LLVM API Documentation
00001 //===- SparsePropagation.cpp - Sparse Conditional Property Propagation ----===// 00002 // 00003 // The LLVM Compiler Infrastructure 00004 // 00005 // This file is distributed under the University of Illinois Open Source 00006 // License. See LICENSE.TXT for details. 00007 // 00008 //===----------------------------------------------------------------------===// 00009 // 00010 // This file implements an abstract sparse conditional propagation algorithm, 00011 // modeled after SCCP, but with a customizable lattice function. 00012 // 00013 //===----------------------------------------------------------------------===// 00014 00015 #define DEBUG_TYPE "sparseprop" 00016 #include "llvm/Analysis/SparsePropagation.h" 00017 #include "llvm/Constants.h" 00018 #include "llvm/Function.h" 00019 #include "llvm/Instructions.h" 00020 #include "llvm/Support/Debug.h" 00021 using namespace llvm; 00022 00023 //===----------------------------------------------------------------------===// 00024 // AbstractLatticeFunction Implementation 00025 //===----------------------------------------------------------------------===// 00026 00027 AbstractLatticeFunction::~AbstractLatticeFunction() {} 00028 00029 /// PrintValue - Render the specified lattice value to the specified stream. 00030 void AbstractLatticeFunction::PrintValue(LatticeVal V, std::ostream &OS) { 00031 if (V == UndefVal) 00032 OS << "undefined"; 00033 else if (V == OverdefinedVal) 00034 OS << "overdefined"; 00035 else if (V == UntrackedVal) 00036 OS << "untracked"; 00037 else 00038 OS << "unknown lattice value"; 00039 } 00040 00041 //===----------------------------------------------------------------------===// 00042 // SparseSolver Implementation 00043 //===----------------------------------------------------------------------===// 00044 00045 /// getOrInitValueState - Return the LatticeVal object that corresponds to the 00046 /// value, initializing the value's state if it hasn't been entered into the 00047 /// map yet. This function is necessary because not all values should start 00048 /// out in the underdefined state... Arguments should be overdefined, and 00049 /// constants should be marked as constants. 00050 /// 00051 SparseSolver::LatticeVal SparseSolver::getOrInitValueState(Value *V) { 00052 DenseMap<Value*, LatticeVal>::iterator I = ValueState.find(V); 00053 if (I != ValueState.end()) return I->second; // Common case, in the map 00054 00055 LatticeVal LV; 00056 if (LatticeFunc->IsUntrackedValue(V)) 00057 return LatticeFunc->getUntrackedVal(); 00058 else if (Constant *C = dyn_cast<Constant>(V)) 00059 LV = LatticeFunc->ComputeConstant(C); 00060 else if (Argument *A = dyn_cast<Argument>(V)) 00061 LV = LatticeFunc->ComputeArgument(A); 00062 else if (!isa<Instruction>(V)) 00063 // All other non-instructions are overdefined. 00064 LV = LatticeFunc->getOverdefinedVal(); 00065 else 00066 // All instructions are underdefined by default. 00067 LV = LatticeFunc->getUndefVal(); 00068 00069 // If this value is untracked, don't add it to the map. 00070 if (LV == LatticeFunc->getUntrackedVal()) 00071 return LV; 00072 return ValueState[V] = LV; 00073 } 00074 00075 /// UpdateState - When the state for some instruction is potentially updated, 00076 /// this function notices and adds I to the worklist if needed. 00077 void SparseSolver::UpdateState(Instruction &Inst, LatticeVal V) { 00078 DenseMap<Value*, LatticeVal>::iterator I = ValueState.find(&Inst); 00079 if (I != ValueState.end() && I->second == V) 00080 return; // No change. 00081 00082 // An update. Visit uses of I. 00083 ValueState[&Inst] = V; 00084 InstWorkList.push_back(&Inst); 00085 } 00086 00087 /// MarkBlockExecutable - This method can be used by clients to mark all of 00088 /// the blocks that are known to be intrinsically live in the processed unit. 00089 void SparseSolver::MarkBlockExecutable(BasicBlock *BB) { 00090 DOUT << "Marking Block Executable: " << BB->getNameStart() << "\n"; 00091 BBExecutable.insert(BB); // Basic block is executable! 00092 BBWorkList.push_back(BB); // Add the block to the work list! 00093 } 00094 00095 /// markEdgeExecutable - Mark a basic block as executable, adding it to the BB 00096 /// work list if it is not already executable... 00097 void SparseSolver::markEdgeExecutable(BasicBlock *Source, BasicBlock *Dest) { 00098 if (!KnownFeasibleEdges.insert(Edge(Source, Dest)).second) 00099 return; // This edge is already known to be executable! 00100 00101 DOUT << "Marking Edge Executable: " << Source->getNameStart() 00102 << " -> " << Dest->getNameStart() << "\n"; 00103 00104 if (BBExecutable.count(Dest)) { 00105 // The destination is already executable, but we just made an edge 00106 // feasible that wasn't before. Revisit the PHI nodes in the block 00107 // because they have potentially new operands. 00108 for (BasicBlock::iterator I = Dest->begin(); isa<PHINode>(I); ++I) 00109 visitPHINode(*cast<PHINode>(I)); 00110 00111 } else { 00112 MarkBlockExecutable(Dest); 00113 } 00114 } 00115 00116 00117 /// getFeasibleSuccessors - Return a vector of booleans to indicate which 00118 /// successors are reachable from a given terminator instruction. 00119 void SparseSolver::getFeasibleSuccessors(TerminatorInst &TI, 00120 SmallVectorImpl<bool> &Succs, 00121 bool AggressiveUndef) { 00122 Succs.resize(TI.getNumSuccessors()); 00123 if (TI.getNumSuccessors() == 0) return; 00124 00125 if (BranchInst *BI = dyn_cast<BranchInst>(&TI)) { 00126 if (BI->isUnconditional()) { 00127 Succs[0] = true; 00128 return; 00129 } 00130 00131 LatticeVal BCValue; 00132 if (AggressiveUndef) 00133 BCValue = getOrInitValueState(BI->getCondition()); 00134 else 00135 BCValue = getLatticeState(BI->getCondition()); 00136 00137 if (BCValue == LatticeFunc->getOverdefinedVal() || 00138 BCValue == LatticeFunc->getUntrackedVal()) { 00139 // Overdefined condition variables can branch either way. 00140 Succs[0] = Succs[1] = true; 00141 return; 00142 } 00143 00144 // If undefined, neither is feasible yet. 00145 if (BCValue == LatticeFunc->getUndefVal()) 00146 return; 00147 00148 Constant *C = LatticeFunc->GetConstant(BCValue, BI->getCondition(), *this); 00149 if (C == 0 || !isa<ConstantInt>(C)) { 00150 // Non-constant values can go either way. 00151 Succs[0] = Succs[1] = true; 00152 return; 00153 } 00154 00155 // Constant condition variables mean the branch can only go a single way 00156 Succs[C == ConstantInt::getFalse()] = true; 00157 return; 00158 } 00159 00160 if (isa<InvokeInst>(TI)) { 00161 // Invoke instructions successors are always executable. 00162 // TODO: Could ask the lattice function if the value can throw. 00163 Succs[0] = Succs[1] = true; 00164 return; 00165 } 00166 00167 SwitchInst &SI = cast<SwitchInst>(TI); 00168 LatticeVal SCValue; 00169 if (AggressiveUndef) 00170 SCValue = getOrInitValueState(SI.getCondition()); 00171 else 00172 SCValue = getLatticeState(SI.getCondition()); 00173 00174 if (SCValue == LatticeFunc->getOverdefinedVal() || 00175 SCValue == LatticeFunc->getUntrackedVal()) { 00176 // All destinations are executable! 00177 Succs.assign(TI.getNumSuccessors(), true); 00178 return; 00179 } 00180 00181 // If undefined, neither is feasible yet. 00182 if (SCValue == LatticeFunc->getUndefVal()) 00183 return; 00184 00185 Constant *C = LatticeFunc->GetConstant(SCValue, SI.getCondition(), *this); 00186 if (C == 0 || !isa<ConstantInt>(C)) { 00187 // All destinations are executable! 00188 Succs.assign(TI.getNumSuccessors(), true); 00189 return; 00190 } 00191 00192 Succs[SI.findCaseValue(cast<ConstantInt>(C))] = true; 00193 } 00194 00195 00196 /// isEdgeFeasible - Return true if the control flow edge from the 'From' 00197 /// basic block to the 'To' basic block is currently feasible... 00198 bool SparseSolver::isEdgeFeasible(BasicBlock *From, BasicBlock *To, 00199 bool AggressiveUndef) { 00200 SmallVector<bool, 16> SuccFeasible; 00201 TerminatorInst *TI = From->getTerminator(); 00202 getFeasibleSuccessors(*TI, SuccFeasible, AggressiveUndef); 00203 00204 for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i) 00205 if (TI->getSuccessor(i) == To && SuccFeasible[i]) 00206 return true; 00207 00208 return false; 00209 } 00210 00211 void SparseSolver::visitTerminatorInst(TerminatorInst &TI) { 00212 SmallVector<bool, 16> SuccFeasible; 00213 getFeasibleSuccessors(TI, SuccFeasible, true); 00214 00215 BasicBlock *BB = TI.getParent(); 00216 00217 // Mark all feasible successors executable... 00218 for (unsigned i = 0, e = SuccFeasible.size(); i != e; ++i) 00219 if (SuccFeasible[i]) 00220 markEdgeExecutable(BB, TI.getSuccessor(i)); 00221 } 00222 00223 void SparseSolver::visitPHINode(PHINode &PN) { 00224 LatticeVal PNIV = getOrInitValueState(&PN); 00225 LatticeVal Overdefined = LatticeFunc->getOverdefinedVal(); 00226 00227 // If this value is already overdefined (common) just return. 00228 if (PNIV == Overdefined || PNIV == LatticeFunc->getUntrackedVal()) 00229 return; // Quick exit 00230 00231 // Super-extra-high-degree PHI nodes are unlikely to ever be interesting, 00232 // and slow us down a lot. Just mark them overdefined. 00233 if (PN.getNumIncomingValues() > 64) { 00234 UpdateState(PN, Overdefined); 00235 return; 00236 } 00237 00238 // Look at all of the executable operands of the PHI node. If any of them 00239 // are overdefined, the PHI becomes overdefined as well. Otherwise, ask the 00240 // transfer function to give us the merge of the incoming values. 00241 for (unsigned i = 0, e = PN.getNumIncomingValues(); i != e; ++i) { 00242 // If the edge is not yet known to be feasible, it doesn't impact the PHI. 00243 if (!isEdgeFeasible(PN.getIncomingBlock(i), PN.getParent(), true)) 00244 continue; 00245 00246 // Merge in this value. 00247 LatticeVal OpVal = getOrInitValueState(PN.getIncomingValue(i)); 00248 if (OpVal != PNIV) 00249 PNIV = LatticeFunc->MergeValues(PNIV, OpVal); 00250 00251 if (PNIV == Overdefined) 00252 break; // Rest of input values don't matter. 00253 } 00254 00255 // Update the PHI with the compute value, which is the merge of the inputs. 00256 UpdateState(PN, PNIV); 00257 } 00258 00259 00260 void SparseSolver::visitInst(Instruction &I) { 00261 // PHIs are handled by the propagation logic, they are never passed into the 00262 // transfer functions. 00263 if (PHINode *PN = dyn_cast<PHINode>(&I)) 00264 return visitPHINode(*PN); 00265 00266 // Otherwise, ask the transfer function what the result is. If this is 00267 // something that we care about, remember it. 00268 LatticeVal IV = LatticeFunc->ComputeInstructionState(I, *this); 00269 if (IV != LatticeFunc->getUntrackedVal()) 00270 UpdateState(I, IV); 00271 00272 if (TerminatorInst *TI = dyn_cast<TerminatorInst>(&I)) 00273 visitTerminatorInst(*TI); 00274 } 00275 00276 void SparseSolver::Solve(Function &F) { 00277 MarkBlockExecutable(&F.getEntryBlock()); 00278 00279 // Process the work lists until they are empty! 00280 while (!BBWorkList.empty() || !InstWorkList.empty()) { 00281 // Process the instruction work list. 00282 while (!InstWorkList.empty()) { 00283 Instruction *I = InstWorkList.back(); 00284 InstWorkList.pop_back(); 00285 00286 DOUT << "\nPopped off I-WL: " << *I; 00287 00288 // "I" got into the work list because it made a transition. See if any 00289 // users are both live and in need of updating. 00290 for (Value::use_iterator UI = I->use_begin(), E = I->use_end(); 00291 UI != E; ++UI) { 00292 Instruction *U = cast<Instruction>(*UI); 00293 if (BBExecutable.count(U->getParent())) // Inst is executable? 00294 visitInst(*U); 00295 } 00296 } 00297 00298 // Process the basic block work list. 00299 while (!BBWorkList.empty()) { 00300 BasicBlock *BB = BBWorkList.back(); 00301 BBWorkList.pop_back(); 00302 00303 DOUT << "\nPopped off BBWL: " << *BB; 00304 00305 // Notify all instructions in this basic block that they are newly 00306 // executable. 00307 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) 00308 visitInst(*I); 00309 } 00310 } 00311 } 00312 00313 void SparseSolver::Print(Function &F, std::ostream &OS) { 00314 OS << "\nFUNCTION: " << F.getNameStr() << "\n"; 00315 for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB) { 00316 if (!BBExecutable.count(BB)) 00317 OS << "INFEASIBLE: "; 00318 OS << "\t"; 00319 if (BB->hasName()) 00320 OS << BB->getNameStr() << ":\n"; 00321 else 00322 OS << "; anon bb\n"; 00323 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) { 00324 LatticeFunc->PrintValue(getLatticeState(I), OS); 00325 OS << *I; 00326 } 00327 00328 OS << "\n"; 00329 } 00330 } 00331