Sauerbraten

Sauerbraten is multiplayer/singleplayer FPS game freeware game project, and soon an RPG game project. The sourcecode for the engine used in these games is Open Source (ZLIB licence, read the "License" section below carefully before starting ANY kind of project based on this engine).

You will want to read (roughly this order):

http://sauerbraten.org/ Sauerbraten homepage
http://cubeengine.com/ Cube 1 & 2 start page, forums etc.
http://eisenstern.com/ the RPG homepage
http://quadropolis.us/ user made maps, FAQs/guides etc

Wouter van Oortmerssen aka Aardappel (wouter at gmx dot net)
Current Features

Game features: Engine features:
Authors

G a m e   &  E n g i n e  D e s i g n :

P r o g r a m m i n g :

Additional code by : Adrian "driAn" Henke (md3 code), Robert Pointon (gui), Jerry Siebe (geometry rendering optimisations), Julian Mayer (MacOSX port)

L e v e l  D e s i g n :

Additional maps by : Aardappel, driAn, Gilt, voot, shadow, staffy, JCDPC, ZappaZ, RatBoy, Fanatic

A r t :

Additional art by: metlslime (textures), Than (textures), Remedy Entertainment Ltd (textures), Seth & Ulrich Galbraith (GPL models), Brian "EvilBastard" Collins / Conrad / Magarnigal / Psionic / James Green / Andreas Möller / Ryan Butts & Jeramy Cooke (md2 models)

S o u n d    /    M u s i c :

O t h e r :

 

License

The Sauerbraten game is freeware, you may freely distribute the Sauerbraten archive/installer unmodified on any media. You may re-compress using different archival formats suitable for your OS (i.e. zip/tgz/rpm/deb/dmg), any changes beyond that require my explicit permission.

You may play Sauerbraten for any purpose as long as you don't blame me for any damages incurred.

If you want to produce new content with the sauerbraten engine, you have to be aware that the source code may be Open Source, but the game and the media it consist of have their individual licenses and copyrights. This means that you have roughly 3 options:

In this sense sauerbraten is similar to games like Quake (its code is Open Source, but its media is not), it is a game that is meant to be added to, not copied and used as a template. Sauerbraten is not meant to be a quick game creation kit, it is a game.

If you wish to use the Sauerbraten source code (ZLIB license) in any way, read the src/readme_source.txt file carefully.