LLVM API Documentation

TargetInstrItineraries.h

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00001 //===-- llvm/Target/TargetInstrItineraries.h - Scheduling -------*- C++ -*-===//
00002 //
00003 //                     The LLVM Compiler Infrastructure
00004 //
00005 // This file is distributed under the University of Illinois Open Source
00006 // License. See LICENSE.TXT for details.
00007 //
00008 //===----------------------------------------------------------------------===//
00009 //
00010 // This file describes the structures used for instruction itineraries and
00011 // states.  This is used by schedulers to determine instruction states and
00012 // latencies.
00013 //
00014 //===----------------------------------------------------------------------===//
00015 
00016 #ifndef LLVM_TARGET_TARGETINSTRITINERARIES_H
00017 #define LLVM_TARGET_TARGETINSTRITINERARIES_H
00018 
00019 namespace llvm {
00020 
00021 //===----------------------------------------------------------------------===//
00022 /// Instruction stage - These values represent a step in the execution of an
00023 /// instruction.  The latency represents the number of discrete time slots used
00024 /// need to complete the stage.  Units represent the choice of functional units
00025 /// that can be used to complete the stage.  Eg. IntUnit1, IntUnit2.
00026 ///
00027 struct InstrStage {
00028   unsigned Cycles;  ///< Length of stage in machine cycles
00029   unsigned Units;   ///< Choice of functional units
00030 };
00031 
00032 
00033 //===----------------------------------------------------------------------===//
00034 /// Instruction itinerary - An itinerary represents a sequential series of steps
00035 /// required to complete an instruction.  Itineraries are represented as
00036 /// sequences of instruction stages.
00037 ///
00038 struct InstrItinerary {
00039   unsigned First;    ///< Index of first stage in itinerary
00040   unsigned Last;     ///< Index of last + 1 stage in itinerary
00041 };
00042 
00043 
00044 
00045 //===----------------------------------------------------------------------===//
00046 /// Instruction itinerary Data - Itinerary data supplied by a subtarget to be
00047 /// used by a target.
00048 ///
00049 struct InstrItineraryData {
00050   const InstrStage     *Stages;         ///< Array of stages selected
00051   const InstrItinerary *Itineratries;   ///< Array of itineraries selected
00052 
00053   /// Ctors.
00054   ///
00055   InstrItineraryData() : Stages(0), Itineratries(0) {}
00056   InstrItineraryData(const InstrStage *S, const InstrItinerary *I)
00057     : Stages(S), Itineratries(I) {}
00058   
00059   /// isEmpty - Returns true if there are no itineraries.
00060   ///
00061   bool isEmpty() const { return Itineratries == 0; }
00062   
00063   /// begin - Return the first stage of the itinerary.
00064   /// 
00065   const InstrStage *begin(unsigned ItinClassIndx) const {
00066     unsigned StageIdx = Itineratries[ItinClassIndx].First;
00067     return Stages + StageIdx;
00068   }
00069 
00070   /// end - Return the last+1 stage of the itinerary.
00071   /// 
00072   const InstrStage *end(unsigned ItinClassIndx) const {
00073     unsigned StageIdx = Itineratries[ItinClassIndx].Last;
00074     return Stages + StageIdx;
00075   }
00076 
00077   /// getLatency - Return the scheduling latency of the given class.  A
00078   /// simple latency value for an instruction is an over-simplification
00079   /// for some architectures, but it's a reasonable first approximation.
00080   ///
00081   unsigned getLatency(unsigned ItinClassIndx) const {
00082     // If the target doesn't provide latency information, use a simple
00083     // non-zero default value for all instructions.
00084     if (isEmpty())
00085       return 1;
00086 
00087     // Just sum the cycle count for each stage.
00088     unsigned Latency = 0;
00089     for (const InstrStage *IS = begin(ItinClassIndx), *E = end(ItinClassIndx);
00090          IS != E; ++IS)
00091       Latency += IS->Cycles;
00092     return Latency;
00093   }
00094 };
00095 
00096 
00097 } // End llvm namespace
00098 
00099 #endif