 /// byte in memory, return the i8 value that it is represented with. This is 00035 /// true for all i8 values obviously, but is also true for i32 0, i32 -1, 00036 /// i16 0xF0F0, double 0.0 etc. If the value can't be handled with a repeated 00037 /// byte store (e.g. i16 0x1234), return null. 00038 static Value *isBytewiseValue(Value *V) { 00039 // All byte-wide stores are splatable, even of arbitrary variables. 00040 if (V->getType() == Type::Int8Ty) return V; 00041 00042 // Constant float and double values can be handled as integer values if the 00043 // corresponding integer value is "byteable". An important case is 0.0. 00044 if (ConstantFP *CFP = dyn_cast<ConstantFP>(V)) { 00045 if (CFP->getType() == Type::FloatTy) 00046 V = ConstantExpr::getBitCast(CFP, Type::Int32Ty); 00047 if (CFP->getType() == Type::DoubleTy) 00048 V = ConstantExpr::getBitCast(CFP, Type::Int64Ty); 00049 // Don't handle long double formats, which have strange constraints. 00050 } 00051 00052 // We can handle constant integers that are power of two in size and a 00053 // multiple of 8 bits. 00054 if (ConstantInt *CI = dyn_cast<ConstantInt>(V)) { 00055 unsigned Width = CI->getBitWidth(); 00056 if (isPowerOf2_32(Width) && Width > 8) { 00057 // We can handle this value if the recursive binary decomposition is the 00058 // same at all levels. 00059 APInt Val = CI->getValue(); 00060 APInt Val2; 00061 while (Val.getBitWidth() != 8) { 00062 unsigned NextWidth = Val.getBitWidth()/2; 00063 Val2 = Val.lshr(NextWidth); 00064 Val2.trunc(Val.getBitWidth()/2); 00065 Val.trunc(Val.getBitWidth()/2); 00066 00067 // If the top/bottom halves aren't the same, reject it. 00068 if (Val != Val2) 00069 return 0; 00070 } 00071 return ConstantInt::get(Val); 00072 } 00073 } 00074 00075 // Conceptually, we could handle things like: 00076 // %a = zext i8 %X to i16 00077 // %b = shl i16 %a, 8 00078 // %c = or i16 %a, %b 00079 // but until there is an example that actually needs this, it doesn't seem 00080 // worth worrying about. 00081 return 0; 00082 } 00083 00084 static int64_t GetOffsetFromIndex(const GetElementPtrInst *GEP, unsigned Idx, 00085 bool &VariableIdxFound, TargetData &TD) { 00086 // Skip over the first indices. 00087 gep_type_iterator GTI = gep_type_begin(GEP); 00088 for (unsigned i = 1; i != Idx; ++i, ++GTI) 00089 /*skip along*/; 00090 00091 // Compute the offset implied by the rest of the indices. 00092 int64_t Offset = 0; 00093 for (unsigned i = Idx, e = GEP->getNumOperands(); i != e; ++i, ++GTI) { 00094 ConstantInt *OpC = dyn_cast<ConstantInt>(GEP->getOperand(i)); 00095 if (OpC == 0) 00096 return VariableIdxFound = true; 00097 if (OpC->isZero()) continue; // No offset. 00098 00099 // Handle struct indices, which add their field offset to the pointer. 00100 if (const StructType *STy = dyn_cast<StructType>(*GTI)) { 00101 Offset += TD.getStructLayout(STy)->getElementOffset(OpC->getZExtValue()); 00102 continue; 00103 } 00104 00105 // Otherwise, we have a sequential type like an array or vector. Multiply 00106 // the index by the ElementSize. 00107 uint64_t Size = TD.getTypePaddedSize(GTI.getIndexedType()); 00108 Offset += Size*OpC->getSExtValue(); 00109 } 00110 00111 return Offset; 00112 } 00113 00114 /// IsPointerOffset - Return true if Ptr1 is provably equal to Ptr2 plus a 00115 /// constant offset, and return that constant offset. For example, Ptr1 might 00116 /// be &A[42], and Ptr2 might be &A[40]. In this case offset would be -8. 00117 static bool IsPointerOffset(Value *Ptr1, Value *Ptr2, int64_t &Offset, 00118 TargetData &TD) { 00119 // Right now we handle the case when Ptr1/Ptr2 are both GEPs with an identical 00120 // base. After that base, they may have some number of common (and 00121 // potentially variable) indices. After that they handle some constant 00122 // offset, which determines their offset from each other. At this point, we 00123 // handle no other case. 00124 GetElementPtrInst *GEP1 = dyn_cast<GetElementPtrInst>(Ptr1); 00125 GetElementPtrInst *GEP2 = dyn_cast<GetElementPtrInst>(Ptr2); 00126 if (!GEP1 || !GEP2 || GEP1->getOperand(0) != GEP2->getOperand(0)) 00127 return false; 00128 00129 // Skip any common indices and track the GEP types. 00130 unsigned Idx = 1; 00131 for (; Idx != GEP1->getNumOperands() && Idx != GEP2->getNumOperands(); ++Idx) 00132 if (GEP1->getOperand(Idx) != GEP2->getOperand(Idx)) 00133 break; 00134 00135 bool VariableIdxFound = false; 00136 int64_t Offset1 = GetOffsetFromIndex(GEP1, Idx, VariableIdxFound, TD); 00137 int64_t Offset2 = GetOffsetFromIndex(GEP2, Idx, VariableIdxFound, TD); 00138 if (VariableIdxFound) return false; 00139 00140 Offset = Offset2-Offset1; 00141 return true; 00142 } 00143 00144 00145 /// MemsetRange - Represents a range of memset'd bytes with the ByteVal value. 00146 /// This allows us to analyze stores like: 00147 /// store 0 -> P+1 00148 /// store 0 -> P+0 00149 /// store 0 -> P+3 00150 /// store 0 -> P+2 00151 /// which sometimes happens with stores to arrays of structs etc. When we see 00152 /// the first store, we make a range [1, 2). The second store extends the range 00153 /// to [0, 2). The third makes a new range [2, 3). The fourth store joins the 00154 /// two ranges into [0, 3) which is memset'able. 00155 namespace { 00156 struct MemsetRange { 00157 // Start/End - A semi range that describes the span that this range covers. 00158 // The range is closed at the start and open at the end: [Start, End). 00159 int64_t Start, End; 00160 00161 /// StartPtr - The getelementptr instruction that points to the start of the 00162 /// range. 00163 Value *StartPtr; 00164 00165 /// Alignment - The known alignment of the first store. 00166 unsigned Alignment; 00167 00168 /// TheStores - The actual stores that make up this range. 00169 SmallVector<StoreInst*, 16> TheStores; 00170 00171 bool isProfitableToUseMemset(const TargetData &TD) const; 00172 00173 }; 00174 } // end anon namespace 00175 00176 bool MemsetRange::isProfitableToUseMemset(const TargetData &TD) const { 00177 // If we found more than 8 stores to merge or 64 bytes, use memset. 00178 if (TheStores.size() >= 8 || End-Start >= 64) return true; 00179 00180 // Assume that the code generator is capable of merging pairs of stores 00181 // together if it wants to. 00182 if (TheStores.size() <= 2) return false; 00183 00184 // If we have fewer than 8 stores, it can still be worthwhile to do this. 00185 // For example, merging 4 i8 stores into an i32 store is useful almost always. 00186 // However, merging 2 32-bit stores isn't useful on a 32-bit architecture (the 00187 // memset will be split into 2 32-bit stores anyway) and doing so can 00188 // pessimize the llvm optimizer. 00189 // 00190 // Since we don't have perfect knowledge here, make some assumptions: assume 00191 // the maximum GPR width is the same size as the pointer size and assume that 00192 // this width can be stored. If so, check to see whether we will end up 00193 // actually reducing the number of stores used. 00194 unsigned Bytes = unsigned(End-Start); 00195 unsigned NumPointerStores = Bytes/TD.getPointerSize(); 00196 00197 // Assume the remaining bytes if any are done a byte at a time. 00198 unsigned NumByteStores = Bytes - NumPointerStores*TD.getPointerSize(); 00199 00200 // If we will reduce the # stores (according to this heuristic), do the 00201 // transformation. This encourages merging 4 x i8 -> i32 and 2 x i16 -> i32 00202 // etc. 00203 return TheStores.size() > NumPointerStores+NumByteStores; 00204 } 00205 00206 00207 namespace { 00208 class MemsetRanges { 00209 /// Ranges - A sorted list of the memset ranges. We use std::list here 00210 /// because each element is relatively large and expensive to copy. 00211 std::list<MemsetRange> Ranges; 00212 typedef std::list<MemsetRange>::iterator range_iterator; 00213 TargetData &TD; 00214 public: 00215 MemsetRanges(TargetData &td) : TD(td) {} 00216 00217 typedef std::list<MemsetRange>::const_iterator const_iterator; 00218 const_iterator begin() const { return Ranges.begin(); } 00219 const_iterator end() const { return Ranges.end(); } 00220 bool empty() const { return Ranges.empty(); } 00221 00222 void addStore(int64_t OffsetFromFirst, StoreInst *SI); 00223 }; 00224 00225 } // end anon namespace 00226 00227 00228 /// addStore - Add a new store to the MemsetRanges data structure. This adds a 00229 /// new range for the specified store at the specified offset, merging into 00230 /// existing ranges as appropriate. 00231 void MemsetRanges::addStore(int64_t Start, StoreInst *SI) { 00232 int64_t End = Start+TD.getTypeStoreSize(SI->getOperand(0)->getType()); 00233 00234 // Do a linear search of the ranges to see if this can be joined and/or to 00235 // find the insertion point in the list. We keep the ranges sorted for 00236 // simplicity here. This is a linear search of a linked list, which is ugly, 00237 // however the number of ranges is limited, so this won't get crazy slow. 00238 range_iterator I = Ranges.begin(), E = Ranges.end(); 00239 00240 while (I != E && Start > I->End) 00241 ++I; 00242 00243 // We now know that I == E, in which case we didn't find anything to merge 00244 // with, or that Start <= I->End. If End < I->Start or I == E, then we need 00245 // to insert a new range. Handle this now. 00246 if (I == E || End < I->Start) { 00247 MemsetRange &R = *Ranges.insert(I, MemsetRange()); 00248 R.Start = Start; 00249 R.End = End; 00250 R.StartPtr = SI->getPointerOperand(); 00251 R.Alignment = SI->getAlignment(); 00252 R.TheStores.push_back(SI); 00253 return; 00254 } 00255 00256 // This store overlaps with I, add it. 00257 I->TheStores.push_back(SI); 00258 00259 // At this point, we may have an interval that completely contains our store. 00260 // If so, just add it to the interval and return. 00261 if (I->Start <= Start && I->End >= End) 00262 return; 00263 00264 // Now we know that Start <= I->End and End >= I->Start so the range overlaps 00265 // but is not entirely contained within the range. 00266 00267 // See if the range extends the start of the range. In this case, it couldn't 00268 // possibly cause it to join the prior range, because otherwise we would have 00269 // stopped on *it*. 00270 if (Start < I->Start) { 00271 I->Start = Start; 00272 I->StartPtr = SI->getPointerOperand(); 00273 } 00274 00275 // Now we know that Start <= I->End and Start >= I->Start (so the startpoint 00276 // is in or right at the end of I), and that End >= I->Start. Extend I out to 00277 // End. 00278 if (End > I->End) { 00279 I->End = End; 00280 range_iterator NextI = I;; 00281 while (++NextI != E && End >= NextI->Start) { 00282 // Merge the range in. 00283 I->TheStores.append(NextI->TheStores.begin(), NextI->TheStores.end()); 00284 if (NextI->End > I->End) 00285 I->End = NextI->End; 00286 Ranges.erase(NextI); 00287 NextI = I; 00288 } 00289 } 00290 } 00291 00292 //===----------------------------------------------------------------------===// 00293 // MemCpyOpt Pass 00294 //===----------------------------------------------------------------------===// 00295 00296 namespace { 00297 00298 class VISIBILITY_HIDDEN MemCpyOpt : public FunctionPass { 00299 bool runOnFunction(Function &F); 00300 public: 00301 static char ID; // Pass identification, replacement for typeid 00302 MemCpyOpt() : FunctionPass(&ID) {} 00303 00304 private: 00305 // This transformation requires dominator postdominator info 00306 virtual void getAnalysisUsage(AnalysisUsage &AU) const { 00307 AU.setPreservesCFG(); 00308 AU.addRequired<DominatorTree>(); 00309 AU.addRequired<MemoryDependenceAnalysis>(); 00310 AU.addRequired<AliasAnalysis>(); 00311 AU.addRequired<TargetData>(); 00312 AU.addPreserved<AliasAnalysis>(); 00313 AU.addPreserved<MemoryDependenceAnalysis>(); 00314 AU.addPreserved<TargetData>(); 00315 } 00316 00317 // Helper fuctions 00318 bool processStore(StoreInst *SI, BasicBlock::iterator& BBI); 00319 bool processMemCpy(MemCpyInst* M); 00320 bool performCallSlotOptzn(MemCpyInst* cpy, CallInst* C); 00321 bool iterateOnFunction(Function &F); 00322 }; 00323 00324 char MemCpyOpt::ID = 0; 00325 } 00326 00327 // createMemCpyOptPass - The public interface to this file... 00328 FunctionPass *llvm::createMemCpyOptPass() { return new MemCpyOpt(); } 00329 00330 static RegisterPass<MemCpyOpt> X("memcpyopt", 00331 "MemCpy Optimization"); 00332 00333 00334 00335 /// processStore - When GVN is scanning forward over instructions, we look for 00336 /// some other patterns to fold away. In particular, this looks for stores to 00337 /// neighboring locations of memory. If it sees enough consequtive ones 00338 /// (currently 4) it attempts to merge them together into a memcpy/memset. 00339 bool MemCpyOpt::processStore(StoreInst *SI, BasicBlock::iterator& BBI) { 00340 if (SI->isVolatile()) return false; 00341 00342 // There are two cases that are interesting for this code to handle: memcpy 00343 // and memset. Right now we only handle memset. 00344 00345 // Ensure that the value being stored is something that can be memset'able a 00346 // byte at a time like "0" or "-1" or any width, as well as things like 00347 // 0xA0A0A0A0 and 0.0. 00348 Value *ByteVal = isBytewiseValue(SI->getOperand(0)); 00349 if (!ByteVal) 00350 return false; 00351 00352 TargetData &TD = getAnalysis<TargetData>(); 00353 AliasAnalysis &AA = getAnalysis<AliasAnalysis>(); 00354 00355 // Okay, so we now have a single store that can be splatable. Scan to find 00356 // all subsequent stores of the same value to offset from the same pointer. 00357 // Join these together into ranges, so we can decide whether contiguous blocks 00358 // are stored. 00359 MemsetRanges Ranges(TD); 00360 00361 Value *StartPtr = SI->getPointerOperand(); 00362 00363 BasicBlock::iterator BI = SI; 00364 for (++BI; !isa<TerminatorInst>(BI); ++BI) { 00365 if (isa<CallInst>(BI) || isa<InvokeInst>(BI)) { 00366 // If the call is readnone, ignore it, otherwise bail out. We don't even 00367 // allow readonly here because we don't want something like: 00368 // A[1] = 2; strlen(A); A[2] = 2; -> memcpy(A, ...); strlen(A). 00369 if (AA.getModRefBehavior(CallSite::get(BI)) == 00370 AliasAnalysis::DoesNotAccessMemory) 00371 continue; 00372 00373 // TODO: If this is a memset, try to join it in. 00374 00375 break; 00376 } else if (isa<VAArgInst>(BI) || isa<LoadInst>(BI)) 00377 break; 00378 00379 // If this is a non-store instruction it is fine, ignore it. 00380 StoreInst *NextStore = dyn_cast<StoreInst>(BI); 00381 if (NextStore == 0) continue; 00382 00383 // If this is a store, see if we can merge it in. 00384 if (NextStore->isVolatile()) break; 00385 00386 // Check to see if this stored value is of the same byte-splattable value. 00387 if (ByteVal != isBytewiseValue(NextStore->getOperand(0))) 00388 break; 00389 00390 // Check to see if this store is to a constant offset from the start ptr. 00391 int64_t Offset; 00392 if (!IsPointerOffset(StartPtr, NextStore->getPointerOperand(), Offset, TD)) 00393 break; 00394 00395 Ranges.addStore(Offset, NextStore); 00396 } 00397 00398 // If we have no ranges, then we just had a single store with nothing that 00399 // could be merged in. This is a very common case of course. 00400 if (Ranges.empty()) 00401 return false; 00402 00403 // If we had at least one store that could be merged in, add the starting 00404 // store as well. We try to avoid this unless there is at least something 00405 // interesting as a small compile-time optimization. 00406 Ranges.addStore(0, SI); 00407 00408 00409 Function *MemSetF = 0; 00410 00411 // Now that we have full information about ranges, loop over the ranges and 00412 // emit memset's for anything big enough to be worthwhile. 00413 bool MadeChange = false; 00414 for (MemsetRanges::const_iterator I = Ranges.begin(), E = Ranges.end(); 00415 I != E; ++I) { 00416 const MemsetRange &Range = *I; 00417 00418 if (Range.TheStores.size() == 1) continue; 00419 00420 // If it is profitable to lower this range to memset, do so now. 00421 if (!Range.isProfitableToUseMemset(TD)) 00422 continue; 00423 00424 // Otherwise, we do want to transform this! Create a new memset. We put 00425 // the memset right before the first instruction that isn't part of this 00426 // memset block. This ensure that the memset is dominated by any addressing 00427 // instruction needed by the start of the block. 00428 BasicBlock::iterator InsertPt = BI; 00429 00430 if (MemSetF == 0) { 00431 const Type *Tys[] = {Type::Int64Ty}; 00432 MemSetF = Intrinsic::getDeclaration(SI->getParent()->getParent() 00433 ->getParent(), Intrinsic::memset, 00434 Tys, 1); 00435 } 00436 00437 // Get the starting pointer of the block. 00438 StartPtr = Range.StartPtr; 00439 00440 // Cast the start ptr to be i8* as memset requires. 00441 const Type *i8Ptr = PointerType::getUnqual(Type::Int8Ty); 00442 if (StartPtr->getType() != i8Ptr) 00443 StartPtr = new BitCastInst(StartPtr, i8Ptr, StartPtr->getNameStart(), 00444 InsertPt); 00445 00446 Value *Ops[] = { 00447 StartPtr, ByteVal, // Start, value 00448 ConstantInt::get(Type::Int64Ty, Range.End-Range.Start), // size 00449 ConstantInt::get(Type::Int32Ty, Range.Alignment) // align 00450 }; 00451 Value *C = CallInst::Create(MemSetF, Ops, Ops+4, "", InsertPt); 00452 DEBUG(cerr << "Replace stores:\n"; 00453 for (unsigned i = 0, e = Range.TheStores.size(); i != e; ++i) 00454 cerr << *Range.TheStores[i]; 00455 cerr << "With: " << *C); C=C; 00456 00457 // Don't invalidate the iterator 00458 BBI = BI; 00459 00460 // Zap all the stores. 00461 for (SmallVector<StoreInst*, 16>::const_iterator SI = Range.TheStores.begin(), 00462 SE = Range.TheStores.end(); SI != SE; ++SI) 00463 (*SI)->eraseFromParent(); 00464 ++NumMemSetInfer; 00465 MadeChange = true; 00466 } 00467 00468 return MadeChange; 00469 } 00470 00471 00472 /// performCallSlotOptzn - takes a memcpy and a call that it depends on, 00473 /// and checks for the possibility of a call slot optimization by having 00474 /// the call write its result directly into the destination of the memcpy. 00475 bool MemCpyOpt::performCallSlotOptzn(MemCpyInst *cpy, CallInst *C) { 00476 // The general transformation to keep in mind is 00477 // 00478 // call @func(..., src, ...) 00479 // memcpy(dest, src, ...) 00480 // 00481 // -> 00482 // 00483 // memcpy(dest, src, ...) 00484 // call @func(..., dest, ...) 00485 // 00486 // Since moving the memcpy is technically awkward, we additionally check that 00487 // src only holds uninitialized values at the moment of the call, meaning that 00488 // the memcpy can be discarded rather than moved. 00489 00490 // Deliberately get the source and destination with bitcasts stripped away, 00491 // because we'll need to do type comparisons based on the underlying type. 00492 Value* cpyDest = cpy->getDest(); 00493 Value* cpySrc = cpy->getSource(); 00494 CallSite CS = CallSite::get(C); 00495 00496 // We need to be able to reason about the size of the memcpy, so we require 00497 // that it be a constant. 00498 ConstantInt* cpyLength = dyn_cast<ConstantInt>(cpy->getLength()); 00499 if (!cpyLength) 00500 return false; 00501 00502 // Require that src be an alloca. This simplifies the reasoning considerably. 00503 AllocaInst* srcAlloca = dyn_cast<AllocaInst>(cpySrc); 00504 if (!srcAlloca) 00505 return false; 00506 00507 // Check that all of src is copied to dest. 00508 TargetData& TD = getAnalysis<TargetData>(); 00509 00510 ConstantInt* srcArraySize = dyn_cast<ConstantInt>(srcAlloca->getArraySize()); 00511 if (!srcArraySize) 00512 return false; 00513 00514 uint64_t srcSize = TD.getTypePaddedSize(srcAlloca->getAllocatedType()) * 00515 srcArraySize->getZExtValue(); 00516 00517 if (cpyLength->getZExtValue() < srcSize) 00518 return false; 00519 00520 // Check that accessing the first srcSize bytes of dest will not cause a 00521 // trap. Otherwise the transform is invalid since it might cause a trap 00522 // to occur earlier than it otherwise would. 00523 if (AllocaInst* A = dyn_cast<AllocaInst>(cpyDest)) { 00524 // The destination is an alloca. Check it is larger than srcSize. 00525 ConstantInt* destArraySize = dyn_cast<ConstantInt>(A->getArraySize()); 00526 if (!destArraySize) 00527 return false; 00528 00529 uint64_t destSize = TD.getTypePaddedSize(A->getAllocatedType()) * 00530 destArraySize->getZExtValue(); 00531 00532 if (destSize < srcSize) 00533 return false; 00534 } else if (Argument* A = dyn_cast<Argument>(cpyDest)) { 00535 // If the destination is an sret parameter then only accesses that are 00536 // outside of the returned struct type can trap. 00537 if (!A->hasStructRetAttr()) 00538 return false; 00539 00540 const Type* StructTy = cast<PointerType>(A->getType())->getElementType(); 00541 uint64_t destSize = TD.getTypePaddedSize(StructTy); 00542 00543 if (destSize < srcSize) 00544 return false; 00545 } else { 00546 return false; 00547 } 00548 00549 // Check that src is not accessed except via the call and the memcpy. This 00550 // guarantees that it holds only undefined values when passed in (so the final 00551 // memcpy can be dropped), that it is not read or written between the call and 00552 // the memcpy, and that writing beyond the end of it is undefined. 00553 SmallVector<User*, 8> srcUseList(srcAlloca->use_begin(), 00554 srcAlloca->use_end()); 00555 while (!srcUseList.empty()) { 00556 User* UI = srcUseList.back(); 00557 srcUseList.pop_back(); 00558 00559 if (isa<BitCastInst>(UI)) { 00560 for (User::use_iterator I = UI->use_begin(), E = UI->use_end(); 00561 I != E; ++I) 00562 srcUseList.push_back(*I); 00563 } else if (GetElementPtrInst* G = dyn_cast<GetElementPtrInst>(UI)) { 00564 if (G->hasAllZeroIndices()) 00565 for (User::use_iterator I = UI->use_begin(), E = UI->use_end(); 00566 I != E; ++I) 00567 srcUseList.push_back(*I); 00568 else 00569 return false; 00570 } else if (UI != C && UI != cpy) { 00571 return false; 00572 } 00573 } 00574 00575 // Since we're changing the parameter to the callsite, we need to make sure 00576 // that what would be the new parameter dominates the callsite. 00577 DominatorTree& DT = getAnalysis<DominatorTree>(); 00578 if (Instruction* cpyDestInst = dyn_cast<Instruction>(cpyDest)) 00579 if (!DT.dominates(cpyDestInst, C)) 00580 return false; 00581 00582 // In addition to knowing that the call does not access src in some 00583 // unexpected manner, for example via a global, which we deduce from 00584 // the use analysis, we also need to know that it does not sneakily 00585 // access dest. We rely on AA to figure this out for us. 00586 AliasAnalysis& AA = getAnalysis<AliasAnalysis>(); 00587 if (AA.getModRefInfo(C, cpy->getRawDest(), srcSize) != 00588 AliasAnalysis::NoModRef) 00589 return false; 00590 00591 // All the checks have passed, so do the transformation. 00592 bool changedArgument = false; 00593 for (unsigned i = 0; i < CS.arg_size(); ++i) 00594 if (CS.getArgument(i)->stripPointerCasts() == cpySrc) { 00595 if (cpySrc->getType() != cpyDest->getType()) 00596 cpyDest = CastInst::CreatePointerCast(cpyDest, cpySrc->getType(), 00597 cpyDest->getName(), C); 00598 changedArgument = true; 00599 if (CS.getArgument(i)->getType() != cpyDest->getType()) 00600 CS.setArgument(i, CastInst::CreatePointerCast(cpyDest, 00601 CS.getArgument(i)->getType(), cpyDest->getName(), C)); 00602 else 00603 CS.setArgument(i, cpyDest); 00604 } 00605 00606 if (!changedArgument) 00607 return false; 00608 00609 // Drop any cached information about the call, because we may have changed 00610 // its dependence information by changing its parameter. 00611 MemoryDependenceAnalysis& MD = getAnalysis<MemoryDependenceAnalysis>(); 00612 MD.removeInstruction(C); 00613 00614 // Remove the memcpy 00615 MD.removeInstruction(cpy); 00616 cpy->eraseFromParent(); 00617 NumMemCpyInstr++; 00618 00619 return true; 00620 } 00621 00622 /// processMemCpy - perform simplication of memcpy's. If we have memcpy A which 00623 /// copies X to Y, and memcpy B which copies Y to Z, then we can rewrite B to be 00624 /// a memcpy from X to Z (or potentially a memmove, depending on circumstances). 00625 /// This allows later passes to remove the first memcpy altogether. 00626 bool MemCpyOpt::processMemCpy(MemCpyInst* M) { 00627 MemoryDependenceAnalysis& MD = getAnalysis<MemoryDependenceAnalysis>(); 00628 00629 // The are two possible optimizations we can do for memcpy: 00630 // a) memcpy-memcpy xform which exposes redundance for DSE 00631 // b) call-memcpy xform for return slot optimization 00632 MemDepResult dep = MD.getDependency(M); 00633 if (!dep.isClobber()) 00634 return false; 00635 if (!isa<MemCpyInst>(dep.getInst())) { 00636 if (CallInst* C = dyn_cast<CallInst>(dep.getInst())) 00637 return performCallSlotOptzn(M, C); 00638 return false; 00639 } 00640 00641 MemCpyInst* MDep = cast<MemCpyInst>(dep.getInst()); 00642 00643 // We can only transforms memcpy's where the dest of one is the source of the 00644 // other 00645 if (M->getSource() != MDep->getDest()) 00646 return false; 00647 00648 // Second, the length of the memcpy's must be the same, or the preceeding one 00649 // must be larger than the following one. 00650 ConstantInt* C1 = dyn_cast<ConstantInt>(MDep->getLength()); 00651 ConstantInt* C2 = dyn_cast<ConstantInt>(M->getLength()); 00652 if (!C1 || !C2) 00653 return false; 00654 00655 uint64_t DepSize = C1->getValue().getZExtValue(); 00656 uint64_t CpySize = C2->getValue().getZExtValue(); 00657 00658 if (DepSize < CpySize) 00659 return false; 00660 00661 // Finally, we have to make sure that the dest of the second does not 00662 // alias the source of the first 00663 AliasAnalysis& AA = getAnalysis<AliasAnalysis>(); 00664 if (AA.alias(M->getRawDest(), CpySize, MDep->getRawSource(), DepSize) != 00665 AliasAnalysis::NoAlias) 00666 return false; 00667 else if (AA.alias(M->getRawDest(), CpySize, M->getRawSource(), CpySize) != 00668 AliasAnalysis::NoAlias) 00669 return false; 00670 else if (AA.alias(MDep->getRawDest(), DepSize, MDep->getRawSource(), DepSize) 00671 != AliasAnalysis::NoAlias) 00672 return false; 00673 00674 // If all checks passed, then we can transform these memcpy's 00675 const Type *Tys[1]; 00676 Tys[0] = M->getLength()->getType(); 00677 Function* MemCpyFun = Intrinsic::getDeclaration( 00678 M->getParent()->getParent()->getParent(), 00679 M->getIntrinsicID(), Tys, 1); 00680 00681 std::vector<Value*> args; 00682 args.push_back(M->getRawDest()); 00683 args.push_back(MDep->getRawSource()); 00684 args.push_back(M->getLength()); 00685 args.push_back(M->getAlignment()); 00686 00687 CallInst* C = CallInst::Create(MemCpyFun, args.begin(), args.end(), "", M); 00688 00689 00690 // If C and M don't interfere, then this is a valid transformation. If they 00691 // did, this would mean that the two sources overlap, which would be bad. 00692 if (MD.getDependency(C) == dep) { 00693 MD.removeInstruction(M); 00694 M->eraseFromParent(); 00695 NumMemCpyInstr++; 00696 return true; 00697 } 00698 00699 // Otherwise, there was no point in doing this, so we remove the call we 00700 // inserted and act like nothing happened. 00701 MD.removeInstruction(C); 00702 C->eraseFromParent(); 00703 return false; 00704 } 00705 00706 // MemCpyOpt::runOnFunction - This is the main transformation entry point for a 00707 // function. 00708 // 00709 bool MemCpyOpt::runOnFunction(Function& F) { 00710 00711 bool changed = false; 00712 bool shouldContinue = true; 00713 00714 while (shouldContinue) { 00715 shouldContinue = iterateOnFunction(F); 00716 changed |= shouldContinue; 00717 } 00718 00719 return changed; 00720 } 00721 00722 00723 // MemCpyOpt::iterateOnFunction - Executes one iteration of GVN 00724 bool MemCpyOpt::iterateOnFunction(Function &F) { 00725 bool changed_function = false; 00726 00727 // Walk all instruction in the function 00728 for (Function::iterator BB = F.begin(), BBE = F.end(); BB != BBE; ++BB) { 00729 for (BasicBlock::iterator BI = BB->begin(), BE = BB->end(); 00730 BI != BE;) { 00731 // Avoid invalidating the iterator 00732 Instruction* I = BI++; 00733 00734 if (StoreInst *SI = dyn_cast<StoreInst>(I)) 00735 changed_function |= processStore(SI, BI); 00736 else if (MemCpyInst* M = dyn_cast<MemCpyInst>(I)) { 00737 changed_function |= processMemCpy(M); 00738 } 00739 } 00740 } 00741 00742 return changed_function; 00743 }