LLVM API Documentation
| addNode(const SUnit *SU)=0 | llvm::SchedulingPriorityQueue | [pure virtual] |
| empty() const =0 | llvm::SchedulingPriorityQueue | [pure virtual] |
| initNodes(std::vector< SUnit > &SUnits)=0 | llvm::SchedulingPriorityQueue | [pure virtual] |
| pop()=0 | llvm::SchedulingPriorityQueue | [pure virtual] |
| push(SUnit *U)=0 | llvm::SchedulingPriorityQueue | [pure virtual] |
| push_all(const std::vector< SUnit * > &Nodes)=0 | llvm::SchedulingPriorityQueue | [pure virtual] |
| releaseState()=0 | llvm::SchedulingPriorityQueue | [pure virtual] |
| remove(SUnit *SU)=0 | llvm::SchedulingPriorityQueue | [pure virtual] |
| ScheduledNode(SUnit *) | llvm::SchedulingPriorityQueue | [inline, virtual] |
| size() const =0 | llvm::SchedulingPriorityQueue | [pure virtual] |
| UnscheduledNode(SUnit *) | llvm::SchedulingPriorityQueue | [inline, virtual] |
| updateNode(const SUnit *SU)=0 | llvm::SchedulingPriorityQueue | [pure virtual] |
| ~SchedulingPriorityQueue() | llvm::SchedulingPriorityQueue | [inline, virtual] |