LLVM API Documentation

ScheduleDAG.h

Go to the documentation of this file.
00001 //===------- llvm/CodeGen/ScheduleDAG.h - Common Base Class------*- C++ -*-===//
00002 //
00003 //                     The LLVM Compiler Infrastructure
00004 //
00005 // This file is distributed under the University of Illinois Open Source
00006 // License. See LICENSE.TXT for details.
00007 //
00008 //===----------------------------------------------------------------------===//
00009 //
00010 // This file implements the ScheduleDAG class, which is used as the common
00011 // base class for instruction schedulers.
00012 //
00013 //===----------------------------------------------------------------------===//
00014 
00015 #ifndef LLVM_CODEGEN_SCHEDULEDAG_H
00016 #define LLVM_CODEGEN_SCHEDULEDAG_H
00017 
00018 #include "llvm/CodeGen/MachineBasicBlock.h"
00019 #include "llvm/ADT/DenseMap.h"
00020 #include "llvm/ADT/BitVector.h"
00021 #include "llvm/ADT/GraphTraits.h"
00022 #include "llvm/ADT/SmallVector.h"
00023 #include "llvm/ADT/PointerIntPair.h"
00024 
00025 namespace llvm {
00026   struct SUnit;
00027   class MachineConstantPool;
00028   class MachineFunction;
00029   class MachineModuleInfo;
00030   class MachineRegisterInfo;
00031   class MachineInstr;
00032   class TargetRegisterInfo;
00033   class ScheduleDAG;
00034   class SelectionDAG;
00035   class SDNode;
00036   class TargetInstrInfo;
00037   class TargetInstrDesc;
00038   class TargetLowering;
00039   class TargetMachine;
00040   class TargetRegisterClass;
00041   template<class Graph> class GraphWriter;
00042 
00043   /// SDep - Scheduling dependency. This represents one direction of an
00044   /// edge in the scheduling DAG.
00045   class SDep {
00046   public:
00047     /// Kind - These are the different kinds of scheduling dependencies.
00048     enum Kind {
00049       Data,        ///< Regular data dependence (aka true-dependence).
00050       Anti,        ///< A register anti-dependedence (aka WAR).
00051       Output,      ///< A register output-dependence (aka WAW).
00052       Order        ///< Any other ordering dependency.
00053     };
00054 
00055   private:
00056     /// Dep - A pointer to the depending/depended-on SUnit, and an enum
00057     /// indicating the kind of the dependency.
00058     PointerIntPair<SUnit *, 2, Kind> Dep;
00059 
00060     /// Contents - A union discriminated by the dependence kind.
00061     union {
00062       /// Reg - For Data, Anti, and Output dependencies, the associated
00063       /// register. For Data dependencies that don't currently have a register
00064       /// assigned, this is set to zero.
00065       unsigned Reg;
00066 
00067       /// Order - Additional information about Order dependencies.
00068       struct {
00069         /// isNormalMemory - True if both sides of the dependence
00070         /// access memory in non-volatile and fully modeled ways.
00071         bool isNormalMemory : 1;
00072 
00073         /// isMustAlias - True if both sides of the dependence are known to
00074         /// access the same memory.
00075         bool isMustAlias : 1;
00076 
00077         /// isArtificial - True if this is an artificial dependency, meaning
00078         /// it is not necessary for program correctness, and may be safely
00079         /// deleted if necessary.
00080         bool isArtificial : 1;
00081       } Order;
00082     } Contents;
00083 
00084     /// Latency - The time associated with this edge. Often this is just
00085     /// the value of the Latency field of the predecessor, however advanced
00086     /// models may provide additional information about specific edges.
00087     unsigned Latency;
00088 
00089   public:
00090     /// SDep - Construct a null SDep. This is only for use by container
00091     /// classes which require default constructors. SUnits may not
00092     /// have null SDep edges.
00093     SDep() : Dep(0, Data) {}
00094 
00095     /// SDep - Construct an SDep with the specified values.
00096     SDep(SUnit *S, Kind kind, unsigned latency = 1, unsigned Reg = 0,
00097          bool isNormalMemory = false, bool isMustAlias = false,
00098          bool isArtificial = false)
00099       : Dep(S, kind), Contents(), Latency(latency) {
00100       switch (kind) {
00101       case Anti:
00102       case Output:
00103         assert(Reg != 0 &&
00104                "SDep::Anti and SDep::Output must use a non-zero Reg!");
00105         // fall through
00106       case Data:
00107         assert(!isMustAlias && "isMustAlias only applies with SDep::Order!");
00108         assert(!isArtificial && "isArtificial only applies with SDep::Order!");
00109         Contents.Reg = Reg;
00110         break;
00111       case Order:
00112         assert(Reg == 0 && "Reg given for non-register dependence!");
00113         Contents.Order.isNormalMemory = isNormalMemory;
00114         Contents.Order.isMustAlias = isMustAlias;
00115         Contents.Order.isArtificial = isArtificial;
00116         break;
00117       }
00118     }
00119 
00120     bool operator==(const SDep &Other) const {
00121       if (Dep != Other.Dep || Latency != Other.Latency) return false;
00122       switch (Dep.getInt()) {
00123       case Data:
00124       case Anti:
00125       case Output:
00126         return Contents.Reg == Other.Contents.Reg;
00127       case Order:
00128         return Contents.Order.isNormalMemory ==
00129                  Other.Contents.Order.isNormalMemory &&
00130                Contents.Order.isMustAlias == Other.Contents.Order.isMustAlias &&
00131                Contents.Order.isArtificial == Other.Contents.Order.isArtificial;
00132       }
00133       assert(0 && "Invalid dependency kind!");
00134       return false;
00135     }
00136 
00137     bool operator!=(const SDep &Other) const {
00138       return !operator==(Other);
00139     }
00140 
00141     /// getLatency - Return the latency value for this edge, which roughly
00142     /// means the minimum number of cycles that must elapse between the
00143     /// predecessor and the successor, given that they have this edge
00144     /// between them.
00145     unsigned getLatency() const {
00146       return Latency;
00147     }
00148 
00149     //// getSUnit - Return the SUnit to which this edge points.
00150     SUnit *getSUnit() const {
00151       return Dep.getPointer();
00152     }
00153 
00154     //// setSUnit - Assign the SUnit to which this edge points.
00155     void setSUnit(SUnit *SU) {
00156       Dep.setPointer(SU);
00157     }
00158 
00159     /// getKind - Return an enum value representing the kind of the dependence.
00160     Kind getKind() const {
00161       return Dep.getInt();
00162     }
00163 
00164     /// isCtrl - Shorthand for getKind() != SDep::Data.
00165     bool isCtrl() const {
00166       return getKind() != Data;
00167     }
00168 
00169     /// isNormalMemory - Test if this is an Order dependence between two
00170     /// memory accesses where both sides of the dependence access memory
00171     /// in non-volatile and fully modeled ways.
00172     bool isNormalMemory() const {
00173       return getKind() == Order && Contents.Order.isNormalMemory;
00174     }
00175 
00176     /// isMustAlias - Test if this is an Order dependence that is marked
00177     /// as "must alias", meaning that the SUnits at either end of the edge
00178     /// have a memory dependence on a known memory location.
00179     bool isMustAlias() const {
00180       return getKind() == Order && Contents.Order.isMustAlias;
00181     }
00182 
00183     /// isArtificial - Test if this is an Order dependence that is marked
00184     /// as "artificial", meaning it isn't necessary for correctness.
00185     bool isArtificial() const {
00186       return getKind() == Order && Contents.Order.isArtificial;
00187     }
00188 
00189     /// isAssignedRegDep - Test if this is a Data dependence that is
00190     /// associated with a register.
00191     bool isAssignedRegDep() const {
00192       return getKind() == Data && Contents.Reg != 0;
00193     }
00194 
00195     /// getReg - Return the register associated with this edge. This is
00196     /// only valid on Data, Anti, and Output edges. On Data edges, this
00197     /// value may be zero, meaning there is no associated register.
00198     unsigned getReg() const {
00199       assert((getKind() == Data || getKind() == Anti || getKind() == Output) &&
00200              "getReg called on non-register dependence edge!");
00201       return Contents.Reg;
00202     }
00203 
00204     /// setReg - Assign the associated register for this edge. This is
00205     /// only valid on Data, Anti, and Output edges. On Anti and Output
00206     /// edges, this value must not be zero. On Data edges, the value may
00207     /// be zero, which would mean that no specific register is associated
00208     /// with this edge.
00209     void setReg(unsigned Reg) {
00210       assert((getKind() == Data || getKind() == Anti || getKind() == Output) &&
00211              "setReg called on non-register dependence edge!");
00212       assert((getKind() != Anti || Reg != 0) &&
00213              "SDep::Anti edge cannot use the zero register!");
00214       assert((getKind() != Output || Reg != 0) &&
00215              "SDep::Output edge cannot use the zero register!");
00216       Contents.Reg = Reg;
00217     }
00218   };
00219 
00220   /// SUnit - Scheduling unit. This is a node in the scheduling DAG.
00221   struct SUnit {
00222   private:
00223     SDNode *Node;                       // Representative node.
00224     MachineInstr *Instr;                // Alternatively, a MachineInstr.
00225   public:
00226     SUnit *OrigNode;                    // If not this, the node from which
00227                                         // this node was cloned.
00228     
00229     // Preds/Succs - The SUnits before/after us in the graph.  The boolean value
00230     // is true if the edge is a token chain edge, false if it is a value edge. 
00231     SmallVector<SDep, 4> Preds;  // All sunit predecessors.
00232     SmallVector<SDep, 4> Succs;  // All sunit successors.
00233 
00234     typedef SmallVector<SDep, 4>::iterator pred_iterator;
00235     typedef SmallVector<SDep, 4>::iterator succ_iterator;
00236     typedef SmallVector<SDep, 4>::const_iterator const_pred_iterator;
00237     typedef SmallVector<SDep, 4>::const_iterator const_succ_iterator;
00238     
00239     unsigned NodeNum;                   // Entry # of node in the node vector.
00240     unsigned NodeQueueId;               // Queue id of node.
00241     unsigned short Latency;             // Node latency.
00242     short NumPreds;                     // # of SDep::Data preds.
00243     short NumSuccs;                     // # of SDep::Data sucss.
00244     short NumPredsLeft;                 // # of preds not scheduled.
00245     short NumSuccsLeft;                 // # of succs not scheduled.
00246     bool isTwoAddress     : 1;          // Is a two-address instruction.
00247     bool isCommutable     : 1;          // Is a commutable instruction.
00248     bool hasPhysRegDefs   : 1;          // Has physreg defs that are being used.
00249     bool isPending        : 1;          // True once pending.
00250     bool isAvailable      : 1;          // True once available.
00251     bool isScheduled      : 1;          // True once scheduled.
00252     bool isScheduleHigh   : 1;          // True if preferable to schedule high.
00253     bool isCloned         : 1;          // True if this node has been cloned.
00254   private:
00255     bool isDepthCurrent   : 1;          // True if Depth is current.
00256     bool isHeightCurrent  : 1;          // True if Height is current.
00257     unsigned Depth;                     // Node depth.
00258     unsigned Height;                    // Node height.
00259   public:
00260     const TargetRegisterClass *CopyDstRC; // Is a special copy node if not null.
00261     const TargetRegisterClass *CopySrcRC;
00262     
00263     /// SUnit - Construct an SUnit for pre-regalloc scheduling to represent
00264     /// an SDNode and any nodes flagged to it.
00265     SUnit(SDNode *node, unsigned nodenum)
00266       : Node(node), Instr(0), OrigNode(0), NodeNum(nodenum), NodeQueueId(0),
00267         Latency(0), NumPreds(0), NumSuccs(0), NumPredsLeft(0), NumSuccsLeft(0),
00268         isTwoAddress(false), isCommutable(false), hasPhysRegDefs(false),
00269         isPending(false), isAvailable(false), isScheduled(false),
00270         isScheduleHigh(false), isCloned(false),
00271         isDepthCurrent(false), isHeightCurrent(false), Depth(0), Height(0),
00272         CopyDstRC(NULL), CopySrcRC(NULL) {}
00273 
00274     /// SUnit - Construct an SUnit for post-regalloc scheduling to represent
00275     /// a MachineInstr.
00276     SUnit(MachineInstr *instr, unsigned nodenum)
00277       : Node(0), Instr(instr), OrigNode(0), NodeNum(nodenum), NodeQueueId(0),
00278         Latency(0), NumPreds(0), NumSuccs(0), NumPredsLeft(0), NumSuccsLeft(0),
00279         isTwoAddress(false), isCommutable(false), hasPhysRegDefs(false),
00280         isPending(false), isAvailable(false), isScheduled(false),
00281         isScheduleHigh(false), isCloned(false),
00282         isDepthCurrent(false), isHeightCurrent(false), Depth(0), Height(0),
00283         CopyDstRC(NULL), CopySrcRC(NULL) {}
00284 
00285     /// setNode - Assign the representative SDNode for this SUnit.
00286     /// This may be used during pre-regalloc scheduling.
00287     void setNode(SDNode *N) {
00288       assert(!Instr && "Setting SDNode of SUnit with MachineInstr!");
00289       Node = N;
00290     }
00291 
00292     /// getNode - Return the representative SDNode for this SUnit.
00293     /// This may be used during pre-regalloc scheduling.
00294     SDNode *getNode() const {
00295       assert(!Instr && "Reading SDNode of SUnit with MachineInstr!");
00296       return Node;
00297     }
00298 
00299     /// setInstr - Assign the instruction for the SUnit.
00300     /// This may be used during post-regalloc scheduling.
00301     void setInstr(MachineInstr *MI) {
00302       assert(!Node && "Setting MachineInstr of SUnit with SDNode!");
00303       Instr = MI;
00304     }
00305 
00306     /// getInstr - Return the representative MachineInstr for this SUnit.
00307     /// This may be used during post-regalloc scheduling.
00308     MachineInstr *getInstr() const {
00309       assert(!Node && "Reading MachineInstr of SUnit with SDNode!");
00310       return Instr;
00311     }
00312 
00313     /// addPred - This adds the specified edge as a pred of the current node if
00314     /// not already.  It also adds the current node as a successor of the
00315     /// specified node.
00316     void addPred(const SDep &D);
00317 
00318     /// removePred - This removes the specified edge as a pred of the current
00319     /// node if it exists.  It also removes the current node as a successor of
00320     /// the specified node.
00321     void removePred(const SDep &D);
00322 
00323     /// getDepth - Return the depth of this node, which is the length of the
00324     /// maximum path up to any node with has no predecessors.
00325     unsigned getDepth() const {
00326       if (!isDepthCurrent) const_cast<SUnit *>(this)->ComputeDepth();
00327       return Depth;
00328     }
00329 
00330     /// getHeight - Return the height of this node, which is the length of the
00331     /// maximum path down to any node with has no successors.
00332     unsigned getHeight() const {
00333       if (!isHeightCurrent) const_cast<SUnit *>(this)->ComputeHeight();
00334       return Height;
00335     }
00336 
00337     /// setDepthToAtLeast - If NewDepth is greater than this node's depth
00338     /// value, set it to be the new depth value. This also recursively
00339     /// marks successor nodes dirty.
00340     void setDepthToAtLeast(unsigned NewDepth);
00341 
00342     /// setDepthToAtLeast - If NewDepth is greater than this node's depth
00343     /// value, set it to be the new height value. This also recursively
00344     /// marks predecessor nodes dirty.
00345     void setHeightToAtLeast(unsigned NewHeight);
00346 
00347     /// setDepthDirty - Set a flag in this node to indicate that its
00348     /// stored Depth value will require recomputation the next time
00349     /// getDepth() is called.
00350     void setDepthDirty();
00351 
00352     /// setHeightDirty - Set a flag in this node to indicate that its
00353     /// stored Height value will require recomputation the next time
00354     /// getHeight() is called.
00355     void setHeightDirty();
00356 
00357     /// isPred - Test if node N is a predecessor of this node.
00358     bool isPred(SUnit *N) {
00359       for (unsigned i = 0, e = (unsigned)Preds.size(); i != e; ++i)
00360         if (Preds[i].getSUnit() == N)
00361           return true;
00362       return false;
00363     }
00364     
00365     /// isSucc - Test if node N is a successor of this node.
00366     bool isSucc(SUnit *N) {
00367       for (unsigned i = 0, e = (unsigned)Succs.size(); i != e; ++i)
00368         if (Succs[i].getSUnit() == N)
00369           return true;
00370       return false;
00371     }
00372     
00373     void dump(const ScheduleDAG *G) const;
00374     void dumpAll(const ScheduleDAG *G) const;
00375     void print(raw_ostream &O, const ScheduleDAG *G) const;
00376 
00377   private:
00378     void ComputeDepth();
00379     void ComputeHeight();
00380   };
00381 
00382   //===--------------------------------------------------------------------===//
00383   /// SchedulingPriorityQueue - This interface is used to plug different
00384   /// priorities computation algorithms into the list scheduler. It implements
00385   /// the interface of a standard priority queue, where nodes are inserted in 
00386   /// arbitrary order and returned in priority order.  The computation of the
00387   /// priority and the representation of the queue are totally up to the
00388   /// implementation to decide.
00389   /// 
00390   class SchedulingPriorityQueue {
00391   public:
00392     virtual ~SchedulingPriorityQueue() {}
00393   
00394     virtual void initNodes(std::vector<SUnit> &SUnits) = 0;
00395     virtual void addNode(const SUnit *SU) = 0;
00396     virtual void updateNode(const SUnit *SU) = 0;
00397     virtual void releaseState() = 0;
00398 
00399     virtual unsigned size() const = 0;
00400     virtual bool empty() const = 0;
00401     virtual void push(SUnit *U) = 0;
00402   
00403     virtual void push_all(const std::vector<SUnit *> &Nodes) = 0;
00404     virtual SUnit *pop() = 0;
00405 
00406     virtual void remove(SUnit *SU) = 0;
00407 
00408     /// ScheduledNode - As each node is scheduled, this method is invoked.  This
00409     /// allows the priority function to adjust the priority of related
00410     /// unscheduled nodes, for example.
00411     ///
00412     virtual void ScheduledNode(SUnit *) {}
00413 
00414     virtual void UnscheduledNode(SUnit *) {}
00415   };
00416 
00417   class ScheduleDAG {
00418   public:
00419     SelectionDAG *DAG;                    // DAG of the current basic block
00420     MachineBasicBlock *BB;                // Current basic block
00421     MachineBasicBlock::iterator Begin;    // The beginning of the range to be scheduled.
00422     MachineBasicBlock::iterator End;      // The end of the range to be scheduled.
00423     const TargetMachine &TM;              // Target processor
00424     const TargetInstrInfo *TII;           // Target instruction information
00425     const TargetRegisterInfo *TRI;        // Target processor register info
00426     TargetLowering *TLI;                  // Target lowering info
00427     MachineFunction &MF;                  // Machine function
00428     MachineRegisterInfo &MRI;             // Virtual/real register map
00429     MachineConstantPool *ConstPool;       // Target constant pool
00430     std::vector<SUnit*> Sequence;         // The schedule. Null SUnit*'s
00431                                           // represent noop instructions.
00432     std::vector<SUnit> SUnits;            // The scheduling units.
00433 
00434     explicit ScheduleDAG(MachineFunction &mf);
00435 
00436     virtual ~ScheduleDAG();
00437 
00438     /// viewGraph - Pop up a GraphViz/gv window with the ScheduleDAG rendered
00439     /// using 'dot'.
00440     ///
00441     void viewGraph();
00442   
00443     /// Run - perform scheduling.
00444     ///
00445     void Run(SelectionDAG *DAG, MachineBasicBlock *MBB,
00446              MachineBasicBlock::iterator Begin,
00447              MachineBasicBlock::iterator End);
00448 
00449     /// BuildSchedGraph - Build SUnits and set up their Preds and Succs
00450     /// to form the scheduling dependency graph.
00451     ///
00452     virtual void BuildSchedGraph() = 0;
00453 
00454     /// ComputeLatency - Compute node latency.
00455     ///
00456     virtual void ComputeLatency(SUnit *SU) = 0;
00457 
00458   protected:
00459     /// EmitNoop - Emit a noop instruction.
00460     ///
00461     void EmitNoop();
00462 
00463   public:
00464     virtual MachineBasicBlock *EmitSchedule() = 0;
00465 
00466     void dumpSchedule() const;
00467 
00468     /// Schedule - Order nodes according to selected style, filling
00469     /// in the Sequence member.
00470     ///
00471     virtual void Schedule() = 0;
00472 
00473     virtual void dumpNode(const SUnit *SU) const = 0;
00474 
00475     /// getGraphNodeLabel - Return a label for an SUnit node in a visualization
00476     /// of the ScheduleDAG.
00477     virtual std::string getGraphNodeLabel(const SUnit *SU) const = 0;
00478 
00479     /// addCustomGraphFeatures - Add custom features for a visualization of
00480     /// the ScheduleDAG.
00481     virtual void addCustomGraphFeatures(GraphWriter<ScheduleDAG*> &) const {}
00482 
00483 #ifndef NDEBUG
00484     /// VerifySchedule - Verify that all SUnits were scheduled and that
00485     /// their state is consistent.
00486     void VerifySchedule(bool isBottomUp);
00487 #endif
00488 
00489   protected:
00490     void AddMemOperand(MachineInstr *MI, const MachineMemOperand &MO);
00491 
00492     void EmitPhysRegCopy(SUnit *SU, DenseMap<SUnit*, unsigned> &VRBaseMap);
00493 
00494     /// ForceUnitLatencies - Return true if all scheduling edges should be given a
00495     /// latency value of one.  The default is to return false; schedulers may
00496     /// override this as needed.
00497     virtual bool ForceUnitLatencies() const { return false; }
00498 
00499   private:
00500     /// EmitLiveInCopy - Emit a copy for a live in physical register. If the
00501     /// physical register has only a single copy use, then coalesced the copy
00502     /// if possible.
00503     void EmitLiveInCopy(MachineBasicBlock *MBB,
00504                         MachineBasicBlock::iterator &InsertPos,
00505                         unsigned VirtReg, unsigned PhysReg,
00506                         const TargetRegisterClass *RC,
00507                         DenseMap<MachineInstr*, unsigned> &CopyRegMap);
00508 
00509     /// EmitLiveInCopies - If this is the first basic block in the function,
00510     /// and if it has live ins that need to be copied into vregs, emit the
00511     /// copies into the top of the block.
00512     void EmitLiveInCopies(MachineBasicBlock *MBB);
00513   };
00514 
00515   class SUnitIterator : public forward_iterator<SUnit, ptrdiff_t> {
00516     SUnit *Node;
00517     unsigned Operand;
00518 
00519     SUnitIterator(SUnit *N, unsigned Op) : Node(N), Operand(Op) {}
00520   public:
00521     bool operator==(const SUnitIterator& x) const {
00522       return Operand == x.Operand;
00523     }
00524     bool operator!=(const SUnitIterator& x) const { return !operator==(x); }
00525 
00526     const SUnitIterator &operator=(const SUnitIterator &I) {
00527       assert(I.Node == Node && "Cannot assign iterators to two different nodes!");
00528       Operand = I.Operand;
00529       return *this;
00530     }
00531 
00532     pointer operator*() const {
00533       return Node->Preds[Operand].getSUnit();
00534     }
00535     pointer operator->() const { return operator*(); }
00536 
00537     SUnitIterator& operator++() {                // Preincrement
00538       ++Operand;
00539       return *this;
00540     }
00541     SUnitIterator operator++(int) { // Postincrement
00542       SUnitIterator tmp = *this; ++*this; return tmp;
00543     }
00544 
00545     static SUnitIterator begin(SUnit *N) { return SUnitIterator(N, 0); }
00546     static SUnitIterator end  (SUnit *N) {
00547       return SUnitIterator(N, (unsigned)N->Preds.size());
00548     }
00549 
00550     unsigned getOperand() const { return Operand; }
00551     const SUnit *getNode() const { return Node; }
00552     /// isCtrlDep - Test if this is not an SDep::Data dependence.
00553     bool isCtrlDep() const {
00554       return getSDep().isCtrl();
00555     }
00556     bool isArtificialDep() const {
00557       return getSDep().isArtificial();
00558     }
00559     const SDep &getSDep() const {
00560       return Node->Preds[Operand];
00561     }
00562   };
00563 
00564   template <> struct GraphTraits<SUnit*> {
00565     typedef SUnit NodeType;
00566     typedef SUnitIterator ChildIteratorType;
00567     static inline NodeType *getEntryNode(SUnit *N) { return N; }
00568     static inline ChildIteratorType child_begin(NodeType *N) {
00569       return SUnitIterator::begin(N);
00570     }
00571     static inline ChildIteratorType child_end(NodeType *N) {
00572       return SUnitIterator::end(N);
00573     }
00574   };
00575 
00576   template <> struct GraphTraits<ScheduleDAG*> : public GraphTraits<SUnit*> {
00577     typedef std::vector<SUnit>::iterator nodes_iterator;
00578     static nodes_iterator nodes_begin(ScheduleDAG *G) {
00579       return G->SUnits.begin();
00580     }
00581     static nodes_iterator nodes_end(ScheduleDAG *G) {
00582       return G->SUnits.end();
00583     }
00584   };
00585 
00586   /// ScheduleDAGTopologicalSort is a class that computes a topological
00587   /// ordering for SUnits and provides methods for dynamically updating
00588   /// the ordering as new edges are added.
00589   ///
00590   /// This allows a very fast implementation of IsReachable, for example.
00591   ///
00592   class ScheduleDAGTopologicalSort {
00593     /// SUnits - A reference to the ScheduleDAG's SUnits.
00594     std::vector<SUnit> &SUnits;
00595 
00596     /// Index2Node - Maps topological index to the node number.
00597     std::vector<int> Index2Node;
00598     /// Node2Index - Maps the node number to its topological index.
00599     std::vector<int> Node2Index;
00600     /// Visited - a set of nodes visited during a DFS traversal.
00601     BitVector Visited;
00602 
00603     /// DFS - make a DFS traversal and mark all nodes affected by the 
00604     /// edge insertion. These nodes will later get new topological indexes
00605     /// by means of the Shift method.
00606     void DFS(const SUnit *SU, int UpperBound, bool& HasLoop);
00607 
00608     /// Shift - reassign topological indexes for the nodes in the DAG
00609     /// to preserve the topological ordering.
00610     void Shift(BitVector& Visited, int LowerBound, int UpperBound);
00611 
00612     /// Allocate - assign the topological index to the node n.
00613     void Allocate(int n, int index);
00614 
00615   public:
00616     explicit ScheduleDAGTopologicalSort(std::vector<SUnit> &SUnits);
00617 
00618     /// InitDAGTopologicalSorting - create the initial topological 
00619     /// ordering from the DAG to be scheduled.
00620     void InitDAGTopologicalSorting();
00621 
00622     /// IsReachable - Checks if SU is reachable from TargetSU.
00623     bool IsReachable(const SUnit *SU, const SUnit *TargetSU);
00624 
00625     /// WillCreateCycle - Returns true if adding an edge from SU to TargetSU
00626     /// will create a cycle.
00627     bool WillCreateCycle(SUnit *SU, SUnit *TargetSU);
00628 
00629     /// AddPred - Updates the topological ordering to accomodate an edge
00630     /// to be added from SUnit X to SUnit Y.
00631     void AddPred(SUnit *Y, SUnit *X);
00632 
00633     /// RemovePred - Updates the topological ordering to accomodate an
00634     /// an edge to be removed from the specified node N from the predecessors
00635     /// of the current node M.
00636     void RemovePred(SUnit *M, SUnit *N);
00637 
00638     typedef std::vector<int>::iterator iterator;
00639     typedef std::vector<int>::const_iterator const_iterator;
00640     iterator begin() { return Index2Node.begin(); }
00641     const_iterator begin() const { return Index2Node.begin(); }
00642     iterator end() { return Index2Node.end(); }
00643     const_iterator end() const { return Index2Node.end(); }
00644 
00645     typedef std::vector<int>::reverse_iterator reverse_iterator;
00646     typedef std::vector<int>::const_reverse_iterator const_reverse_iterator;
00647     reverse_iterator rbegin() { return Index2Node.rbegin(); }
00648     const_reverse_iterator rbegin() const { return Index2Node.rbegin(); }
00649     reverse_iterator rend() { return Index2Node.rend(); }
00650     const_reverse_iterator rend() const { return Index2Node.rend(); }
00651   };
00652 }
00653 
00654 #endif